diff --git a/docs/docs/reference/config.md b/docs/docs/reference/config.md
index b5a6f26..f18d615 100644
--- a/docs/docs/reference/config.md
+++ b/docs/docs/reference/config.md
@@ -25,6 +25,13 @@ If `quit_safely` (and by extension `Core.cleanup`) should be called when pressin
The minimum log level you want to be displayed.
### *bool* logger_colored = *true*
Determines if the logger's output should be colored.
+### *bool* logger_detect_verbose_mode = *false*
+:::warning
+Updating this during runtime does nothing.
+:::
+Determines if the logger should check if running in verbose mode (see [`OS.is_stdout_verbose`](https://docs.godotengine.org/en/4.2/classes/class_os.html#class-os-method-is-stdout-verbose)). \
+Comes with a huge performance penalty on startup, delaying startup by about one to two seconds. \
+Update `verbose_mode` accordingly yourself if you've disabled this, or diagnostic log messages might appear messed up. \
### *String* logger_format = *"%color%[%time%] [%level% %source%:%line%] %message%"*
The template for all log messages
Available placeholders are: `%time%`, `%time_ms%`, `%level%`, `%color%`, `%message%`, `%source%`, `%source_raw%`, `%function%` and `%line%`
diff --git a/docs/docs/reference/logger.md b/docs/docs/reference/logger.md
index 03eefa5..d296683 100644
--- a/docs/docs/reference/logger.md
+++ b/docs/docs/reference/logger.md
@@ -21,6 +21,9 @@ Do not call this.
:::
Keeps track of all logger instances.
Unused instances will be cleaned periodically.
+### *bool* verbose_mode = *false*
+Used to determine if running in verbose/command line mode.
+Makes diagnostic log messages display correctly (workaround for Godot's ANSI true color limitation).
## Functions
### *void* _log(*CoreTypes.LoggerLevel* level, *String* origin, *String* message)
diff --git a/src/classes/config.gd b/src/classes/config.gd
index fa428d6..259550c 100644
--- a/src/classes/config.gd
+++ b/src/classes/config.gd
@@ -19,11 +19,17 @@ class_name CoreConfiguration
@export var custom_modules: bool
## If [method Core.quit_safely] (and by extension [method Core.cleanup]) should be called when pressing the X.
@export var automatic_shutdown: bool
+
@export_category("Logger")
## The minimum log level you want to be displayed.
@export var logger_level: CoreTypes.LoggerLevel
## Determines if the logger's output should be colored.
@export var logger_colored: bool
+## Determines if the logger should check if running in verbose mode (see [method OS.is_stdout_verbose]).[br]
+## Comes with a huge performance penalty on startup, delaying startup by about one to two seconds.[br]
+## Update [code]verbose_mode[/code] accordingly yourself if you've disabled this, or diagnostic log messages might appear messed up.[br]
+## [b]Warning: [i]Updating this during runtime does nothing.[/i][/b]
+@export var logger_detect_verbose_mode: bool
## The template for all log messages.[br]
## Available placeholders are: [code]%time%[/code], [code]%time_ms%[/code], [code]%level%[/code], [code]%color%[/code], [code]%message%[/code], [code]%source%[/code], [code]%source_raw%[/code], [code]%function%[/code] and [code]%line%[/code]
@export var logger_format: String
@@ -31,6 +37,7 @@ class_name CoreConfiguration
@export var logger_newlines_override: bool
## The maximum amount of characters excluding the message before newlines are no longer idented. Set to [code]-1[/code] to disable this behaviour.
@export var logger_newlines_sizelimit: int
+
@export_category("Log UI")
## Enables or disables Log UI.
@export var logui_enabled: bool
@@ -53,6 +60,7 @@ func _init() -> void:
# Logger
logger_level = CoreTypes.LoggerLevel.INFO
logger_colored = true
+ logger_detect_verbose_mode = false
logger_format = "%color%[%time%] [%level% %origin%] %message%"
logger_newlines_override = true
logger_newlines_sizelimit = 40
diff --git a/src/core.gd b/src/core.gd
index 50cfa20..67668c9 100644
--- a/src/core.gd
+++ b/src/core.gd
@@ -143,7 +143,7 @@ func complete_init(no_success_message: bool = false) -> void:
# Print and sleep
if modsinit_builtin.size() != 0 or modsinit_custom.size() != 0:
print("Waiting for modules to finish initialization:")
- if modsinit_builtin.size() != 0: print(" Builtin: " + str(modsinit_builtin))
+ if modsinit_builtin.size() != 0: print(" Built-in: " + str(modsinit_builtin))
if modsinit_custom.size() != 0: print(" Custom: " + str(modsinit_custom))
await get_tree().create_timer(1).timeout
diff --git a/src/logger.gd b/src/logger.gd
index 614fbcc..11f9244 100644
--- a/src/logger.gd
+++ b/src/logger.gd
@@ -28,6 +28,10 @@ signal log_event
## [b]Danger: [i]Don't modify this.[/i][/b]
var instances: Array[CoreLoggerInstance] = []
+## Used to determine if running in verbose/command line mode.[br]
+## Makes diagnostic log messages display correctly (workaround for Godot's ANSI true color limitation).
+var verbose_mode: bool = false
+
## The minimum log level you want to be displayed.
var config_level: CoreTypes.LoggerLevel
## Determines if the logger's output should be colored.
@@ -41,6 +45,10 @@ var config_newlines_override: bool
var config_newlines_sizelimit: int
# +++ module +++
+func _initialize() -> void:
+ if core.config.logger_detect_verbose_mode and OS.is_stdout_verbose():
+ verbose_mode = true
+
func _cleanup() -> void:
_schedule()
await get_tree().process_frame
@@ -77,7 +85,8 @@ func _log(level: CoreTypes.LoggerLevel, origin: String, message: String) -> void
CoreTypes.LoggerLevel.DIAG:
format = format.replace("%level%", "DIAG")
format_newline = format_newline.replace("%level%", "DIAG")
- format = format.replace("%color%", "[color=dark_gray]")
+ if verbose_mode: format = format.replace("%color%", "[color=gray]")
+ else: format = format.replace("%color%", "[color=dark_gray]")
CoreTypes.LoggerLevel.VERB:
format = format.replace("%level%", "VERB")
format_newline = format_newline.replace("%level%", "VERB")