forked from StarOpenSource/Engine
52 lines
2.4 KiB
Markdown
52 lines
2.4 KiB
Markdown
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# StarOpenSource Engine
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The StarOpenSource engine (or sos!engine for short) is a modular, extensible and easy to use Java game and application engine.
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## Index
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- [About](#about)
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- [About the engine](#about-the-engine)
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- [About the repository](#about-the-repository)
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- [Priorities](#priorities)
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- [Documentation](#documentation)
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- [Contributing](#contributing)
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- [Requirements](#requirements)
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- [What IDE to use?](#what-ide-to-use)
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- [Code style](#code-style)
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- [Read this before creating a pull request](#read-this-before-creating-a-pull-request)
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- [Making your first contribution](#making-your-first-contribution)
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## About
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### About the engine
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The sos!engine is a modular and extensible framework for building applications and games, written in the Java programming language.
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The engine consists of various subsystems, each separate and responsible for only one thing. The engine also houses various useful utilities and classes making development fun, while being lightweight.
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### About the repository
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The sos!engine repository is a monorepo, consisting of the core engine, official subsystems and their documentation.
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### Priorities
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- modular
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- small & lightweight
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- fast
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- [do one thing and do it well](https://en.wikipedia.org/wiki/Unix_philosophy) (subsystems)
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- have as few dependencies as possible
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## Documentation
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The official documentation for the StarOpenSource Engine is not yet available and won't be until we hit v1-rc0.
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You can however [visit the Javadocs](https://jd.engine.staropensource.de).
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## Contributing
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### Requirements
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You need the following things to be able to contribute to the StarOpenSource Engine:
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- knowledge of Java
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- (basic) knowledge of the engine
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### What IDE to use?
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We use and recommend using [IntelliJ IDEA Community Edition](https://github.com/JetBrains/intellij-community) for development because it is flexible, extendable, customizable, provides good completions and error detection. It's also open source.
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### Code style
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We recommend looking at existing classes.
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### Read this before creating a pull request
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Before creating a pull request, make sure you've
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- created tests for the functionality you added, changed or removed (if applicable),
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- tested your changes,
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- made sure that everything works,
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- is compatible with other code in the monorepo, and
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- is compatible with other applications. If not, tell us in your pull request description.
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### Making your first contribution
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TODO (probably) until v1-rc0
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