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Jessist/addons/godot-action/GDAction/Visibility/GDActionNodeVisibility.gd

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2022-06-18 13:05:48 +02:00
class_name GDActionNodeVisibility extends GDActionNodeInstant
var is_hide: bool
func get_class() -> String:
return "GDActionNodeVisibility"
func _init(action, key, node).(action, key, node):
pass
func _start_action():
node.visible = not is_hide
finished()
func set_visibility(is_hide: bool, delay = 0.0, speed = 1.0):
self.is_hide = is_hide
self.delay = delay
self.speed = speed
_reset_value()
_run()