Engine/graphics
JeremyStarTM d4c5b982df
Fix V-Sync rendering
Turns out I did not need the monitor API for that. Just reading glfwSwapInterval's documentation did the job and fixing my existing code did the job.
2024-07-27 02:28:00 +02:00
..
glfw Add monitor API and add UUIDs 2024-07-27 02:25:10 +02:00
opengl Add monitor API and add UUIDs 2024-07-27 02:25:10 +02:00
src/main Fix V-Sync rendering 2024-07-27 02:28:00 +02:00
vulkan Add some 'final's 2024-07-26 13:20:56 +02:00
build.gradle Fix jansi build dependency for all projects 2024-07-18 14:14:21 +02:00
gradle Add WIP graphics subsystem 2024-06-11 23:08:03 +02:00
gradlew Add WIP graphics subsystem 2024-06-11 23:08:03 +02:00
gradlew.bat Add WIP graphics subsystem 2024-06-11 23:08:03 +02:00
README.md Add READMEs to all subsystems 2024-06-27 20:25:32 +02:00

The graphics subsystem

This subsystem is essential for displaying graphics to the screen, though requires a Graphics API to do anything. It provides among other things interfaces that Graphics APIs can implement.