tool extends Node const DialogueConstants = preload("res://addons/dialogue_manager/constants.gd") var config := ConfigFile.new() func _ready() -> void: config.load(DialogueConstants.CONFIG_PATH) if not config.has_section("editor"): config.set_value("editor", "check_for_errors", true) config.set_value("editor", "missing_translations_are_errors", false) config.set_value("editor", "store_compiler_results", true) if not config.has_section("runtime"): config.set_value("runtime", "include_all_responses", false) config.set_value("runtime", "states", []) func reset_config() -> void: var dir = Directory.new() dir.remove(DialogueConstants.CONFIG_PATH) func has_editor_value(key: String) -> bool: return config.has_section_key("editor", key) func set_editor_value(key: String, value) -> void: config.set_value("editor", key, value) config.save(DialogueConstants.CONFIG_PATH) func get_editor_value(key: String, default = null): return config.get_value("editor", key, default) func has_runtime_value(key: String) -> bool: return config.has_section_key("runtime", key) func set_runtime_value(key: String, value) -> void: config.set_value("runtime", key, value) config.save(DialogueConstants.CONFIG_PATH) func get_runtime_value(key: String, default = null): return config.get_value("runtime", key, default)