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Jessist/addons/godot-action/GDAction/CustomAction/Custom/GDActionNodeCustomAction.gd

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GDScript3
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2022-06-18 13:05:48 +02:00
class_name GDActionNodeCustomAction extends GDActionNodeInterval
var on_target: Node
var selector: String = ""
func get_class() -> String:
return "GDActionNodeCustomAction"
func _init(action, key, node).(action, key, node):
pass
func _update(value: float, eased_value: float, delta: float):
on_target.call(selector, value, eased_value, delta)
func start_custom_action(selector: String, on_target: Node, duration: float, delay = 0.0, speed = 1.0):
if duration <= 0:
finished()
return
self.selector = selector
self.on_target = on_target
self.duration = duration
self.delay = delay
self.speed = speed
_reset_value()
_run()