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Jessist/addons/Mono-Build-Toggler/plugin.gd

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GDScript3
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2022-06-18 13:05:48 +02:00
tool
extends EditorPlugin
var scene: Node
var SOLUTION_PATH: String
var SOLUTION_PATH_HIDDEN: String
func _enter_tree():
SOLUTION_PATH = "res://" + ProjectSettings.get("application/config/name") + ".sln"
SOLUTION_PATH_HIDDEN = "res://" + ProjectSettings.get("application/config/name") + ".sln.disabled" # Change this value to customise the hidden file's name
scene = preload("toggler.tscn").instance()
scene.connect("TOGGLED", self, "_on_mono_toggled")
add_control_to_container(CONTAINER_TOOLBAR, scene)
# Set toggle button initial status
var file: File = File.new()
if file.file_exists(SOLUTION_PATH):
scene.set_enabled(true)
elif file.file_exists(SOLUTION_PATH_HIDDEN):
scene.set_enabled(false)
else:
push_error("No solution file exists at path '" + SOLUTION_PATH + "' or '" + SOLUTION_PATH_HIDDEN + "'")
func _on_mono_toggled(enabled: bool):
var dir: Directory = Directory.new()
if not enabled:
if dir.file_exists(SOLUTION_PATH):
# Hide solution file
var error: int = dir.rename(SOLUTION_PATH, SOLUTION_PATH_HIDDEN)
if error != OK:
push_error("An error occurred while renaming the solution file: " + str(error))
return
elif not dir.file_exists(SOLUTION_PATH_HIDDEN):
push_error("No solution file exists at path '" + SOLUTION_PATH + "' or '" + SOLUTION_PATH_HIDDEN + "'")
else:
if dir.file_exists(SOLUTION_PATH_HIDDEN):
# Show solution file
var error: int = dir.rename(SOLUTION_PATH_HIDDEN, SOLUTION_PATH)
if error != OK:
push_error("An error occurred while renaming the solution file: " + str(error))
return
elif not dir.file_exists(SOLUTION_PATH):
push_error("No solution file exists at path '" + SOLUTION_PATH + "' or '" + SOLUTION_PATH_HIDDEN + "'")
func _exit_tree():
remove_control_from_container(CONTAINER_TOOLBAR, scene)
scene.free()
# Enable solution if disabled
var dir: Directory = Directory.new()
if dir.file_exists(SOLUTION_PATH_HIDDEN):
dir.rename(SOLUTION_PATH_HIDDEN, SOLUTION_PATH)