[gd_scene load_steps=10 format=2] [ext_resource path="res://addons/awesome_splash/core/AspectNode.tscn" type="PackedScene" id=1] [ext_resource path="res://Splashes/slide/splash_screen.gd" type="Script" id=2] [ext_resource path="res://Splashes/slide/icon_color.png" type="Texture" id=3] [ext_resource path="res://addons/awesome_splash/text_node/AweListTextNode.gd" type="Script" id=4] [ext_resource path="res://addons/awesome_splash/assets/font/LilitaOne-Regular.ttf" type="DynamicFontData" id=5] [ext_resource path="res://addons/awesome_splash/text_node/AweTextNode.gd" type="Script" id=6] [ext_resource path="res://addons/awesome_splash/assets/font/RobotoCondensed-Light.ttf" type="DynamicFontData" id=7] [sub_resource type="DynamicFont" id=1] size = 230 use_filter = true font_data = ExtResource( 5 ) [sub_resource type="DynamicFont" id=2] size = 120 font_data = ExtResource( 7 ) [node name="SplashSlide" type="Node2D"] script = ExtResource( 2 ) [node name="CanvasLayer" type="CanvasLayer" parent="."] layer = -1 [node name="ColorRect" type="ColorRect" parent="CanvasLayer"] anchor_right = 1.0 anchor_bottom = 1.0 mouse_filter = 2 color = Color( 0.941176, 0.941176, 0.941176, 0.941176 ) __meta__ = { "_edit_use_anchors_": false } [node name="AspectNode" parent="." instance=ExtResource( 1 )] [node name="OutlineFrame" parent="AspectNode" index="0"] margin_right = 1400.0 margin_bottom = 1400.0 [node name="TitleNode" type="Node2D" parent="AspectNode"] modulate = Color( 0.219608, 0.223529, 0.227451, 1 ) script = ExtResource( 4 ) font = SubResource( 1 ) anchor = Vector2( 0.5, 0.5 ) char_anchor = Vector2( 0.5, 0.5 ) [node name="InfoNode" type="Node2D" parent="AspectNode"] modulate = Color( 0.384314, 0.388235, 0.4, 1 ) position = Vector2( 300, 300 ) script = ExtResource( 6 ) anchor = Vector2( 0.5, 0.5 ) font = SubResource( 2 ) [node name="Logo" type="Node2D" parent="AspectNode"] [node name="Texture" type="TextureRect" parent="AspectNode/Logo"] margin_left = -250.0 margin_top = -250.0 margin_right = 250.0 margin_bottom = 250.0 rect_pivot_offset = Vector2( 250, 250 ) texture = ExtResource( 3 ) expand = true stretch_mode = 5 [editable path="AspectNode"]