forked from StarOpenSource/Engine
JeremyStarTM
b529b7a7af
It works quite good now, but it is broken when V-Sync is turned on as it tries to render at the maximum FPS set and does not respect how fast the monitor renders. I first need to implement a monitor API for it to work. |
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.. | ||
glfw | ||
opengl | ||
src/main | ||
vulkan | ||
build.gradle | ||
gradle | ||
gradlew | ||
gradlew.bat | ||
README.md |
The graphics
subsystem
This subsystem is essential for displaying graphics to the screen, though requires a Graphics API to do anything. It provides among other things interfaces that Graphics APIs can implement.