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Jessist/Scenes/Modules/StarGlowing.tscn
2022-06-18 13:05:48 +02:00

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[gd_scene load_steps=6 format=2]
[ext_resource path="res://Images/Gameplay/Star_highres.png" type="Texture" id=1]
[ext_resource path="res://Scripts/StarScript.gd" type="Script" id=2]
[ext_resource path="res://Shaders/glow.shader" type="Shader" id=3]
[sub_resource type="ShaderMaterial" id=2]
shader = ExtResource( 3 )
shader_param/radius = 20.0
shader_param/amount = 1.0
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 538.461, 538.461 )
[node name="Star" type="Sprite"]
material = SubResource( 2 )
scale = Vector2( 0.052, 0.052 )
texture = ExtResource( 1 )
script = ExtResource( 2 )
[node name="PlayerHitZone" type="Area2D" parent="."]
[node name="Shape" type="CollisionShape2D" parent="PlayerHitZone"]
position = Vector2( 5.33003e-05, -7.93751e-05 )
shape = SubResource( 1 )
[connection signal="body_entered" from="PlayerHitZone" to="." method="playerHitZoneEntered"]