54 lines
1.3 KiB
GDScript3
54 lines
1.3 KiB
GDScript3
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class_name GDActionGroup extends GDActionInstant
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var list_action: Array = []
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func _create_action_node(key: String, node):
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return GDActionNodeGroup.new(self, key, node)
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func _update_key_if_need(key: String) -> String:
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return _create_key_by_parent_key(key)
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func _init(list_action: Array, gd_utils: Node).(gd_utils):
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self.list_action = list_action
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func _run_action(action_node: GDActionNode, delay: float, speed: float):
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._run_action(action_node, delay, speed)
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action_node.start_group(self.list_action, delay, speed)
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func _prepare_remove_action_node_from_key(key: String):
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for action in list_action:
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action._remove_action_node_from_parent_key(key)
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func _prepare_pause_action_with_key(key):
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for action in list_action:
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action._pause_action_with_parem_key(key)
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func _prepare_resume_action_with_key(key: String):
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for action in list_action:
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action._resume_action_with_parem_key(key)
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func _prepare_cancel_action_with_key(key: String):
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for action in list_action:
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action._cancel_action_with_parem_key(key)
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func _prepare_finish_action_with_key(key: String):
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for action in list_action:
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action._finish_action_with_parem_key(key)
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func reversed() -> GDAction:
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var list_action_reversed = []
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for i in range(list_action.size()-1, -1, -1):
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list_action_reversed.append(list_action[i].reversed())
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return get_script().new(list_action_reversed, _gd_utils)
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