###################### ### Jessist Script ### ###################### # This script is part of Jessist # Jessist is licensed under GNU GPLv3 # # This script manages all sound players extends AudioStreamPlayer func startSound(delay): gameController.logCall("SoundPlayerScript","startSound",delay) yield(get_tree().create_timer(delay),"timeout") play(0) func stopSound(): gameController.logCall("SoundPlayerScript","stopSound",null) playing = false