class_name GDActionRemove extends GDActionInstant func _init(gd_utils: Node).(gd_utils): pass func _create_action_node(key: String, node): return GDActionNodeRemove.new(self, key, node) func _run_action(action_node: GDActionNode, delay: float, speed: float): ._run_action(action_node, delay, speed) action_node.remove_node(delay, speed)