[gd_scene load_steps=5 format=2] [ext_resource path="res://Scripts/BossHealth.gd" type="Script" id=1] [ext_resource path="res://Images/color-alt.png" type="Texture" id=2] [sub_resource type="StyleBoxFlat" id=1] bg_color = Color( 0.0509804, 0.909804, 0.435294, 1 ) [sub_resource type="StyleBoxFlat" id=2] bg_color = Color( 0.839216, 0.0196078, 0.196078, 1 ) [node name="BossHealth" type="ProgressBar"] anchor_left = 0.5 anchor_top = 0.5 anchor_right = 0.5 anchor_bottom = 0.5 margin_left = -960.0 margin_top = -540.0 margin_right = -777.0 margin_bottom = -526.0 custom_styles/fg = SubResource( 1 ) custom_styles/bg = SubResource( 2 ) max_value = 1000.0 percent_visible = false script = ExtResource( 1 ) [node name="Particles" type="CPUParticles2D" parent="."] position = Vector2( 91, 7 ) emitting = false amount = 50 lifetime = 3.75 one_shot = true explosiveness = 1.0 texture = ExtResource( 2 ) direction = Vector2( 0, 0 ) spread = 180.0 gravity = Vector2( 0, 196 ) initial_velocity = 75.0 initial_velocity_random = 1.0 damping = 30.28 damping_random = 1.0 scale_amount = 1.5