Engine/graphics
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..
opengl Mark getDependencyVector with @NotNull 2024-07-08 14:26:07 +02:00
src/main/java Mark getDependencyVector with @NotNull 2024-07-08 14:26:07 +02:00
vulkan Mark getDependencyVector with @NotNull 2024-07-08 14:26:07 +02:00
build.gradle Update build.gradle syntax 2024-07-08 12:39:04 +02:00
gradle Add WIP graphics subsystem 2024-06-11 23:08:03 +02:00
gradlew Add WIP graphics subsystem 2024-06-11 23:08:03 +02:00
gradlew.bat Add WIP graphics subsystem 2024-06-11 23:08:03 +02:00
README.md Add READMEs to all subsystems 2024-06-27 20:25:32 +02:00

The graphics subsystem

This subsystem is essential for displaying graphics to the screen, though requires a Graphics API to do anything. It provides among other things interfaces that Graphics APIs can implement.