Rewrite loader and a small part of the UI

This commit is contained in:
JeremyStar™ 2024-05-08 19:56:55 +02:00
parent b5acd36479
commit b564d79476
Signed by: JeremyStarTM
GPG key ID: E366BAEF67E4704D
54 changed files with 1209 additions and 2793 deletions

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.gitmodules vendored Normal file
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[submodule "dist/submodules/CORE"]
path = dist/submodules/CORE
url = https://git.staropensource.de/StarOpenSource/CORE-distrib-git.git

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.stignore Normal file
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.godot/
*.import
/node_modules
/out
.docusaurus
.cache-loader
.DS_Store
.env.local
.env.development.local
.env.test.local
.env.production.local
pnpm-lock.yaml
npm-debug.log*
yarn-debug.log*
yarn-error.log*

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CORE Symbolic link
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dist/submodules/CORE

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[gd_scene load_steps=10 format=3 uid="uid://btyi16dkvbly1"]
[ext_resource type="Script" path="res://src/console.gd" id="1_viv5y"]
[ext_resource type="FontFile" uid="uid://b325yyejgxcyt" path="res://assets/fonts/FiraCode/Regular.ttf" id="2_ebuk0"]
[ext_resource type="FontFile" uid="uid://bbo5ifp3raaog" path="res://assets/fonts/FiraCode/Bold.ttf" id="3_102to"]
[ext_resource type="FontFile" uid="uid://yvdh4nvjqmbk" path="res://assets/fonts/FiraCode/Medium.ttf" id="4_jqfsc"]
[sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_u40jo"]
[sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_wj4aw"]
[sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_ime8b"]
[sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_hjtld"]
[sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_xa0gg"]
[node name="Console" type="ColorRect"]
offset_right = 767.0
offset_bottom = 426.0
script = ExtResource("1_viv5y")
[node name="Bar" type="ColorRect" parent="."]
layout_mode = 0
offset_left = 2.5
offset_top = 2.5
offset_right = 764.5
offset_bottom = 27.5
color = Color(0.839216, 0.0196078, 0.196078, 1)
[node name="X1" type="Line2D" parent="Bar"]
points = PackedVector2Array(760, 2, 739, 23)
width = 2.0
[node name="X2" type="Line2D" parent="Bar"]
points = PackedVector2Array(760, 23, 739, 2)
width = 2.0
[node name="CloseButton" type="Button" parent="Bar"]
layout_mode = 0
offset_left = 737.0
offset_right = 762.0
offset_bottom = 25.0
theme_override_styles/normal = SubResource("StyleBoxEmpty_u40jo")
theme_override_styles/hover = SubResource("StyleBoxEmpty_wj4aw")
theme_override_styles/pressed = SubResource("StyleBoxEmpty_ime8b")
theme_override_styles/disabled = SubResource("StyleBoxEmpty_hjtld")
theme_override_styles/focus = SubResource("StyleBoxEmpty_xa0gg")
[node name="DragButton" type="Button" parent="Bar"]
layout_mode = 0
offset_right = 737.0
offset_bottom = 25.0
theme_override_styles/normal = SubResource("StyleBoxEmpty_u40jo")
theme_override_styles/hover = SubResource("StyleBoxEmpty_wj4aw")
theme_override_styles/pressed = SubResource("StyleBoxEmpty_ime8b")
theme_override_styles/disabled = SubResource("StyleBoxEmpty_hjtld")
theme_override_styles/focus = SubResource("StyleBoxEmpty_xa0gg")
[node name="Shell" type="ColorRect" parent="."]
layout_mode = 0
offset_left = 2.5
offset_top = 27.5
offset_right = 764.5
offset_bottom = 423.5
color = Color(0, 0, 0, 1)
[node name="Output" type="RichTextLabel" parent="Shell"]
layout_mode = 0
offset_right = 762.0
offset_bottom = 361.0
theme_override_fonts/normal_font = ExtResource("2_ebuk0")
theme_override_fonts/bold_font = ExtResource("3_102to")
theme_override_fonts/italics_font = ExtResource("2_ebuk0")
theme_override_fonts/bold_italics_font = ExtResource("3_102to")
theme_override_fonts/mono_font = ExtResource("2_ebuk0")
theme_override_font_sizes/normal_font_size = 18
theme_override_font_sizes/bold_font_size = 18
theme_override_font_sizes/italics_font_size = 18
theme_override_font_sizes/bold_italics_font_size = 18
theme_override_font_sizes/mono_font_size = 18
bbcode_enabled = true
scroll_following = true
[node name="Input" type="TextEdit" parent="Shell"]
layout_mode = 0
offset_top = 361.0
offset_right = 762.0
offset_bottom = 396.0
theme_override_colors/background_color = Color(0, 0, 0, 1)
theme_override_colors/font_color = Color(1, 1, 1, 1)
theme_override_fonts/font = ExtResource("4_jqfsc")
theme_override_font_sizes/font_size = 18
placeholder_text = "Enter a command here"
[connection signal="pressed" from="Bar/CloseButton" to="." method="toggle_console"]
[connection signal="text_changed" from="Shell/Input" to="." method="input_changed"]

847
LICENSE
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@ -1,187 +1,662 @@
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shall include the Corresponding Source for any work covered by version 3
of the GNU General Public License that is incorporated pursuant to the
following paragraph.
Notwithstanding any other provision of this License, you have
permission to link or combine any covered work with a work licensed
under version 3 of the GNU General Public License into a single
combined work, and to convey the resulting work. The terms of this
License will continue to apply to the part which is the covered work,
but the work with which it is combined will remain governed by version
3 of the GNU General Public License.
14. Revised Versions of this License.
The Free Software Foundation may publish revised and/or new versions of
the GNU Affero General Public License from time to time. Such new versions
will be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the
Program specifies that a certain numbered version of the GNU Affero General
Public License "or any later version" applies to it, you have the
option of following the terms and conditions either of that numbered
version or of any later version published by the Free Software
Foundation. If the Program does not specify a version number of the
GNU Affero General Public License, you may choose any version ever published
by the Free Software Foundation.
If the Program specifies that a proxy can decide which future
versions of the GNU Affero General Public License can be used, that proxy's
public statement of acceptance of a version permanently authorizes you
to choose that version for the Program.
Later license versions may give you additional or different
permissions. However, no additional obligations are imposed on any
author or copyright holder as a result of your choosing to follow a
later version.
15. Disclaimer of Warranty.
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
16. Limitation of Liability.
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
SUCH DAMAGES.
17. Interpretation of Sections 15 and 16.
If the disclaimer of warranty and limitation of liability provided
above cannot be given local legal effect according to their terms,
reviewing courts shall apply local law that most closely approximates
an absolute waiver of all civil liability in connection with the
Program, unless a warranty or assumption of liability accompanies a
copy of the Program in return for a fee.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If your software can interact with users remotely through a computer
network, you should also make sure that it provides a way for users to
get its source. For example, if your program is a web application, its
interface could display a "Source" link that leads users to an archive
of the code. There are many ways you could offer source, and different
solutions will be better for different programs; see section 13 for the
specific requirements.
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU AGPL, see
<https://www.gnu.org/licenses/>.
Version 3, 29 June 2007
Copyright © 2007 Free Software Foundation, Inc. <https://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies of this license document, but changing it is not allowed.
Preamble
The GNU General Public License is a free, copyleft license for software and other kinds of works.
The licenses for most software and other practical works are designed to take away your freedom to share and change the works. By contrast, the GNU General Public License is intended to guarantee your freedom to share and change all versions of a program--to make sure it remains free software for all its users. We, the Free Software Foundation, use the GNU General Public License for most of our software; it applies also to any other work released this way by its authors. You can apply it to your programs, too.
When we speak of free software, we are referring to freedom, not price. Our General Public Licenses are designed to make sure that you have the freedom to distribute copies of free software (and charge for them if you wish), that you receive source code or can get it if you want it, that you can change the software or use pieces of it in new free programs, and that you know you can do these things.
To protect your rights, we need to prevent others from denying you these rights or asking you to surrender the rights. Therefore, you have certain responsibilities if you distribute copies of the software, or if you modify it: responsibilities to respect the freedom of others.
For example, if you distribute copies of such a program, whether gratis or for a fee, you must pass on to the recipients the same freedoms that you received. You must make sure that they, too, receive or can get the source code. And you must show them these terms so they know their rights.
Developers that use the GNU GPL protect your rights with two steps: (1) assert copyright on the software, and (2) offer you this License giving you legal permission to copy, distribute and/or modify it.
For the developers' and authors' protection, the GPL clearly explains that there is no warranty for this free software. For both users' and authors' sake, the GPL requires that modified versions be marked as changed, so that their problems will not be attributed erroneously to authors of previous versions.
Some devices are designed to deny users access to install or run modified versions of the software inside them, although the manufacturer can do so. This is fundamentally incompatible with the aim of protecting users' freedom to change the software. The systematic pattern of such abuse occurs in the area of products for individuals to use, which is precisely where it is most unacceptable. Therefore, we have designed this version of the GPL to prohibit the practice for those products. If such problems arise substantially in other domains, we stand ready to extend this provision to those domains in future versions of the GPL, as needed to protect the freedom of users.
Finally, every program is threatened constantly by software patents. States should not allow patents to restrict development and use of software on general-purpose computers, but in those that do, we wish to avoid the special danger that patents applied to a free program could make it effectively proprietary. To prevent this, the GPL assures that patents cannot be used to render the program non-free.
The precise terms and conditions for copying, distribution and modification follow.
TERMS AND CONDITIONS
0. Definitions.
“This License” refers to version 3 of the GNU General Public License.
“Copyright” also means copyright-like laws that apply to other kinds of works, such as semiconductor masks.
“The Program” refers to any copyrightable work licensed under this License. Each licensee is addressed as “you”. “Licensees” and “recipients” may be individuals or organizations.
To “modify” a work means to copy from or adapt all or part of the work in a fashion requiring copyright permission, other than the making of an exact copy. The resulting work is called a “modified version” of the earlier work or a work “based on” the earlier work.
A “covered work” means either the unmodified Program or a work based on the Program.
To “propagate” a work means to do anything with it that, without permission, would make you directly or secondarily liable for infringement under applicable copyright law, except executing it on a computer or modifying a private copy. Propagation includes copying, distribution (with or without modification), making available to the public, and in some countries other activities as well.
To “convey” a work means any kind of propagation that enables other parties to make or receive copies. Mere interaction with a user through a computer network, with no transfer of a copy, is not conveying.
An interactive user interface displays “Appropriate Legal Notices” to the extent that it includes a convenient and prominently visible feature that (1) displays an appropriate copyright notice, and (2) tells the user that there is no warranty for the work (except to the extent that warranties are provided), that licensees may convey the work under this License, and how to view a copy of this License. If the interface presents a list of user commands or options, such as a menu, a prominent item in the list meets this criterion.
1. Source Code.
The “source code” for a work means the preferred form of the work for making modifications to it. “Object code” means any non-source form of a work.
A “Standard Interface” means an interface that either is an official standard defined by a recognized standards body, or, in the case of interfaces specified for a particular programming language, one that is widely used among developers working in that language.
The “System Libraries” of an executable work include anything, other than the work as a whole, that (a) is included in the normal form of packaging a Major Component, but which is not part of that Major Component, and (b) serves only to enable use of the work with that Major Component, or to implement a Standard Interface for which an implementation is available to the public in source code form. A “Major Component”, in this context, means a major essential component (kernel, window system, and so on) of the specific operating system (if any) on which the executable work runs, or a compiler used to produce the work, or an object code interpreter used to run it.
The “Corresponding Source” for a work in object code form means all the source code needed to generate, install, and (for an executable work) run the object code and to modify the work, including scripts to control those activities. However, it does not include the work's System Libraries, or general-purpose tools or generally available free programs which are used unmodified in performing those activities but which are not part of the work. For example, Corresponding Source includes interface definition files associated with source files for the work, and the source code for shared libraries and dynamically linked subprograms that the work is specifically designed to require, such as by intimate data communication or control flow between those subprograms and other parts of the work.
The Corresponding Source need not include anything that users can regenerate automatically from other parts of the Corresponding Source.
The Corresponding Source for a work in source code form is that same work.
2. Basic Permissions.
All rights granted under this License are granted for the term of copyright on the Program, and are irrevocable provided the stated conditions are met. This License explicitly affirms your unlimited permission to run the unmodified Program. The output from running a covered work is covered by this License only if the output, given its content, constitutes a covered work. This License acknowledges your rights of fair use or other equivalent, as provided by copyright law.
You may make, run and propagate covered works that you do not convey, without conditions so long as your license otherwise remains in force. You may convey covered works to others for the sole purpose of having them make modifications exclusively for you, or provide you with facilities for running those works, provided that you comply with the terms of this License in conveying all material for which you do not control copyright. Those thus making or running the covered works for you must do so exclusively on your behalf, under your direction and control, on terms that prohibit them from making any copies of your copyrighted material outside their relationship with you.
Conveying under any other circumstances is permitted solely under the conditions stated below. Sublicensing is not allowed; section 10 makes it unnecessary.
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
No covered work shall be deemed part of an effective technological measure under any applicable law fulfilling obligations under article 11 of the WIPO copyright treaty adopted on 20 December 1996, or similar laws prohibiting or restricting circumvention of such measures.
When you convey a covered work, you waive any legal power to forbid circumvention of technological measures to the extent such circumvention is effected by exercising rights under this License with respect to the covered work, and you disclaim any intention to limit operation or modification of the work as a means of enforcing, against the work's users, your or third parties' legal rights to forbid circumvention of technological measures.
4. Conveying Verbatim Copies.
You may convey verbatim copies of the Program's source code as you receive it, in any medium, provided that you conspicuously and appropriately publish on each copy an appropriate copyright notice; keep intact all notices stating that this License and any non-permissive terms added in accord with section 7 apply to the code; keep intact all notices of the absence of any warranty; and give all recipients a copy of this License along with the Program.
You may charge any price or no price for each copy that you convey, and you may offer support or warranty protection for a fee.
5. Conveying Modified Source Versions.
You may convey a work based on the Program, or the modifications to produce it from the Program, in the form of source code under the terms of section 4, provided that you also meet all of these conditions:
a) The work must carry prominent notices stating that you modified it, and giving a relevant date.
b) The work must carry prominent notices stating that it is released under this License and any conditions added under section 7. This requirement modifies the requirement in section 4 to “keep intact all notices”.
c) You must license the entire work, as a whole, under this License to anyone who comes into possession of a copy. This License will therefore apply, along with any applicable section 7 additional terms, to the whole of the work, and all its parts, regardless of how they are packaged. This License gives no permission to license the work in any other way, but it does not invalidate such permission if you have separately received it.
d) If the work has interactive user interfaces, each must display Appropriate Legal Notices; however, if the Program has interactive interfaces that do not display Appropriate Legal Notices, your work need not make them do so.
A compilation of a covered work with other separate and independent works, which are not by their nature extensions of the covered work, and which are not combined with it such as to form a larger program, in or on a volume of a storage or distribution medium, is called an “aggregate” if the compilation and its resulting copyright are not used to limit the access or legal rights of the compilation's users beyond what the individual works permit. Inclusion of a covered work in an aggregate does not cause this License to apply to the other parts of the aggregate.
6. Conveying Non-Source Forms.
You may convey a covered work in object code form under the terms of sections 4 and 5, provided that you also convey the machine-readable Corresponding Source under the terms of this License, in one of these ways:
a) Convey the object code in, or embodied in, a physical product (including a physical distribution medium), accompanied by the Corresponding Source fixed on a durable physical medium customarily used for software interchange.
b) Convey the object code in, or embodied in, a physical product (including a physical distribution medium), accompanied by a written offer, valid for at least three years and valid for as long as you offer spare parts or customer support for that product model, to give anyone who possesses the object code either (1) a copy of the Corresponding Source for all the software in the product that is covered by this License, on a durable physical medium customarily used for software interchange, for a price no more than your reasonable cost of physically performing this conveying of source, or (2) access to copy the Corresponding Source from a network server at no charge.
c) Convey individual copies of the object code with a copy of the written offer to provide the Corresponding Source. This alternative is allowed only occasionally and noncommercially, and only if you received the object code with such an offer, in accord with subsection 6b.
d) Convey the object code by offering access from a designated place (gratis or for a charge), and offer equivalent access to the Corresponding Source in the same way through the same place at no further charge. You need not require recipients to copy the Corresponding Source along with the object code. If the place to copy the object code is a network server, the Corresponding Source may be on a different server (operated by you or a third party) that supports equivalent copying facilities, provided you maintain clear directions next to the object code saying where to find the Corresponding Source. Regardless of what server hosts the Corresponding Source, you remain obligated to ensure that it is available for as long as needed to satisfy these requirements.
e) Convey the object code using peer-to-peer transmission, provided you inform other peers where the object code and Corresponding Source of the work are being offered to the general public at no charge under subsection 6d.
A separable portion of the object code, whose source code is excluded from the Corresponding Source as a System Library, need not be included in conveying the object code work.
A “User Product” is either (1) a “consumer product”, which means any tangible personal property which is normally used for personal, family, or household purposes, or (2) anything designed or sold for incorporation into a dwelling. In determining whether a product is a consumer product, doubtful cases shall be resolved in favor of coverage. For a particular product received by a particular user, “normally used” refers to a typical or common use of that class of product, regardless of the status of the particular user or of the way in which the particular user actually uses, or expects or is expected to use, the product. A product is a consumer product regardless of whether the product has substantial commercial, industrial or non-consumer uses, unless such uses represent the only significant mode of use of the product.
“Installation Information” for a User Product means any methods, procedures, authorization keys, or other information required to install and execute modified versions of a covered work in that User Product from a modified version of its Corresponding Source. The information must suffice to ensure that the continued functioning of the modified object code is in no case prevented or interfered with solely because modification has been made.
If you convey an object code work under this section in, or with, or specifically for use in, a User Product, and the conveying occurs as part of a transaction in which the right of possession and use of the User Product is transferred to the recipient in perpetuity or for a fixed term (regardless of how the transaction is characterized), the Corresponding Source conveyed under this section must be accompanied by the Installation Information. But this requirement does not apply if neither you nor any third party retains the ability to install modified object code on the User Product (for example, the work has been installed in ROM).
The requirement to provide Installation Information does not include a requirement to continue to provide support service, warranty, or updates for a work that has been modified or installed by the recipient, or for the User Product in which it has been modified or installed. Access to a network may be denied when the modification itself materially and adversely affects the operation of the network or violates the rules and protocols for communication across the network.
Corresponding Source conveyed, and Installation Information provided, in accord with this section must be in a format that is publicly documented (and with an implementation available to the public in source code form), and must require no special password or key for unpacking, reading or copying.
7. Additional Terms.
“Additional permissions” are terms that supplement the terms of this License by making exceptions from one or more of its conditions. Additional permissions that are applicable to the entire Program shall be treated as though they were included in this License, to the extent that they are valid under applicable law. If additional permissions apply only to part of the Program, that part may be used separately under those permissions, but the entire Program remains governed by this License without regard to the additional permissions.
When you convey a copy of a covered work, you may at your option remove any additional permissions from that copy, or from any part of it. (Additional permissions may be written to require their own removal in certain cases when you modify the work.) You may place additional permissions on material, added by you to a covered work, for which you have or can give appropriate copyright permission.
Notwithstanding any other provision of this License, for material you add to a covered work, you may (if authorized by the copyright holders of that material) supplement the terms of this License with terms:
a) Disclaiming warranty or limiting liability differently from the terms of sections 15 and 16 of this License; or
b) Requiring preservation of specified reasonable legal notices or author attributions in that material or in the Appropriate Legal Notices displayed by works containing it; or
c) Prohibiting misrepresentation of the origin of that material, or requiring that modified versions of such material be marked in reasonable ways as different from the original version; or
d) Limiting the use for publicity purposes of names of licensors or authors of the material; or
e) Declining to grant rights under trademark law for use of some trade names, trademarks, or service marks; or
f) Requiring indemnification of licensors and authors of that material by anyone who conveys the material (or modified versions of it) with contractual assumptions of liability to the recipient, for any liability that these contractual assumptions directly impose on those licensors and authors.
All other non-permissive additional terms are considered “further restrictions” within the meaning of section 10. If the Program as you received it, or any part of it, contains a notice stating that it is governed by this License along with a term that is a further restriction, you may remove that term. If a license document contains a further restriction but permits relicensing or conveying under this License, you may add to a covered work material governed by the terms of that license document, provided that the further restriction does not survive such relicensing or conveying.
If you add terms to a covered work in accord with this section, you must place, in the relevant source files, a statement of the additional terms that apply to those files, or a notice indicating where to find the applicable terms.
Additional terms, permissive or non-permissive, may be stated in the form of a separately written license, or stated as exceptions; the above requirements apply either way.
8. Termination.
You may not propagate or modify a covered work except as expressly provided under this License. Any attempt otherwise to propagate or modify it is void, and will automatically terminate your rights under this License (including any patent licenses granted under the third paragraph of section 11).
However, if you cease all violation of this License, then your license from a particular copyright holder is reinstated (a) provisionally, unless and until the copyright holder explicitly and finally terminates your license, and (b) permanently, if the copyright holder fails to notify you of the violation by some reasonable means prior to 60 days after the cessation.
Moreover, your license from a particular copyright holder is reinstated permanently if the copyright holder notifies you of the violation by some reasonable means, this is the first time you have received notice of violation of this License (for any work) from that copyright holder, and you cure the violation prior to 30 days after your receipt of the notice.
Termination of your rights under this section does not terminate the licenses of parties who have received copies or rights from you under this License. If your rights have been terminated and not permanently reinstated, you do not qualify to receive new licenses for the same material under section 10.
9. Acceptance Not Required for Having Copies.
You are not required to accept this License in order to receive or run a copy of the Program. Ancillary propagation of a covered work occurring solely as a consequence of using peer-to-peer transmission to receive a copy likewise does not require acceptance. However, nothing other than this License grants you permission to propagate or modify any covered work. These actions infringe copyright if you do not accept this License. Therefore, by modifying or propagating a covered work, you indicate your acceptance of this License to do so.
10. Automatic Licensing of Downstream Recipients.
Each time you convey a covered work, the recipient automatically receives a license from the original licensors, to run, modify and propagate that work, subject to this License. You are not responsible for enforcing compliance by third parties with this License.
An “entity transaction” is a transaction transferring control of an organization, or substantially all assets of one, or subdividing an organization, or merging organizations. If propagation of a covered work results from an entity transaction, each party to that transaction who receives a copy of the work also receives whatever licenses to the work the party's predecessor in interest had or could give under the previous paragraph, plus a right to possession of the Corresponding Source of the work from the predecessor in interest, if the predecessor has it or can get it with reasonable efforts.
You may not impose any further restrictions on the exercise of the rights granted or affirmed under this License. For example, you may not impose a license fee, royalty, or other charge for exercise of rights granted under this License, and you may not initiate litigation (including a cross-claim or counterclaim in a lawsuit) alleging that any patent claim is infringed by making, using, selling, offering for sale, or importing the Program or any portion of it.
11. Patents.
A “contributor” is a copyright holder who authorizes use under this License of the Program or a work on which the Program is based. The work thus licensed is called the contributor's “contributor version”.
A contributor's “essential patent claims” are all patent claims owned or controlled by the contributor, whether already acquired or hereafter acquired, that would be infringed by some manner, permitted by this License, of making, using, or selling its contributor version, but do not include claims that would be infringed only as a consequence of further modification of the contributor version. For purposes of this definition, “control” includes the right to grant patent sublicenses in a manner consistent with the requirements of this License.
Each contributor grants you a non-exclusive, worldwide, royalty-free patent license under the contributor's essential patent claims, to make, use, sell, offer for sale, import and otherwise run, modify and propagate the contents of its contributor version.
In the following three paragraphs, a “patent license” is any express agreement or commitment, however denominated, not to enforce a patent (such as an express permission to practice a patent or covenant not to sue for patent infringement). To “grant” such a patent license to a party means to make such an agreement or commitment not to enforce a patent against the party.
If you convey a covered work, knowingly relying on a patent license, and the Corresponding Source of the work is not available for anyone to copy, free of charge and under the terms of this License, through a publicly available network server or other readily accessible means, then you must either (1) cause the Corresponding Source to be so available, or (2) arrange to deprive yourself of the benefit of the patent license for this particular work, or (3) arrange, in a manner consistent with the requirements of this License, to extend the patent license to downstream recipients. “Knowingly relying” means you have actual knowledge that, but for the patent license, your conveying the covered work in a country, or your recipient's use of the covered work in a country, would infringe one or more identifiable patents in that country that you have reason to believe are valid.
If, pursuant to or in connection with a single transaction or arrangement, you convey, or propagate by procuring conveyance of, a covered work, and grant a patent license to some of the parties receiving the covered work authorizing them to use, propagate, modify or convey a specific copy of the covered work, then the patent license you grant is automatically extended to all recipients of the covered work and works based on it.
A patent license is “discriminatory” if it does not include within the scope of its coverage, prohibits the exercise of, or is conditioned on the non-exercise of one or more of the rights that are specifically granted under this License. You may not convey a covered work if you are a party to an arrangement with a third party that is in the business of distributing software, under which you make payment to the third party based on the extent of your activity of conveying the work, and under which the third party grants, to any of the parties who would receive the covered work from you, a discriminatory patent license (a) in connection with copies of the covered work conveyed by you (or copies made from those copies), or (b) primarily for and in connection with specific products or compilations that contain the covered work, unless you entered into that arrangement, or that patent license was granted, prior to 28 March 2007.
Nothing in this License shall be construed as excluding or limiting any implied license or other defenses to infringement that may otherwise be available to you under applicable patent law.
12. No Surrender of Others' Freedom.
If conditions are imposed on you (whether by court order, agreement or otherwise) that contradict the conditions of this License, they do not excuse you from the conditions of this License. If you cannot convey a covered work so as to satisfy simultaneously your obligations under this License and any other pertinent obligations, then as a consequence you may not convey it at all. For example, if you agree to terms that obligate you to collect a royalty for further conveying from those to whom you convey the Program, the only way you could satisfy both those terms and this License would be to refrain entirely from conveying the Program.
13. Use with the GNU Affero General Public License.
Notwithstanding any other provision of this License, you have permission to link or combine any covered work with a work licensed under version 3 of the GNU Affero General Public License into a single combined work, and to convey the resulting work. The terms of this License will continue to apply to the part which is the covered work, but the special requirements of the GNU Affero General Public License, section 13, concerning interaction through a network will apply to the combination as such.
14. Revised Versions of this License.
The Free Software Foundation may publish revised and/or new versions of the GNU General Public License from time to time. Such new versions will be similar in spirit to the present version, but may differ in detail to address new problems or concerns.
Each version is given a distinguishing version number. If the Program specifies that a certain numbered version of the GNU General Public License “or any later version” applies to it, you have the option of following the terms and conditions either of that numbered version or of any later version published by the Free Software Foundation. If the Program does not specify a version number of the GNU General Public License, you may choose any version ever published by the Free Software Foundation.
If the Program specifies that a proxy can decide which future versions of the GNU General Public License can be used, that proxy's public statement of acceptance of a version permanently authorizes you to choose that version for the Program.
Later license versions may give you additional or different permissions. However, no additional obligations are imposed on any author or copyright holder as a result of your choosing to follow a later version.
15. Disclaimer of Warranty.
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM “AS IS” WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
16. Limitation of Liability.
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
17. Interpretation of Sections 15 and 16.
If the disclaimer of warranty and limitation of liability provided above cannot be given local legal effect according to their terms, reviewing courts shall apply local law that most closely approximates an absolute waiver of all civil liability in connection with the Program, unless a warranty or assumption of liability accompanies a copy of the Program in return for a fee.

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@ -2,16 +2,16 @@
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path="res://.godot/imported/meme.jpg-9a7233508d56192f29bdb233352ed64b.ctex"
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View file

@ -16,7 +16,7 @@ Copyright holder: JeremyStarTM
-> Website: https://jstm.staropensource.de
License: CC-BY-SA 4.0 (https://creativecommons.org/licenses/by-sa/4.0/legalcode
### Wallpaper.png
### Wallpaper.png & WallpaperResized.png
Title: Basteibrücke morgen
Copyright holder: Thomas Wolf
-> Website: www.foto-tw.de

0
dist/.gdignore vendored Normal file
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47
dist/setup-presentation.sh vendored Executable file
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@ -0,0 +1,47 @@
#!/usr/sbin/env bash
set -eo pipefail
if [ -n "${VERBOSE}" ]; then set -x; fi
# Print banner
echo " ____ __"
echo "/\\ _\`\\ /\\ \\"
echo "\\ \\ \\L\\ \\_ __ __ ____ __ ___ ___ ___ \\_\\ \\ __"
echo " \\ \\ ,__/\\\`'__\\/'__\`\\ /',__\\ /'__\`\\/' _ \`\\ /'___\\ / __\`\\ /'_\` \\ /'__\`\\"
echo " \\ \\ \\/\\ \\ \\//\\ __//\\__, \`\\/\\ __//\\ \\/\\ \\/\\ \\__//\\ \\L\\ \\/\\ \\L\\ \\/\\ __/"
echo " \\ \\_\\ \\ \\_\\\\ \\____\\/\\____/\\ \\____\\ \\_\\ \\_\\ \\____\\ \\____/\\ \\___,_\\ \\____\\"
echo " \\/_/ \\/_/ \\/____/\\/___/ \\/____/\\/_/\\/_/\\/____/\\/___/ \\/__,_ /\\/____/"
# Initialize
echo ":: Initializing"
## Environment variables
if [ -z "${REPOSITORY_SERVER}" ]; then
export "REPOSITORY_SERVER=git.staropensource.de"
fi
if [ -z "${REPOSITORY_OWNER}" ]; then
export "REPOSITORY_OWNER=JeremyStarTM"
fi
if [ -z "${REPOSITORY_NAME}" ]; then
export "REPOSITORY_NAME=Presencode"
fi
## Dependency checks
if ! which git &> /dev/null; then
echo ":: Error: git is not installed in \$PATH."
exit 2
fi
if ! which godot &> /dev/null; then
if ! which flatpak &> /dev/null; then
echo ":: Error: godot is not installed in \$PATH and could not be installed using flatpak."
exit 2
else
if ! flatpak install flathub org.godotengine.Godot --user --app --assumeyes --noninteractive; then
echo ":: Error: godot is not installed in \$PATH and could not be installed using flatpak."
exit 2
fi
fi
fi
# Download source code
echo ":: Downloading source code"
if ! git clone "https://${REPOSITORY_SERVER}/${REPOSITORY_OWNER}/${REPOSITORY_NAME}.git"; then
echo ":: Error: Could not download source code."
exit 3
fi
# Update project files
echo "Updating project files"

1
dist/submodules/CORE vendored Submodule

@ -0,0 +1 @@
Subproject commit c427f69f02ddeb85db3a38f230a0d8bf7682e074

View file

@ -59,6 +59,8 @@ If you want something like this:
... then Presencode is something for you!
### Cons
If you however like something like this:
- safety
- sandboxing
- visual editor
- fast and easy editing
- not coding

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@ -1,11 +0,0 @@
{
"version": 1,
"program": "Presencode",
"topic": "Example presentation",
"authors": [
"JeremyStarTM",
"Contributors"
],
"ratio": "16:9",
"entrypoint": "test.gd"
}

View file

@ -1,129 +0,0 @@
##############################################################################
### PRESENCODE TEST FILE ###
### Copyright (c) 2024 JeremyStarTM & Contributors ###
### Licensed under the GNU General Public License v3 ###
### ###
### This program is free software: you can redistribute it and/or modify ###
### it under the terms of the GNU General Public License as published by ###
### the Free Software Foundation, either version 3 of the License, or ###
### (at your option) any later version. ###
### ###
### This program is distributed in the hope that it will be useful, ###
### but WITHOUT ANY WARRANTY; without even the implied warranty of ###
### MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ###
### GNU General Public License for more details. ###
### ###
### You should have received a copy of the GNU General Public License ###
### along with this program. If not, see <https://www.gnu.org/licenses/>. ###
##############################################################################
### example/test.gd (Example presentation script) ###
### ###
### This test file serves as the entrypoint for the example presentation ###
### bundled in Presencode's source code. It's only interesting for ###
### developers working on Presencode and for people wanting to make their ###
### own Presencode presentations. ###
##############################################################################
extends Node
# Viewport
var viewport: Control = null
# Resources
var resources_files: Array = ["foxxo.jpg", "meme.jpg"]
var resources: Dictionary = {}
# Presentation controller registration
func _ready() -> void:
# Print debug message
logger.diag("Example presentation entrypoint has been loaded into memory")
# Load resources into memory
for resource_name in resources_files:
var resource = preader.read_file("images/" + resource_name)
if resource_name.ends_with(".jpg"):
var image: Image = Image.new()
image.load_jpg_from_buffer(resource)
resource = ImageTexture.create_from_image(image)
elif resource_name.ends_with(".png"):
var image: Image = Image.new()
image.load_png_from_buffer(resource)
resource = ImageTexture.create_from_image(image)
#elif resource_name.ends_with(".gif"):
# resource = GifManager.sprite_frames_from_buffer(resource)
resources.merge({resource_name: resource}, true)
# Register controller with these arguments:
## version: 1
## max slides: 3
## animations: no
## quit on last slide: no
## controller: this script
pmana.register(1, 2, false, false, self.get_path())
# pmana has registered this controller
func presentation_start(viewport_: Control) -> void:
logger.diag("presentation_start() called")
viewport = viewport_
# Hide log output
pmana.hide_log()
# Switch to slide 0
# Note: We explicitly don't call pmana.change_slide(0) here as
# current_slide is set to 0 already. pmana expects that the
# presentation controller switches to slide zero automatically.
change_slide(0)
# Presentation has ended
## This function will only be called if the controller or the user exceeds
## the maximum amount of slides by one (if quit_last_slide=true) or by two
## (if quit_last_slide=false) and Presencode wants to shut down.
## This is useful as you can unregister this controller and register another
## without calling this function.
func presentation_end() -> void:
logger.diag("presentation_end() called")
queue_free()
# Change the current slide to another one
func change_slide(new_slide: int) -> void:
logger.diag("change_slide(new_slide=" + str(new_slide) + ") called")
match(new_slide):
0:
logger.info("Displaying slide about memes")
pmana.clear_viewport()
var npr: NinePatchRect = NinePatchRect.new()
npr.name = "Educational Meme"
npr.texture = resources["meme.jpg"]
npr.size = Vector2(680, 453)
npr.position = Vector2(100, 50)
viewport.add_child(npr)
1:
logger.info("Displaying slide about foxes")
pmana.clear_viewport()
var npr: NinePatchRect = NinePatchRect.new()
npr.name = "Fox"
npr.texture = resources["foxxo.jpg"]
npr.size = Vector2(400, 400)
npr.position = misc.get_center_float(viewport.size, npr.size)
viewport.add_child(npr)
2:
logger.info("Displaying slide about mario")
pmana.clear_viewport()
# var as2d: AnimatedSprite2D = AnimatedSprite2D.new()
# as2d.name = "Mario Melee"
# as2d.sprite_frames = resources["mario.gif"]
# var size: Vector2 = as2d.sprite_frames.get_frame_texture(as2d.sprite_frames.get_animation_names()[0], 0).get_size()
# as2d.position = Vector2(viewport.size.x-size.x, viewport.size.y-size.y)
# viewport.add_child(as2d)
# as2d.play()
_:
logger.error("Invalid slide")
# Display the end slide, unused if quit_last_slide=true
func display_end_slide() -> void:
logger.diag("display_end_slide() called")
logger.info("Displaying end slide")
pmana.clear_viewport()
var rtl: RichTextLabel = RichTextLabel.new()
rtl.name = "End"
rtl.text = "THE END"
rtl.scroll_active = false
rtl.size = Vector2(69, 22)
rtl.position = misc.get_center_float(viewport.size, rtl.size)
viewport.add_child(rtl)

View file

@ -11,27 +11,19 @@ config_version=5
[application]
config/name="Presencode"
run/main_scene="res://Loader.tscn"
run/main_scene="res://scenesrc/Loader.tscn"
config/use_custom_user_dir=true
config/custom_user_dir_name="JeremyStarTM/presencode"
config/custom_user_dir_name="JeremyStarTM/Presencode"
config/features=PackedStringArray("4.2", "Mobile")
boot_splash/bg_color=Color(0, 0, 0, 1)
boot_splash/show_image=false
boot_splash/fullsize=false
[autoload]
logger="*res://src/logger.gd"
misc="*res://src/misc.gd"
preader="*res://src/preader.gd"
pmana="*res://src/pmana.gd"
ui_engine="*res://src/ui_engine.gd"
processor="*res://src/processor.gd"
[display]
window/size/viewport_width=960
window/size/viewport_height=540
window/size/viewport_width=1440
window/size/viewport_height=810
window/size/resizable=false
[editor]
@ -88,3 +80,4 @@ editor_switchres={
[rendering]
renderer/rendering_method="gl_compatibility"
environment/defaults/default_clear_color=Color(0, 0, 0, 1)

12
scenesrc/Loader.tscn Normal file
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@ -0,0 +1,12 @@
[gd_scene load_steps=2 format=3 uid="uid://begbq4qpex3gq"]
[ext_resource type="Script" path="res://src/loader.gd" id="1_afj6e"]
[node name="Loader" type="Control"]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
script = ExtResource("1_afj6e")

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@ -0,0 +1,10 @@
[gd_scene load_steps=3 format=3 uid="uid://cbqdxkaq5m44g"]
[ext_resource type="Script" path="res://src/userinterface.gd" id="1_7rse1"]
[ext_resource type="Texture2D" uid="uid://485ypkeljwca" path="res://assets/images/WallpaperResized.png" id="1_kfnw8"]
[node name="UserInterface" type="NinePatchRect"]
offset_right = 1440.0
offset_bottom = 810.0
texture = ExtResource("1_kfnw8")
script = ExtResource("1_7rse1")

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@ -1,47 +0,0 @@
##############################################################################
### PRESENCODE SOURCE FILE ###
### Copyright (c) 2024 JeremyStarTM & Contributors ###
### Licensed under the GNU General Public License v3 ###
### ###
### This program is free software: you can redistribute it and/or modify ###
### it under the terms of the GNU General Public License as published by ###
### the Free Software Foundation, either version 3 of the License, or ###
### (at your option) any later version. ###
### ###
### This program is distributed in the hope that it will be useful, ###
### but WITHOUT ANY WARRANTY; without even the implied warranty of ###
### MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ###
### GNU General Public License for more details. ###
### ###
### You should have received a copy of the GNU General Public License ###
### along with this program. If not, see <https://www.gnu.org/licenses/>. ###
##############################################################################
### src/clickoverlay.gd (Click Overlay) ###
### ###
### This source file controls a invisible button that moves to the next ###
### slide when it's clicked. ###
##############################################################################
extends Button
# Initialize clickoverlay
func _ready() -> void:
logger.diag("Initializing ClickOverlay")
# Set button properties
mouse_filter = Control.MOUSE_FILTER_STOP
position = Vector2i(0, 0)
# Hide button
add_theme_stylebox_override("normal", StyleBoxEmpty.new())
add_theme_stylebox_override("hover", StyleBoxEmpty.new())
add_theme_stylebox_override("pressed", StyleBoxEmpty.new())
add_theme_stylebox_override("disabled", StyleBoxEmpty.new())
add_theme_stylebox_override("focus", StyleBoxEmpty.new())
# Connect pressed signal
connect("pressed", Callable(self, "clicked"))
# Simple fix for a bug
await get_tree().process_frame
clicked()
# Clicked event
func clicked() -> void:
logger.info("Navigating one slide forwards (click)")
pmana.change_slide(pmana.current_slide+1, true)

View file

@ -1,409 +0,0 @@
##############################################################################
### PRESENCODE SOURCE FILE ###
### Copyright (c) 2024 JeremyStarTM & Contributors ###
### Licensed under the GNU General Public License v3 ###
### ###
### This program is free software: you can redistribute it and/or modify ###
### it under the terms of the GNU General Public License as published by ###
### the Free Software Foundation, either version 3 of the License, or ###
### (at your option) any later version. ###
### ###
### This program is distributed in the hope that it will be useful, ###
### but WITHOUT ANY WARRANTY; without even the implied warranty of ###
### MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ###
### GNU General Public License for more details. ###
### ###
### You should have received a copy of the GNU General Public License ###
### along with this program. If not, see <https://www.gnu.org/licenses/>. ###
##############################################################################
### src/console.gd (Debug console) ###
### ###
### This source file controls the debug console, which can be enabled by ###
### pressing the ^ key. ###
##############################################################################
extends ColorRect
# Nodes
@onready var input: TextEdit = get_node("Shell/Input")
@onready var output: RichTextLabel = get_node("Shell/Output")
var expressionscript: Node = Node.new()
# Console information
@onready var info: ConsoleInfo = ConsoleInfo.new()
# States
var dragging: bool = false
var drag_area: Vector2 = Vector2(0, 0)
var cursor_origin: Vector2 = Vector2(0, 0)
# Initialize debug console
func _ready() -> void:
logger.info("Initializing debug console")
# Set properties
visible = false
position = Vector2(30, 30)
# Calculate console drag area
processor.update_dragging_area(processor.DragNode.CONSOLE)
# Setup window dragging
$Bar/DragButton.connect("button_down", func() -> void:
dragging = true
cursor_origin = get_tree().root.get_viewport().get_mouse_position()
)
$Bar/DragButton.connect("button_up", func() -> void:
dragging = false
cursor_origin = Vector2(0,0)
)
# Setup ExpressionScript (in which arbitrary expressions are run)
expressionscript.name = "ExpressionScript"
expressionscript.set_script(ResourceLoader.load("res://src/console_expressionscript.gd"))
expressionscript.logger = get_node("/root/logger")
expressionscript.misc = get_node("/root/misc")
expressionscript.preader = get_node("/root/preader")
expressionscript.pmana = get_node("/root/pmana")
expressionscript.ui_engine = get_node("/root/ui_engine")
expressionscript.console = self
expressionscript.loader = get_node("/root/Presencode")
add_child(expressionscript)
# Reset console session
await process_command(PackedStringArray(["exit"]))
logger.info("Debug console initialized")
# Toggle console visibility
func toggle_console() -> void:
logger.info("Toggling console visibility")
visible = !visible
# Input changed
func input_changed() -> void:
# Check for newline/enter
if input.text.contains("\n"):
input.text = input.text.replace("\n", "")
var input2: String = input.text
input.text = ""
input.editable = false
await process_command(input2.split(" ", false))
input.editable = true
return
# Highlight wrong/correct arbitrary gdscript expressions
if input.text.begins_with("arbitrary ") and input.text != "arbitrary ":
var expression_raw: String = " ".join(PackedStringArray(misc.get_shortened_array(input.text.split(" "), 0)))
var expression: Expression = Expression.new()
if expression.parse(expression_raw) == Error.OK: input.add_theme_color_override("font_color", Color.LIGHT_GREEN)
else: input.add_theme_color_override("font_color", Color.LIGHT_CORAL)
else: input.add_theme_color_override("font_color", Color8(255, 255, 255, 255))
# Write to console output
func append_output(text: String, newline: bool = true) -> void:
if newline: output.text = output.text + text + "\n"
else: output.text = output.text + text
# Process commands
## This function is completely undocumented, looking a bit through the function and
## reading the append_output() calls should give you a rough understanding though.
func process_command(command: PackedStringArray) -> void:
logger.diag("Processing command [" + " ".join(command) + "]")
await get_tree().process_frame
if command.size() == 0:
append_output("[color=gray]$ *nothing*[color=white]\nI don't think that entering nothing does anything. Try running [b]help[/b].")
return
else: append_output("[color=gray]$ " + " ".join(command) + "[color=white]")
match(command[0]):
"clear":
match(command.size()):
_: append_output(info.get_error_string(ConsoleInfo.ConsoleError.TOO_MANY_ARGUMENTS))
output.text = ""
"exit":
match(command.size()):
_: append_output(info.get_error_string(ConsoleInfo.ConsoleError.TOO_MANY_ARGUMENTS))
await process_command(PackedStringArray(["clear"]))
append_output("""[color=#d60532]Welcome to the Presencode debug console!
To get started, enter \"help\". To close the console, press the X button.[color=white]""")
"shutdown":
append_output("Shutting down...")
var exitcode: int = 0
match(command.size()):
1: exitcode = 0
2: exitcode = int(command[1])
_: append_output(info.get_error_string(ConsoleInfo.ConsoleError.TOO_MANY_ARGUMENTS))
misc.shutdown(exitcode)
"help":
match(command.size()):
1: append_output(info.get_help_topic(ConsoleInfo.HelpTopic.INDEX))
2:
match(command[1]):
"index": append_output(info.get_help_topic(ConsoleInfo.HelpTopic.INDEX))
"clear": append_output(info.get_help_topic(ConsoleInfo.HelpTopic.CLEAR))
"exit": append_output(info.get_help_topic(ConsoleInfo.HelpTopic.EXIT))
"shutdown": append_output(info.get_help_topic(ConsoleInfo.HelpTopic.SHUTDOWN))
"help": append_output(info.get_help_topic(ConsoleInfo.HelpTopic.HELP))
"navigate": append_output(info.get_help_topic(ConsoleInfo.HelpTopic.NAVIGATE))
"config": append_output(info.get_help_topic(ConsoleInfo.HelpTopic.CONFIG))
"pmana": append_output(info.get_help_topic(ConsoleInfo.HelpTopic.PMANA))
"preader": append_output(info.get_help_topic(ConsoleInfo.HelpTopic.PREADER))
"arbitrary": append_output(info.get_help_topic(ConsoleInfo.HelpTopic.ARBITRARY))
_: append_output(info.get_error_string(ConsoleInfo.ConsoleError.INVALID_HELP_TOPIC))
_: append_output(info.get_error_string(ConsoleInfo.ConsoleError.TOO_MANY_ARGUMENTS))
"navigate":
match(command.size()):
1: append_output(info.get_error_string(ConsoleInfo.ConsoleError.TOO_FEW_ARGUMENTS))
2:
if !command[1].is_valid_int():
append_output(info.get_error_string(ConsoleInfo.ConsoleError.INVALID_ARGUMENT))
else:
var sign_: int = misc.get_sign(int(command[1]))
match(sign_):
+1:
pmana.change_slide(pmana.current_slide+int(command[1]))
append_output("Navigated " + command[1] + " slide(s) forwards.")
-1:
pmana.change_slide(pmana.current_slide+int(command[1]))
append_output("Navigated " + command[1] + " slide(s) backwards.")
0: append_output(info.get_error_string(ConsoleInfo.ConsoleError.INVALID_ARGUMENT))
_: append_output(info.generate_internal_error("Invalid sign \"" + str(sign_) + "\""))
_: append_output(info.get_error_string(ConsoleInfo.ConsoleError.TOO_MANY_ARGUMENTS))
"config":
match(command.size()):
1: append_output(info.get_error_string(ConsoleInfo.ConsoleError.TOO_FEW_ARGUMENTS))
_:
match(command[1]):
"list":
match(command.size()):
2:
append_output("""These configuration keys can be used:
Key | Type | Description
LOGGER_ENABLED | bool | Toggles the logger
LOGGER_DIAGNOSTIC | bool | Toggles diagnostic log output
LOGGER_COLORED | bool | Toggles colored log output
LOGGER_HARDFAIL | bool | Toggles hardfailing errors (don't set this to false)
LOGGER_LOGSTRING | String | The logging template, variables: runtime, time, file, function, line, color, type, message
PMANA_ALLOW_FULLSCREEN | bool | Toggles window mode switching
MISC_SHUTDOWN_INVISIBLE | bool | Toggles if the window should be made invisible on shutdown, displays white texture if disabled""")
_: append_output(info.get_error_string(ConsoleInfo.ConsoleError.TOO_MANY_ARGUMENTS))
"set":
match(command.size()):
2: append_output(info.get_error_string(ConsoleInfo.ConsoleError.TOO_FEW_ARGUMENTS))
3: append_output(info.get_error_string(ConsoleInfo.ConsoleError.TOO_FEW_ARGUMENTS))
_:
match(command[2]):
"LOGGER_ENABLED":
match(misc.get_bool(" ".join(misc.get_shortened_array(command, 2)))):
misc.BooleanState.TRUE:
logger.config_enabled = true
append_output("Set \"" + str(command[2]) + "\" to [b]true[/b].")
misc.BooleanState.FALSE:
logger.config_enabled = false
append_output("Set \"" + str(command[2]) + "\" to [b]false[/b]")
_: append_output(info.get_error_string(ConsoleInfo.ConsoleError.INVALID_TYPE, {"expected_type": "bool"}))
"LOGGER_DIAGNOSTIC":
match(misc.get_bool(" ".join(misc.get_shortened_array(command, 2)))):
misc.BooleanState.TRUE:
logger.config_diagnostic = true
append_output("Set \"" + str(command[2]) + "\" to [b]true[/b]")
misc.BooleanState.FALSE:
logger.config_diagnostic = false
append_output("Set \"" + str(command[2]) + "\" to [b]false[/b]")
_: append_output(info.get_error_string(ConsoleInfo.ConsoleError.INVALID_TYPE, {"expected_type": "bool"}))
"LOGGER_COLORED":
match(misc.get_bool(" ".join(misc.get_shortened_array(command, 2)))):
misc.BooleanState.TRUE:
logger.config_colored = true
append_output("Set \"" + str(command[2]) + "\" to [b]true[/b]")
misc.BooleanState.FALSE:
logger.config_colored = false
append_output("Set \"" + str(command[2]) + "\" to [b]false[/b]")
_: append_output(info.get_error_string(ConsoleInfo.ConsoleError.INVALID_TYPE, {"expected_type": "bool"}))
"LOGGER_HARDFAIL":
match(misc.get_bool(" ".join(misc.get_shortened_array(command, 2)))):
misc.BooleanState.TRUE:
logger.config_hardfail = true
append_output("Set \"" + str(command[2]) + "\" to [b]true[/b]")
misc.BooleanState.FALSE:
logger.config_hardfail = false
append_output("Set \"" + str(command[2]) + "\" to [b]false[/b]")
_: append_output(info.get_error_string(ConsoleInfo.ConsoleError.INVALID_TYPE, {"expected_type": "bool"}))
"LOGGER_LOGSTRING":
logger.config_logstring = " ".join(PackedStringArray(misc.get_shortened_array(command, 2)))
append_output("Set \"" + str(command[2]) + "\" to [b]\"" + logger.config_logstring + "\"[/b]")
"PMANA_ALLOW_FULLSCREEN":
match(misc.get_bool(" ".join(misc.get_shortened_array(command, 2)))):
misc.BooleanState.TRUE:
pmana.config_allow_fullscreen = true
append_output("Set \"" + str(command[2]) + "\" to [b]true[/b]")
misc.BooleanState.FALSE:
pmana.config_allow_fullscreen = false
append_output("Set \"" + str(command[2]) + "\" to [b]false[/b]")
_: append_output(info.get_error_string(ConsoleInfo.ConsoleError.INVALID_TYPE, {"expected_type": "bool"}))
"MISC_SHUTDOWN_INVISIBLE":
match(misc.get_bool(" ".join(misc.get_shortened_array(command, 2)))):
misc.BooleanState.TRUE:
misc.config_shutdown_invisible = true
append_output("Set \"" + str(command[2]) + "\" to [b]true[/b]")
misc.BooleanState.FALSE:
misc.config_shutdown_invisible = false
append_output("Set \"" + str(command[2]) + "\" to [b]false[/b]")
_: append_output(info.get_error_string(ConsoleInfo.ConsoleError.INVALID_TYPE, {"expected_type": "bool"}))
_: append_output(info.get_error_string(ConsoleInfo.ConsoleError.INVALID_CONFIG_KEY, {"key": command[2]}))
"get":
match(command.size()):
2: append_output(info.get_error_string(ConsoleInfo.ConsoleError.TOO_FEW_ARGUMENTS))
3:
match(command[2]):
"LOGGER_ENABLED": append_output("[b]" + command[2] + "[/b] is set to [b]" + str(logger.config_enabled) + "[/b]")
"LOGGER_DIAGNOSTIC": append_output("[b]" + command[2] + "[/b] is set to [b]" + str(logger.config_diagnostic) + "[/b]")
"LOGGER_COLORED": append_output("[b]" + command[2] + "[/b] is set to [b]" + str(logger.config_colored) + "[/b]")
"LOGGER_HARDFAIL": append_output("[b]" + command[2] + "[/b] is set to [b]" + str(logger.config_hardfail) + "[/b]")
"LOGGER_LOGSTRING": append_output("\"" + command[2] + "[/b] is set to [b]\"" + logger.config_logstring + "\"[/b]")
"PMANA_ALLOW_FULLSCREEN": append_output("[b]" + command[2] + "[/b] is set to [b]" + str(pmana.config_allow_fullscreen) + "[/b]")
"MISC_SHUTDOWN_INVISIBLE": append_output("[b]" + command[2] + "[/b] is set to [b]" + str(misc.config_shutdown_invisible) + "[/b]")
_: append_output(info.get_error_string(ConsoleInfo.ConsoleError.INVALID_CONFIG_KEY, {"key": command[2]}))
_: append_output(info.get_error_string(ConsoleInfo.ConsoleError.TOO_MANY_ARGUMENTS))
_: append_output(info.get_error_string(ConsoleInfo.ConsoleError.INVALID_ARGUMENT))
"pmana":
match(command.size()):
1: append_output(info.get_error_string(ConsoleInfo.ConsoleError.TOO_FEW_ARGUMENTS))
_:
match(command[1]):
"register":
match(command.size()):
1: append_output(info.get_error_string(ConsoleInfo.ConsoleError.TOO_FEW_ARGUMENTS))
2: append_output(info.get_error_string(ConsoleInfo.ConsoleError.TOO_FEW_ARGUMENTS))
3: append_output(info.get_error_string(ConsoleInfo.ConsoleError.TOO_FEW_ARGUMENTS))
4: append_output(info.get_error_string(ConsoleInfo.ConsoleError.TOO_FEW_ARGUMENTS))
5: append_output(info.get_error_string(ConsoleInfo.ConsoleError.TOO_FEW_ARGUMENTS))
6: append_output(info.get_error_string(ConsoleInfo.ConsoleError.TOO_FEW_ARGUMENTS))
7:
var version: Vector2 = misc.get_int_direct(command[2])
var slides: Vector2 = misc.get_int_direct(command[3])
var animations: misc.BooleanState = misc.get_bool(command[4])
var animations_bool: bool = false
var quit_last_slide: misc.BooleanState = misc.get_bool(command[5])
var quit_last_slide_bool: bool = false
var controller: NodePath = NodePath(command[6])
if version.x != 0:
append_output(info.get_error_string(ConsoleInfo.ConsoleError.INVALID_TYPE, {"expected_type": "int"}))
return
if slides.x != 0:
append_output(info.get_error_string(ConsoleInfo.ConsoleError.INVALID_TYPE, {"expected_type": "int"}))
return
match(animations):
misc.BooleanState.TRUE: animations_bool = true
misc.BooleanState.FALSE: animations_bool = false
_:
append_output(info.get_error_string(ConsoleInfo.ConsoleError.INVALID_TYPE, {"expected_type": "bool"}))
return
match(quit_last_slide):
misc.BooleanState.TRUE: quit_last_slide_bool = true
misc.BooleanState.FALSE: quit_last_slide_bool = false
_:
append_output(info.get_error_string(ConsoleInfo.ConsoleError.INVALID_TYPE, {"expected_type": "bool"}))
return
if get_node(controller) == null or typeof(get_node(controller)) != TYPE_OBJECT:
append_output(info.get_error_string(ConsoleInfo.ConsoleError.NOT_AN_OBJECT))
return
if get_node(controller).get_script() == null:
append_output(info.get_error_string(ConsoleInfo.ConsoleError.NO_SCRIPT_ATTACHED))
return
@warning_ignore("narrowing_conversion")
pmana.register(version.y, slides.y, animations_bool, quit_last_slide_bool, controller)
append_output("A new presentation controller has been registered. Look into the Presencode log output if nothing happens.")
_: append_output(info.get_error_string(ConsoleInfo.ConsoleError.TOO_MANY_ARGUMENTS))
"unregister":
if !pmana.registered: append_output(info.get_error_string(ConsoleInfo.ConsoleError.NO_CONTROLLER_REGISTERED))
else:
await pmana.unregister()
append_output("The current presentation controller has been unregistered.")
"change_slide":
match(command.size()):
3:
if !pmana.registered: append_output(info.get_error_string(ConsoleInfo.ConsoleError.NO_CONTROLLER_REGISTERED))
else:
var slide: Vector2i = misc.get_int_direct(command[2])
match(slide.x):
0:
pmana.change_slide(slide.y)
append_output("Switched to slide [b]" + str(slide.y) + "[/b]")
1: append_output(info.get_error_string(ConsoleInfo.ConsoleError.INVALID_TYPE, {"expected_type": "int"}))
_: append_output(info.generate_internal_error("Invalid misc.get_int() status number"))
4:
if !pmana.registered: append_output(info.get_error_string(ConsoleInfo.ConsoleError.NO_CONTROLLER_REGISTERED))
else:
var slide: Vector2i = misc.get_int_direct(command[2])
match(slide.x):
0:
var no_animations: misc.BooleanState = misc.get_bool(command[3])
match(no_animations):
misc.BooleanState.TRUE:
pmana.change_slide(slide.y, true)
append_output("Switched to slide [b]" + str(slide.y) + "[/b] without animations")
misc.BooleanState.FALSE:
pmana.change_slide(slide.y, false)
append_output("Switched to slide [b]" + str(slide.y) + "[/b]")
misc.BooleanState.INVALID:
append_output(info.get_error_string(ConsoleInfo.ConsoleError.INVALID_TYPE, {"expected_type": "bool"}))
1: append_output(info.get_error_string(ConsoleInfo.ConsoleError.INVALID_TYPE, {"expected_type": "int"}))
_: append_output(info.generate_internal_error("Invalid misc.get_int() status number"))
_: append_output(info.get_error_string(ConsoleInfo.ConsoleError.TOO_MANY_ARGUMENTS))
"get_slide":
if !pmana.registered: append_output(info.get_error_string(ConsoleInfo.ConsoleError.NO_CONTROLLER_REGISTERED))
else:
append_output("The current slide id is [b]" + str(pmana.current_slide) + "[/b]")
"clear_viewport":
if !pmana.registered: append_output(info.get_error_string(ConsoleInfo.ConsoleError.NO_CONTROLLER_REGISTERED))
else:
pmana.clear_viewport()
append_output("The viewport has been cleared.")
"hide_log":
if !pmana.registered: append_output(info.get_error_string(ConsoleInfo.ConsoleError.NO_CONTROLLER_REGISTERED))
else:
pmana.hide_log()
append_output("The log output is now [b]invisible[/b].")
"show_log":
if !pmana.registered: append_output(info.get_error_string(ConsoleInfo.ConsoleError.NO_CONTROLLER_REGISTERED))
else:
pmana.show_log()
append_output("The log output is now [b]visible[/b].")
_: append_output(info.get_error_string(ConsoleInfo.ConsoleError.INVALID_ARGUMENT))
"preader":
match(command.size()):
1: append_output(info.get_error_string(ConsoleInfo.ConsoleError.TOO_FEW_ARGUMENTS))
_:
match(command[1]):
"get":
match(command.size()):
2: append_output(info.get_error_string(ConsoleInfo.ConsoleError.TOO_FEW_ARGUMENTS))
3:
match(command[2]):
"topic":
if preader.get_topic() == "": append_output(info.get_error_string(ConsoleInfo.ConsoleError.NO_PRESENTATION_OPEN))
else: append_output("The presentation topic is [b]" + preader.get_topic() + "[/b]")
"authors":
if preader.get_authors() == "": append_output(info.get_error_string(ConsoleInfo.ConsoleError.NO_PRESENTATION_OPEN))
else: append_output("The presentation author is/authors are: [b]" + preader.get_authors() + "[/b]")
"ratio":
if preader.get_ratio() == "": append_output(info.get_error_string(ConsoleInfo.ConsoleError.NO_PRESENTATION_OPEN))
else: append_output("The presentation ratio is [b]" + preader.get_ratio() + "[/b]")
"resolution":
if preader.get_ratio_resolution() == Vector2i(0, 0): append_output(info.get_error_string(ConsoleInfo.ConsoleError.NO_PRESENTATION_OPEN))
else:
var resolution: Vector2i = preader.get_ratio_resolution()
append_output("The presentation resolution is [b]" + str(resolution.x) + "x" + str(resolution.y) + "[/b].")
_: append_output(info.get_error_string(ConsoleInfo.ConsoleError.INVALID_ARGUMENT))
_: append_output(info.get_error_string(ConsoleInfo.ConsoleError.TOO_MANY_ARGUMENTS))
_: append_output(info.get_error_string(ConsoleInfo.ConsoleError.INVALID_ARGUMENT))
"arbitrary":
match(command.size()):
1: append_output(info.get_error_string(ConsoleInfo.ConsoleError.TOO_FEW_ARGUMENTS))
_:
var expression_raw: String = " ".join(PackedStringArray(misc.get_shortened_array(command, 0)))
var expression: Expression = Expression.new()
if expression.parse(expression_raw) != Error.OK:
append_output(info.get_error_string(ConsoleInfo.ConsoleError.EXPRESSION_PARSING_FAILED, {"error": expression.get_error_text()}))
else:
var returned = expression.execute([], expressionscript)
if expression.has_execute_failed():
append_output(info.get_error_string(ConsoleInfo.ConsoleError.EXPRESSION_EXECUTION_FAILED, {"error": expression.get_error_text(), "returned": returned}))
else:
append_output("""Executed arbitrary expression successfully.
Returned: """ + str(returned))
_: append_output(info.get_error_string(ConsoleInfo.ConsoleError.INVALID_COMMAND))

View file

@ -1,34 +0,0 @@
##############################################################################
### PRESENCODE SOURCE FILE ###
### Copyright (c) 2024 JeremyStarTM & Contributors ###
### Licensed under the GNU General Public License v3 ###
### ###
### This program is free software: you can redistribute it and/or modify ###
### it under the terms of the GNU General Public License as published by ###
### the Free Software Foundation, either version 3 of the License, or ###
### (at your option) any later version. ###
### ###
### This program is distributed in the hope that it will be useful, ###
### but WITHOUT ANY WARRANTY; without even the implied warranty of ###
### MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ###
### GNU General Public License for more details. ###
### ###
### You should have received a copy of the GNU General Public License ###
### along with this program. If not, see <https://www.gnu.org/licenses/>. ###
##############################################################################
### src/console_expressionscript.gd (Debug console expression playground) ###
### ###
### This file will be used as a script for executing arbitrary expressions ###
### by the debugging console. ###
##############################################################################
extends Node
# @GlobalScope
var logger: Node = null
var misc: Node = null
var preader: Node = null
var pmana: Node = null
var ui_engine: Node = null
# SceneTree
var console: Node = null
var loader: Node = null

View file

@ -1,143 +0,0 @@
##############################################################################
### PRESENCODE SOURCE FILE ###
### Copyright (c) 2024 JeremyStarTM & Contributors ###
### Licensed under the GNU General Public License v3 ###
### ###
### This program is free software: you can redistribute it and/or modify ###
### it under the terms of the GNU General Public License as published by ###
### the Free Software Foundation, either version 3 of the License, or ###
### (at your option) any later version. ###
### ###
### This program is distributed in the hope that it will be useful, ###
### but WITHOUT ANY WARRANTY; without even the implied warranty of ###
### MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ###
### GNU General Public License for more details. ###
### ###
### You should have received a copy of the GNU General Public License ###
### along with this program. If not, see <https://www.gnu.org/licenses/>. ###
##############################################################################
### src/console_info.gd (Debug console information) ###
### ###
### This source file holds console information such as help topics or ###
### console errors. ###
##############################################################################
extends Node
class_name ConsoleInfo
# Enums
enum ConsoleError {
OK,
UNIMPLEMENTED,
INVALID_COMMAND,
TOO_MANY_ARGUMENTS,
TOO_FEW_ARGUMENTS,
INVALID_ARGUMENT,
INVALID_TYPE,
NOT_AN_OBJECT,
NO_SCRIPT_ATTACHED,
INVALID_HELP_TOPIC,
INVALID_CONFIG_KEY,
NO_PRESENTATION_OPEN,
CONTROLLER_ALREADY_REGISTERED,
NO_CONTROLLER_REGISTERED,
EXPRESSION_PARSING_FAILED,
EXPRESSION_EXECUTION_FAILED
}
enum HelpTopic {
INDEX,
CLEAR,
EXIT,
SHUTDOWN,
HELP,
NAVIGATE,
CONFIG,
PMANA,
PREADER,
ARBITRARY
}
# Variables
var error_color: String = "[color=red]"
var internal_error_color: String = "[b][color=red]"
# Generates an internal error
func generate_internal_error(error: String) -> String:
var origin = misc.get_origin()
logger.warn("Debug console (" + origin["file"] + ":" + origin["function"] + ":" + str(origin["line"]) + ") experienced an internal error: " + error)
return internal_error_color + "INTERNAL ERROR (" + error + ") [" + origin["file"] + ":" + origin["function"] + ":" + str(origin["line"]) + "]"
# Converts ConsoleError into a String
func get_error_string(error: ConsoleError, context: Dictionary = {}) -> String:
match(error):
ConsoleError.OK: return generate_internal_error("ConsoleError.OK is not a valid error")
ConsoleError.UNIMPLEMENTED: return error_color + "Function unimplemented, aborting."
ConsoleError.INVALID_COMMAND: return error_color + "Invalid command. Execute \"help\" for a list of all available commands."
ConsoleError.TOO_MANY_ARGUMENTS: return error_color + "Too many arguments."
ConsoleError.TOO_FEW_ARGUMENTS: return error_color + "Too few arguments."
ConsoleError.INVALID_ARGUMENT: return error_color + "Invalid argument."
ConsoleError.INVALID_TYPE: return error_color + "Invalid type. Command expected type " + str(context["expected_type"]) + "."
ConsoleError.NOT_AN_OBJECT: return error_color + "Invalid type. Command expected a valid NodePath."
ConsoleError.NO_SCRIPT_ATTACHED: return error_color + "Invalid object. Command expected a script-attached object."
ConsoleError.INVALID_HELP_TOPIC: return error_color + "Invalid help topic."
ConsoleError.INVALID_CONFIG_KEY: return error_color + "Invalid config key \"" + str(context["key"]) + "\". Execute \"config list\" for a list of all config keys."
ConsoleError.NO_PRESENTATION_OPEN: return error_color + "No presentation is currently open."
ConsoleError.CONTROLLER_ALREADY_REGISTERED: return error_color + "A presentation controller has been registered already."
ConsoleError.NO_CONTROLLER_REGISTERED: return error_color + "No presentation controller has been registered yet."
ConsoleError.EXPRESSION_PARSING_FAILED: return error_color + "Could not parse arbitrary expression successfully.\nError: " + str(context["error"])
ConsoleError.EXPRESSION_EXECUTION_FAILED: return error_color + "Could not execute arbitrary expression successfully.\nError: " + str(context["error"]) + "\nReturned: " + str(context["returned"])
_: return generate_internal_error("Invalid ConsoleError \"" + str(error) + "\", context: " + str(context))
# Converts HelpTopic into a String
func get_help_topic(topic: HelpTopic) -> String:
match(topic):
HelpTopic.INDEX:
return """Command | Description
clear | Clears the console output
exit | Starts a fresh session
shutdown | Shuts Presencode down
help | Displays information about certain topics
navigate | Navigate n slides forwards/backwards
config | Reads and writes to the in-memory configuration
pmana | Controls the Presentation Manager
preader | Controls the Presentation Reader
arbitrary | Execute arbitrary GDScript expressions
To view more information about one topic, type \"help [topic]\"."""
HelpTopic.CLEAR:
return """clear
Clears the console output."""
HelpTopic.EXIT:
return """exit
Clears the console output and starts a fresh session."""
HelpTopic.SHUTDOWN:
return """shutdown [exitcode: int = 0]
Shuts Presencode down, accepts a exitcode ranging from 0-255."""
HelpTopic.HELP:
return """help [topic: String = "INDEX"]
Displays useful information about commands."""
HelpTopic.NAVIGATE:
return """navigate <n|+n|-n>
Navigates n slides forwards or backwards."""
HelpTopic.CONFIG:
return """config <get <key: String>|set <key: String> <value: Variant>|list>
Returns, lists or overwrites Presencode's configuration. Lives in memory and cannot be saved to persistent storage."""
HelpTopic.PMANA:
return """pmana <register <version: int> <slides: int> <animations: bool> <quit_last_slide: bool> <controller: NodePath<String>>|unregister|change_slide <slide: int> [no_animations: bool = false]|get_slide|clear_viewport|hide_log|show_log>
Calls functions belonging to the Presentation Manager."""
HelpTopic.PREADER:
return """preader <get <topic|authors|ratio|resolution>>
Calls functions belonging to the Presentation Reader"""
HelpTopic.ARBITRARY:
return """arbitrary <expression>
Executes arbitrary GDScript expressions.
-> EXPERIMENTAL"""
_: return generate_internal_error("Invalid HelpTopic \"" + str(topic) + "\"")

View file

@ -1,227 +1,175 @@
##############################################################################
### PRESENCODE SOURCE FILE ###
### Copyright (c) 2024 JeremyStarTM & Contributors ###
### Licensed under the GNU General Public License v3 ###
### ###
### This program is free software: you can redistribute it and/or modify ###
### it under the terms of the GNU General Public License as published by ###
### the Free Software Foundation, either version 3 of the License, or ###
### (at your option) any later version. ###
### ###
### This program is distributed in the hope that it will be useful, ###
### but WITHOUT ANY WARRANTY; without even the implied warranty of ###
### MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ###
### GNU General Public License for more details. ###
### ###
### You should have received a copy of the GNU General Public License ###
### along with this program. If not, see <https://www.gnu.org/licenses/>. ###
##############################################################################
### src/loader.gd (Presencode application loader) ###
### ###
### This source file initializes the Presencode application and loads a ###
### presentation. It's mostly just calls to the Presentation Reader. ###
##############################################################################
extends Control
extends Node
# Enums
enum VersionType {
RELEASE,
RELEASECANDIDATE,
BETA,
ALPHA
}
var core: Core
var core_config: CoreConfiguration = CoreConfiguration.new()
var logger: CoreLoggerInstance
# Constants
const version_release: int = 1
const version_type: VersionType = VersionType.ALPHA
const version_typerelease: int = 2
# Nodes
var logrtl: RichTextLabel = null
var console: Control = null
# +++ initialization +++
# Preinitialization
func _init() -> void:
# Update configuration
core_config.hide_window_on_shutdown = false
#core_config.hide_window_on_shutdown = true
#core_config.automatic_shutdown = false
if OS.is_debug_build(): core_config.logger_level = CoreTypes.LoggerLevel.DIAG
else: core_config.logger_level = CoreTypes.LoggerLevel.INFO
# Preinitialize CORE Framework
core = Core.new(core_config)
# Initialization
func _ready() -> void:
#while true: await get_tree().create_timer(0.05).timeout
misc.set_main_window_visibility(false)
logger.info("Updating loader scene")
# Rename loader scene
name = "Presencode"
# Add logrtl to loader scene
## Create new RichTextLabel
logrtl = RichTextLabel.new()
## Update properties
logrtl.name = "Log"
logrtl.bbcode_enabled = true
logrtl.selection_enabled = false
logrtl.deselect_on_focus_loss_enabled = true
logrtl.drag_and_drop_selection_enabled = false
logrtl.mouse_filter = Control.MOUSE_FILTER_IGNORE
logrtl.scroll_active = true
logrtl.scroll_following = true
## Disable localization
logrtl.auto_translate = false
logrtl.localize_numeral_system = false
## Create font override
logrtl.add_theme_font_override("normal_font", ResourceLoader.load("res://assets/fonts/FiraCode/Regular.ttf"))
logrtl.add_theme_font_override("bold_font", ResourceLoader.load("res://assets/fonts/FiraCode/Bold.ttf"))
logrtl.add_theme_font_size_override("normal_font_size", 14)
logrtl.add_theme_font_size_override("bold_font_size", 14)
## Connect to logger
logger.connect("log_event", func(_type: logger.Types, _message: String, logstring: String) -> void: logrtl.text = get_node("/root/Presencode/Log").text + logstring + "\n")
## Add to SceneTree
add_child(logrtl)
## Remove VScrollBar
var vsbar: VScrollBar = logrtl.get_child(0, true)
vsbar.set_deferred("size", Vector2i(1, 1))
vsbar.mouse_filter = Control.MOUSE_FILTER_IGNORE
vsbar.add_theme_stylebox_override("scroll", StyleBoxEmpty.new())
vsbar.add_theme_stylebox_override("scroll_focus", StyleBoxEmpty.new())
vsbar.add_theme_stylebox_override("grabber", StyleBoxEmpty.new())
vsbar.add_theme_stylebox_override("grabber_highlight", StyleBoxEmpty.new())
vsbar.add_theme_stylebox_override("grabber_pressed", StyleBoxEmpty.new())
## Initialize Presencode
initialize()
func initialize() -> void:
# Print banner
logger.info("""Initializing Presencode
____ __
# Wait for CORE to initialize
await get_tree().process_frame
get_tree().root.add_child(core)
await core.complete_init()
# Set 'logger' variable
logger = core.logger.get_instance("src/loader.gd", self)
# Print welcome message
# Let's hope this doesn't break
core.logger._log(CoreTypes.LoggerLevel.SPECIAL, "src/loader.gd", """ ____ __
/\\ _`\\ /\\ \\
\\ \\ \\L\\ \\_ __ __ ____ __ ___ ___ ___ \\_\\ \\ __
\\ \\ ,__/\\`'__\\/'__`\\ /',__\\ /'__`\\/' _ `\\ /'___\\ / __`\\ /'_` \\ /'__`\\
\\ \\ \\/\\ \\ \\//\\ __//\\__, `\\/\\ __//\\ \\/\\ \\/\\ \\__//\\ \\L\\ \\/\\ \\L\\ \\/\\ __/
\\ \\_\\ \\ \\_\\\\ \\____\\/\\____/\\ \\____\\ \\_\\ \\_\\ \\____\\ \\____/\\ \\___,_\\ \\____\\
\\/_/ \\/_/ \\/____/\\/___/ \\/____/\\/_/\\/_/\\/____/\\/___/ \\/__,_ /\\/____/
Copyright (c) 2024 JeremyStarTM & Contributers
Licensed under the GNU General Public License version 3
""")
# Check for platform
misc.check_platform()
# Create temporary directory
DirAccess.make_dir_recursive_absolute(misc.get_temporary_dir())
# Load debug console
logger.info("Injecting console")
console = ResourceLoader.load("res://Console.tscn").instantiate()
get_tree().root.add_child.call_deferred(console)
# Initialize processor
processor.initialize.call_deferred()
# Process arguments
var path: String = parse_arguments()
# Update window properties
misc.set_main_window_visibility(true)
# Check path variable
if path == "":
ui_engine.initialize(self)
""" + " ".repeat(4) + """\\/_/ \\/_/ \\/____/\\/___/ \\/____/\\/_/\\/_/\\/____/\\/___/ \\/__,_ /\\/____/
Copyright (c) 2024 JeremyStarTM & Contributers.
Licensed under the GNU Affero General Public License v3 WITHOUT ANY WARRANTY.
You should have recieved a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.""")
# Register cleanup hook
var hook: int = core.register_cleanup_hook(Callable(self, "cleanup"))
# Parse command line arguments
var args: Dictionary = parse_cmdline()
if args["shutdown"]: return
# Apply command line arguments
logger.verb("Reloading CORE Configuration (applying cmdline args)")
core_config.logger_level = args["logger_level"]
core.reload_configuration(core_config)
# Initialize internals
logger.info("Initializing internals")
# Load state manager
var statemanager: Node = Node.new()
statemanager.name = "State Manager"
statemanager.set_script(load("res://src/statemanager.gd"))
get_tree().root.add_child(statemanager)
# Decide whenether to load a presentation or the UI
if args["load_presentation"]:
logger.verb("Loading presentation")
logger.crash("Not implemented.")
else:
await load_presentation(path)
logger.verb("Loading user interface")
# Load UserInterface.tscn
var userinterface: NinePatchRect = load("res://scenesrc/UserInterface.tscn").instantiate()
userinterface.name = "UserInterface"
userinterface.core_config = core_config.duplicate()
userinterface.ui_scale = args["ui_scale"]
get_tree().root.add_child.call_deferred(userinterface)
# Perform cleanup
core.unregister_cleanup_hook_by_id(hook)
cleanup()
# Process commandline arguments
func parse_arguments() -> String:
var path: String = ""
var next_argument_value: String = ""
# +++ cleanup +++
func cleanup() -> void:
logger.diag("Freeing")
core_config.queue_free()
get_parent().remove_child.call_deferred(self)
queue_free()
# +++ etc +++
# Parses all arguments
func parse_cmdline() -> Dictionary:
logger.verb("Parsing command line arguments")
var args: Dictionary = { "shutdown": false, "load_presentation": false, "presentation_path": "", "logger_level": core_config.logger_level, "ui_scale": 1.0 }
var processed: Dictionary = { "presentation": false, "logger_level": false, "ui_scale": false }
for arg in OS.get_cmdline_user_args():
match(next_argument_value):
"logger_enabled":
match(misc.get_bool(arg)):
misc.BooleanState.TRUE: logger.config_enabled = true
misc.BooleanState.FALSE: logger.config_enabled = false
_: logger.error("Value \"" + arg + "\" does not match \"true\" or \"false\"")
"logger_diagnostic":
match(misc.get_bool(arg)):
misc.BooleanState.TRUE: logger.config_diagnostic = true
misc.BooleanState.FALSE: logger.config_diagnostic = false
_: logger.error("Value \"" + arg + "\" does not match \"true\" or \"false\"")
"logger_colored":
match(misc.get_bool(arg)):
misc.BooleanState.TRUE: logger.config_colored = true
misc.BooleanState.FALSE: logger.config_colored = false
_: logger.error("Value \"" + arg + "\" does not match \"true\" or \"false\"")
"logger_hardfail":
match(misc.get_bool(arg)):
misc.BooleanState.TRUE: logger.config_hardfail = true
misc.BooleanState.FALSE: logger.config_hardfail = false
_: logger.error("Value \"" + arg + "\" does not match \"true\" or \"false\"")
"logger_logstring": logger.config_logstring = arg
"misc_shutdown_invisible":
match(misc.get_bool(arg)):
misc.BooleanState.TRUE: misc.config_shutdown_invisible = true
misc.BooleanState.FALSE: misc.config_shutdown_invisible = false
_: logger.error("Value \"" + arg + "\" does not match \"true\" or \"false\"")
if next_argument_value != "":
next_argument_value = ""
continue
match(arg):
"--help": continue
"--logger-enabled": next_argument_value = "logger_enabled"
"--logger-diagnostic": next_argument_value = "logger_diagnostic"
"--logger-colored": next_argument_value = "logger_colored"
"--logger-hardfail": next_argument_value = "logger_hardfail"
"--logger-logstring": next_argument_value = "logger_logstring"
"--shutdown-invisible": next_argument_value = "misc_shutdown_invisible"
_:
# doesn't match any of the above, append to path instead
## this causes an interesting side effect, which is best explained by an example:
## C:/Users/Example User/Documents/Important --shutdown-invisible false Documents/Example --logger-colored false Presentation.pcpa
if path == "": path = arg
else: path = path + " " + arg
return path
logger.diag(core.misc.stringify_variables("Parsing cmdline argument %arg%", { "arg": arg }))
if arg == "--help":
# Hide diagnostic and verbose messages
core_config.logger_level = CoreTypes.LoggerLevel.INFO
core.reload_configuration(core_config)
# Please note that all spaces before any text are U+00A0 NO-BREAK SPACE characters.
# This has been done to prevent Godot from converting them into tabs.
# You shouldn't see a difference though. But if you decide to edit this,
# make sure to copy this character: " "
logger.info("""+++ PRESENCODE HELP +++
Usage (development setup): /path/to/godot.binary -d -v --path . ++ <further arguments>
      (pack file): /path/to/godot.binary -d -v --pack /path/to/presencode.pck ++ <further arguments>
      (exported binary): /path/to/presencode.binary -d -v ++ <further arguments>
# Load a presentation from commandline arguments
func load_presentation(path: String) -> void:
if FileAccess.file_exists(path) and path.ends_with(".zip") or path.ends_with(".pcpa"): # .pcpa = presencode presentation archive
logger.info("Opening presentation archive")
preader.open_presentation(path, true)
elif DirAccess.dir_exists_absolute(path):
logger.info("Opening presentation directory")
preader.open_presentation(path, false)
else:
await logger.error("Presentation file/directory \"" + path + "\" not found")
return
# Read manifest & entrypoint files
preader.read_manifest()
preader.read_entrypoint()
# Update window properties
processor.update_dragging_area(processor.DragNode.CONSOLE, preader.get_ratio_resolution())
DisplayServer.window_set_title("Presencode » Presenting \"" + preader.get_topic() + "\" by \"" + preader.get_authors() + "\"")
DisplayServer.window_set_mode(DisplayServer.WINDOW_MODE_WINDOWED)
DisplayServer.window_set_size(preader.get_ratio_resolution())
DisplayServer.window_set_min_size(preader.get_ratio_resolution())
get_tree().root.content_scale_size = preader.get_ratio_resolution()
get_tree().root.content_scale_mode = Window.CONTENT_SCALE_MODE_VIEWPORT
get_tree().root.content_scale_aspect = Window.CONTENT_SCALE_ASPECT_KEEP
get_tree().root.content_scale_factor = 1.0
await get_tree().process_frame
DisplayServer.window_set_position(misc.get_center(DisplayServer.screen_get_size(), DisplayServer.window_get_size()))
# Add entrypoint to SceneTree
get_tree().root.add_child(preader.get_entrypoint())
func format_version(format: String) -> String:
var version: String = format
var version_type_normal: String = ""
var version_type_short: String = ""
var version_type_technical: String = ""
match(version_type):
VersionType.RELEASE:
version_type_normal = "Release"
version_type_short = "Release"
version_type_technical = "r"
VersionType.RELEASECANDIDATE:
version_type_normal = "Releasecandidate"
version_type_short = "RC"
version_type_technical = "rc"
VersionType.BETA:
version_type_normal = "Beta"
version_type_short = "Beta"
version_type_technical = "b"
VersionType.ALPHA:
version_type_normal = "Alpha"
version_type_short = "Alpha"
version_type_technical = "a"
_: logger.info("Invalid version type \"" + str(version_type) + "\"")
version = version.replace("%release%", str(version_release))
version = version.replace("%type_raw%", str(version_type))
version = version.replace("%type%", version_type_normal)
version = version.replace("%type_short%", version_type_short)
version = version.replace("%type_technical%", version_type_technical)
version = version.replace("%typerelease%", str(version_typerelease))
return version
Further arguments:
--logger-level=<DIAG|VERB|INFO|WARN|ERROR> Sets the logger level, defaults to DIAG in debug
                                              builds and INFO in release builds.
--ui-scale=<float> Sets how large UI elements should be.
                                              Does not affect presentations.
/path/to/presentation.pcar Path to the presentation Presencode should open.
                                              If not supplied, a user interface will appear.
+++ PRESENCODE HELP +++""")
# Hide all log messages
core_config.logger_level = CoreTypes.LoggerLevel.NONE
core.reload_configuration(core_config)
# Shutdown
core.quit_safely(0)
args.shutdown = true
return args
elif arg.contains("--logger-level="):
# Ensure this argument is not overridden
if processed["logger_level"]:
logger.error(core.misc.stringify_variables("Unable to parse argument %arg%: Already set", { "arg": arg }))
continue
processed["logger_level"] = true
# Validate and update logger level
match(arg.replace("--logger-level=", "").to_upper()):
"DIAG": args["logger_level"] = CoreTypes.LoggerLevel.DIAG
"VERB": args["logger_level"] = CoreTypes.LoggerLevel.VERB
"INFO": args["logger_level"] = CoreTypes.LoggerLevel.INFO
"WARN": args["logger_level"] = CoreTypes.LoggerLevel.WARN
"ERROR": args["logger_level"] = CoreTypes.LoggerLevel.ERROR
_: logger.error(core.misc.stringify_variables("Unable to parse argument %arg%: Can't match logger level %got%, possible are: %expected%", { "arg": arg, "got": arg.replace("--logger-level=", ""), "expected": [ "DIAG", "VERB", "INFO", "WARN", "ERROR" ] }))
elif arg.contains("--ui-scale="):
# Ensure this argument is not overridden
if processed["ui_scale"]:
logger.error(core.misc.stringify_variables("Unable to parse argument %arg%: Already set", { "arg": arg }))
continue
processed["ui_scale"] = true
# Run checks
if !arg.replace("--ui-scale=", "").is_valid_float() or arg.replace("--ui-scale=", "").to_float() < 1.0:
logger.error(core.misc.stringify_variables("Unable to parse argument %arg%: Must be a float above 1", { "arg": arg }))
continue
# Update 'args'
args["ui_scale"] = arg.replace("--ui-scale=", "").to_float()
else:
if arg.begins_with("--"): logger.error(core.misc.stringify_variables("Unable to parse argument %arg%: Option not recognized", { "arg": arg }))
else:
# Ensure this argument is not overridden
if processed["presentation"]:
logger.error(core.misc.stringify_variables("Unable to parse argument %arg%: Already set", { "arg": arg }))
continue
processed["presentation"] = true
# Check if file exists
if !FileAccess.file_exists(arg):
logger.error(core.misc.stringify_variables("Unable to parse argument %arg%: Invalid file path %arg%", { "arg": arg }))
continue
# Update 'args'
args["presentation_path"] = arg
return args

View file

@ -1,103 +0,0 @@
##############################################################################
### PRESENCODE SOURCE FILE ###
### Copyright (c) 2024 JeremyStarTM & Contributors ###
### Licensed under the GNU General Public License v3 ###
### ###
### This program is free software: you can redistribute it and/or modify ###
### it under the terms of the GNU General Public License as published by ###
### the Free Software Foundation, either version 3 of the License, or ###
### (at your option) any later version. ###
### ###
### This program is distributed in the hope that it will be useful, ###
### but WITHOUT ANY WARRANTY; without even the implied warranty of ###
### MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ###
### GNU General Public License for more details. ###
### ###
### You should have received a copy of the GNU General Public License ###
### along with this program. If not, see <https://www.gnu.org/licenses/>. ###
##############################################################################
### src/logger.gd (Logger) ###
### ###
### This source file handles... well the logging. Nothing interesting here ###
##############################################################################
extends Node
# Signals
signal log_event
# Enums
enum Types { DIAG, INFO, WARN, ERROR }
# Logger configuration
## Toggle log output
var config_enabled: bool = true
## Toggle DIAG (diagnostic) log messages
var config_diagnostic: bool = true
## Toggle colored output
var config_colored: bool = true
## Makes errors fail hard
### Shuts Presencode down if error() is called
### HIGHLY RECOMMENDED TO LEAVE ENABLED
var config_hardfail: bool = true
## Logging template
### Variables (begin and end with '%'): runtime, time, file, function, line, color, type, message
var config_logstring: String = "%color%[%time%] [%type% %file%:%line%] %message%"
# Self explanitory
func diag(message: String) -> void:
if config_enabled and config_diagnostic:
var log_str: String = _log(message, Types.DIAG)
print_rich(log_str)
emit_signal("log_event", Types.DIAG, message, log_str)
func info(message: String) -> void:
if config_enabled:
var log_str: String = _log(message, Types.INFO)
print_rich(log_str)
emit_signal("log_event", Types.INFO, message, log_str)
func warn(message: String) -> void:
if config_enabled:
var log_str: String = _log(message, Types.WARN)
print_rich(log_str)
emit_signal("log_event", Types.WARN, message, log_str)
func error(message: String) -> void:
if config_enabled:
var log_str: String = _log(message, Types.ERROR)
print_rich(log_str)
emit_signal("log_event", Types.ERROR, message, log_str)
await misc.shutdown(1)
# Helper function
func _log(message: String, type: Types) -> String:
# Get call origin
var origin: Dictionary = misc.get_origin(1)
var logmsg: String = config_logstring
# Replace variables
logmsg = logmsg.replace("%runtime%", str(Time.get_ticks_msec()))
logmsg = logmsg.replace("%time%", Time.get_time_string_from_system(true))
logmsg = logmsg.replace("%file%", origin["file"])
logmsg = logmsg.replace("%function%", origin["function"])
logmsg = logmsg.replace("%line%", str(origin["line"]))
# Determine log type and log message color
var type_str: String = ""
var color: String = ""
match(type):
Types.DIAG:
type_str = "DIAG"
color = "[color=gray]"
Types.INFO:
type_str = "INFO"
color = "[color=white]"
Types.WARN:
type_str = "WARN"
color = "[color=yellow]"
Types.ERROR:
type_str = "ERR!"
color = "[color=red]"
logmsg = logmsg.replace("%type%", type_str)
if config_colored:
logmsg = logmsg.replace("%color%", color)
else:
logmsg = logmsg.replace("%color%", "")
logmsg = logmsg.replace("%message%", message)
return logmsg

View file

@ -1,253 +0,0 @@
##############################################################################
### PRESENCODE SOURCE FILE ###
### Copyright (c) 2024 JeremyStarTM & Contributors ###
### Licensed under the GNU General Public License v3 ###
### ###
### This program is free software: you can redistribute it and/or modify ###
### it under the terms of the GNU General Public License as published by ###
### the Free Software Foundation, either version 3 of the License, or ###
### (at your option) any later version. ###
### ###
### This program is distributed in the hope that it will be useful, ###
### but WITHOUT ANY WARRANTY; without even the implied warranty of ###
### MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ###
### GNU General Public License for more details. ###
### ###
### You should have received a copy of the GNU General Public License ###
### along with this program. If not, see <https://www.gnu.org/licenses/>. ###
##############################################################################
### src/misc.gd (Miscellaneous) ###
### ###
### This source file contains various small functions that do not fit into ###
### other source files. Shutting Presencode down, getting the center of an ###
### object or checking the manifest consistency are examples of this. ###
##############################################################################
extends Node
# Enums
enum Error {
OK,
PREADER_NO_PRESENTATION_OPEN,
PREADER_NO_MANIFEST,
PREADER_MANIFEST_PARSING_FAILED,
MANIFEST_INCONSISTENT,
MANIFEST_INVALID_VERSION,
MANIFEST_INVALID_PROGRAM,
MANIFEST_INVALID_RATIO
}
enum BooleanState {
TRUE,
FALSE,
INVALID
}
# Constants
const manifest_version: int = 1
const manifest_program: String = "Presencode"
# Configuration
## Make window invisible on shutdown
### Hides the main window on shutdown if true
### Displays RenderingServer.get_white_texture() if false instead
var config_shutdown_invisible: bool = false
# Helper function to retrieve a bool from a String
func get_bool(string: String) -> BooleanState:
match(string):
"true": return BooleanState.TRUE
"false": return BooleanState.FALSE
_: return BooleanState.INVALID
# Helper function to retrieve the next valid int from an Array
## Returns Vector2i(0, NUMBER) if successful
## Returns Vector2i(1, 0) if not successful
func get_int(array: Array) -> Vector2i:
for value in array:
if str(value).is_valid_int(): return Vector2i(0, int(value))
return Vector2i(1, 0)
# Helper function to retrieve a int from a String
## Returns Vector2i(0, NUMBER) if successful
## Returns Vector2i(1, 0) if not successful
func get_int_direct(string: String) -> Vector2i:
if string.is_valid_int(): return Vector2i(0, int(string))
else: return Vector2i(1, 0)
# Returns a shortened array, by skipping "skip" Items
func get_shortened_array(array: Array, skip: int) -> Array:
# We want to remove at least one item
skip = skip+1
# Create new array
var new_array: Array = []
if skip >= array.size():
logger.error("n is bigger than array.size()")
return []
# Loop through array
for value in array:
if skip == 0: # Append to new_array
new_array.append(value)
else: # Count down
skip = skip-1
return new_array
# Calculate the center of a child inside its parent (Vector2i)
func get_center(parent_size: Vector2i, child_size: Vector2i) -> Vector2i:
@warning_ignore("integer_division")
return Vector2i(parent_size.x/2-child_size.x/2, parent_size.y/2-child_size.y/2)
# Calculate the center of a child inside its parent (Vector2)
func get_center_float(parent_size: Vector2, child_size: Vector2) -> Vector2:
return Vector2(parent_size.x/2-child_size.x/2, parent_size.y/2-child_size.y/2)
# Returns the sign (-1, +1, 0) of an int
func get_sign(number: int) -> int:
if number > 0: return +1
elif number < 0: return -1
else: return 0
# Returns the sign (-1, +1, 0) of a float
func get_sign_float(number: float) -> float:
if number > 0: return +1
elif number < 0: return -1
else: return 0
# Get call origin from stacktrace
func get_origin(n: int = 0) -> Dictionary:
var stack: Dictionary = get_stack()[2+n]
return {"file": stack["source"].replace("user://", "").replace("res://", ""), "line": stack["line"], "function": stack["function"]}
# Check platform support
func check_platform() -> void:
match(OS.get_name()):
"Linux": pass
"Windows": pass
_: # Platform not supported
logger.error("The \"" + OS.get_name() + "\" operating system is not supported by Presencode. You can add support for that platform to Presencode yourself, if you want.")
# Returns the best common resolution
func get_best_resolution() -> Vector2i:
logger.info("Determining best resolution")
var screen_size: Vector2 = Vector2(DisplayServer.screen_get_size())
var resolutions: Array[Vector2] = [Vector2(960, 540), Vector2(1920, 1080), Vector2(2560, 1440), Vector2(3840, 2160)]
var closest_resolution: Vector2 = Vector2(NAN, NAN)
var closest_distance: float = INF
for resolution in resolutions:
var distance = screen_size.distance_to(resolution)
if distance < closest_distance:
closest_distance = distance
closest_resolution = resolution
if closest_resolution == Vector2(NAN, NAN): return Vector2i(960, 540)
else: return closest_resolution
# Return path to temporary directory
## This function tries to utilize the operating system's temporary directory.
## If all of them can't be used, it falls back to "user://temp" instead.
func get_temporary_dir() -> String:
match(OS.get_name()):
"Linux": # Use "/tmp" or fallback
if DirAccess.dir_exists_absolute("/tmp"):
return "/tmp/presencode"
else:
return "user://temp"
"Windows": # Use "%USERPROFILE%/AppData/Local/Temp/Presencode" or "C:/Users/%USERNAME%/AppData/Local/Temp/Presencode" or fallback
if OS.get_environment("USERPROFILE") != "" and DirAccess.dir_exists_absolute(OS.get_environment("USERPROFILE").replace("\\", "/")):
return OS.get_environment("USERPROFILE").replace("\\", "/") + "/AppData/Local/Temp/Presencode"
elif OS.get_environment("USERNAME") != "" and DirAccess.dir_exists_absolute("C:/Users/" + OS.get_environment("USERNAME")):
return "C:/Users/" + OS.get_environment("USERNAME") + "/AppData/Local/Temp/Presencode"
else:
return "user://temp"
_: # Platform not supported
logger.warn("The " + OS.get_name() + " platform is not supported by Presencode. You can add support for that platform to Presencode yourself, if you want.")
return ""
# Shutdown Presencode safely
func shutdown(exitcode: int = 0) -> void:
logger.info("Shutting down (code " + str(exitcode) + ")")
get_tree().paused = true
# Call controller's presentation_end() function if a controller is registered
if pmana.registered: await pmana.controller.presentation_end()
# Display white texture
var npr: NinePatchRect = NinePatchRect.new()
npr.name = "OverlayTexture"
npr.texture = ImageTexture.create_from_image(RenderingServer.texture_2d_get(RenderingServer.get_white_texture()))
npr.size = Vector2(100000, 100000)
npr.position = Vector2(-50000, -50000)
get_tree().root.add_child(npr)
get_tree().root.move_child(npr, get_tree().root.get_child_count(true))
# Set window properties
if config_shutdown_invisible: set_main_window_visibility(false)
# Remove temporary directory
logger.diag("Removing temporary directory")
DirAccess.remove_absolute(get_temporary_dir())
# Wait for all log messages to be printed to console/log
logger.diag("Waiting for log messages")
await get_tree().create_timer(0.25, true).timeout
print("Exiting!")
get_tree().quit(exitcode)
# Insanely long timer to prevent Godot from executing code during exit
await get_tree().create_timer(999, true).timeout
# Makes the window invisible/visible
func set_main_window_visibility(visible: bool) -> void:
if DisplayServer.window_get_mode() != DisplayServer.WINDOW_MODE_WINDOWED: DisplayServer.window_set_mode(DisplayServer.WINDOW_MODE_WINDOWED, true)
DisplayServer.window_set_flag(DisplayServer.WINDOW_FLAG_BORDERLESS, !visible)
DisplayServer.window_set_flag(DisplayServer.WINDOW_FLAG_RESIZE_DISABLED, !visible)
DisplayServer.window_set_flag(DisplayServer.WINDOW_FLAG_NO_FOCUS, !visible)
if visible:
DisplayServer.window_set_min_size(Vector2i(960, 540))
DisplayServer.window_set_size(Vector2i(960, 540))
DisplayServer.window_set_position(get_center(DisplayServer.screen_get_size(), DisplayServer.window_get_size()))
else:
DisplayServer.window_set_min_size(Vector2i(1, 1))
DisplayServer.window_set_size(Vector2i(1, 1))
DisplayServer.window_set_position(Vector2i(0, 0))
# Checks for manifest consistency
func check_manifest_consistency(manifest: Dictionary) -> misc.Error:
logger.diag("Checking manifest for consistency")
# version
match(manifest.get("version")):
null: return misc.Error.MANIFEST_INCONSISTENT
float(1): pass
_: return misc.Error.MANIFEST_INVALID_VERSION
logger.diag("Manifest passed \"version\" consistency check")
# program
match(manifest.get("program")):
null: return misc.Error.MANIFEST_INCONSISTENT
manifest_program: pass
_: return misc.Error.MANIFEST_INVALID_PROGRAM
logger.diag("Manifest passed \"program\" consistency check")
# topic
if manifest.get("topic") == null:
return misc.Error.MANIFEST_INCONSISTENT
elif typeof(manifest.get("topic")) != TYPE_STRING:
return misc.Error.MANIFEST_INCONSISTENT
logger.diag("Manifest passed \"topic\" consistency check")
# authors
if manifest.get("authors") == null:
return misc.Error.MANIFEST_INCONSISTENT
elif typeof(manifest.get("authors")) != TYPE_ARRAY:
return misc.Error.MANIFEST_INCONSISTENT
for author in manifest.get("authors"):
if typeof(author) != TYPE_STRING:
return misc.Error.MANIFEST_INCONSISTENT
logger.diag("Manifest passed \"authors\" consistency check")
# ratio
match(manifest.get("ratio")):
null: return misc.Error.MANIFEST_INCONSISTENT
"16:9": pass
"4:3": pass
_: return misc.Error.MANIFEST_INVALID_RATIO
logger.diag("Manifest passed \"ratio\" consistency check")
# entrypoint
if manifest.get("entrypoint") == null:
return misc.Error.MANIFEST_INCONSISTENT
elif typeof(manifest.get("entrypoint")) != TYPE_STRING:
return misc.Error.MANIFEST_INCONSISTENT
elif !manifest.get("entrypoint").ends_with(".gd"):
return misc.Error.MANIFEST_INCONSISTENT
logger.diag("Manifest passed \"entrypoint\" consistency check")
logger.diag("Manifest follows the Presencode Manifest Specification")
return misc.Error.OK

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@ -1,202 +0,0 @@
##############################################################################
### PRESENCODE SOURCE FILE ###
### Copyright (c) 2024 JeremyStarTM & Contributors ###
### Licensed under the GNU General Public License v3 ###
### ###
### This program is free software: you can redistribute it and/or modify ###
### it under the terms of the GNU General Public License as published by ###
### the Free Software Foundation, either version 3 of the License, or ###
### (at your option) any later version. ###
### ###
### This program is distributed in the hope that it will be useful, ###
### but WITHOUT ANY WARRANTY; without even the implied warranty of ###
### MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ###
### GNU General Public License for more details. ###
### ###
### You should have received a copy of the GNU General Public License ###
### along with this program. If not, see <https://www.gnu.org/licenses/>. ###
##############################################################################
### src/pmana.gd (Presentation Manager) ###
### ###
### This source file handles interactions between Presencode and the ###
### active presentation file. One example of this being slide navigation. ###
##############################################################################
extends Node
# Constants
const entrypoint_version: int = 1
# Nodes
var clickoverlay: Button = null
var viewport: Control = null
# Configuration
var config_allow_fullscreen: bool = true
# Controller information
var controller: Node = null
var slides: int = 0
var animations: bool = false
var quit_last_slide: bool = true
# State information
var registered: bool = false
var current_slide: int = -1
var animation_active: bool = false
var action_running: bool = false
# Register a controller
func register(version: int, slides_: int, animations_: bool, quit_last_slide_: bool, controller_: NodePath) -> void:
if registered:
logger.warn("A presentation controller is already registered, please call unregister() before you try to register another controller.")
return
logger.info("Registering presentation controller")
# Check entrypoint version
if version != entrypoint_version:
await logger.error("Presentation entrypoint version does not match Presencode's entrypoint version")
# Check controller nodepath
if get_node(controller_) == null:
await logger.error("The presentation controller could not be located.")
# Set controller information
logger.diag("Setting controller information")
slides = slides_
animations = animations_
quit_last_slide = quit_last_slide_
controller = get_node(controller_)
# Check for required functions
logger.diag("Check for required functions")
var lacking_functions: Array = []
var check_functions: Array = ["change_slide", "presentation_start", "presentation_end"] ## Base functions
## "display_end_slide" function
if !quit_last_slide: check_functions.append("display_end_slide")
## Animation related functions
if animations:
check_functions.append("animation_switch_away")
check_functions.append("animation_switch_to")
## Check for lacking functions
for function in check_functions:
if !controller.has_method(function):
lacking_functions.append(function)
## Print lacking functions
if lacking_functions.size() != 0:
logger.warn("The presentation controller is lacking these required functions:")
for function in lacking_functions:
logger.warn("- " + function)
logger.warn("Consult the documentation or take a look at the example presentation if you need help.")
await misc.shutdown(1)
# Create presentation viewport
logger.diag("Creating presentation viewport")
viewport = Control.new()
viewport.name = "Viewport"
viewport.size = preader.get_ratio_resolution()
viewport.position = Vector2(0, 0)
get_node("/root/Presencode").add_child(viewport)
# Create clickoverlay
logger.diag("Creating clickoverlay")
clickoverlay = Button.new()
clickoverlay.name = "ClickOverlay"
clickoverlay.set_script(ResourceLoader.load("res://src/clickoverlay.gd"))
get_node("/root/Presencode").add_child(clickoverlay)
# Did you know that every big galaxy contains a massive black hole in it's center?
registered = true
# Invoke controller's presentation_start()
controller.presentation_start(viewport)
# Unregister a controller
func unregister() -> void:
if !registered:
logger.warn("No presentation controller has been registered yet. Please call register() first.")
return
logger.info("Unregistering presentation controller")
while action_running:
logger.warn("Waiting for action to finish")
await get_tree().create_timer(1).timeout
# Reset variables to default values
logger.diag("Resetting variables")
registered = false
current_slide = -1
animation_active = false
config_allow_fullscreen = true
# Remove nodes
logger.diag("Removing node")
## Remove clickoverlay
get_node("/root/Presencode/").remove_child(clickoverlay)
clickoverlay = null
## Remove viewport
get_node("/root/Presencode/").remove_child(viewport)
viewport = null
# Change slide
func change_slide(slide: int, no_animations: bool = false) -> void:
if !registered:
logger.warn("No presentation controller has been registered yet. Please call register() first.")
return
# Disallow negative slides
if slide < 0:
logger.warn("Can't switch to a negative slide")
return
# Disallow current slide
elif slide == current_slide:
logger.warn("Can't switch to current slide")
return
# Is slide over max slides?
if slide > slides:
# Quit after last slide?
if quit_last_slide:
logger.info("Ending presentation")
await misc.shutdown(0)
return
else:
logger.warn("Over max slides by " + str(slide-slides))
if slide-1 == slides: # End slide (slide is over max slides by one)
logger.info("Displaying end slide")
controller.display_end_slide()
current_slide = slide
return
else: # End presentation (slide is over max slides by two or more)
logger.info("Ending presentation")
await misc.shutdown(0)
return
# Slide is not over max slides, continue slide change
action_running = true
# Play switch away animation
if animations and !no_animations:
await controller.animation_switch_away(current_slide, slide)
# Check if controller has unregistered during animation
if !registered: logger.error("The current presentation controller has been unregistered during execution")
# Change slide
await controller.change_slide(slide)
# Check if controller has unregistered during slide change
if !registered: logger.error("The current presentation controller has been unregistered during execution")
# Set current_slide to new slide
current_slide = slide
# Play switch to animation
if animations and !no_animations: await controller.animation_switch_to(current_slide, slide)
# Clear the viewport
func clear_viewport() -> void:
if !registered:
logger.warn("No presentation controller has been registered yet. Please call register() first.")
return
logger.diag("Clearing viewport")
if viewport.get_child_count(true) == 0:
logger.warn("No children found in viewport")
return
for child in viewport.get_children(true):
viewport.remove_child(child)
# Hide log output
func hide_log() -> void:
if !registered:
logger.warn("No presentation controller has been registered yet. Please call register() first.")
return
logger.diag("Hiding log")
get_node("/root/Presencode/Log").modulate = Color8(255, 255, 255, 0)
# Show log output
func show_log() -> void:
if !registered:
logger.warn("No presentation controller has been registered yet. Please call register() first.")
return
logger.diag("Showing log")
get_node("/root/Presencode/Log").modulate = Color8(255, 255, 255, 255)

View file

@ -1,299 +0,0 @@
##############################################################################
### PRESENCODE SOURCE FILE ###
### Copyright (c) 2024 JeremyStarTM & Contributors ###
### Licensed under the GNU General Public License v3 ###
### ###
### This program is free software: you can redistribute it and/or modify ###
### it under the terms of the GNU General Public License as published by ###
### the Free Software Foundation, either version 3 of the License, or ###
### (at your option) any later version. ###
### ###
### This program is distributed in the hope that it will be useful, ###
### but WITHOUT ANY WARRANTY; without even the implied warranty of ###
### MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ###
### GNU General Public License for more details. ###
### ###
### You should have received a copy of the GNU General Public License ###
### along with this program. If not, see <https://www.gnu.org/licenses/>. ###
##############################################################################
### src/preader.gd (Presentation Reader) ###
### ###
### This source file handles the reading of Presencode presentation ###
### archives and directories aswell as reading the manifest and entrypoint ###
### files contained in the presentation archive/directory. It can also be ###
### used to retrieve information from the manifest file. ###
##############################################################################
extends Node
# States
var is_open: bool = false
# Reading support
var directorypath: String = ""
var ziphandler: ZIPReader = ZIPReader.new()
# Manifest & entrypoint
var manifest: Dictionary = {}
var entrypoint: Node = null
# Open a presentation archive/directory
func open_presentation(path: String, zip: bool) -> Error:
if is_open:
logger.warn("Another presentation is still in memory")
return Error.FAILED
logger.info("Opened presentation (" + path + ")")
if zip:
# Open presentation archive using ziphandler
directorypath = ""
is_open = true
return ziphandler.open(path)
else:
# Set directorypath to presentation directory
directorypath = path
is_open = true
return Error.OK
# Close opened presentation
func close_presentation() -> Error:
if !is_open:
logger.warn("No presentation is currently opened")
return Error.FAILED
# Disable operations
is_open = false
# Reset values
manifest = {}
entrypoint = null
logger.info("Closed presentation")
if directorypath == "":
# Remove entrypoint
if FileAccess.file_exists(misc.get_temporary_dir() + "/entrypoint.gd"):
DirAccess.remove_absolute(misc.get_temporary_dir() + "/entrypoint.gd")
# Close ziphandler
return ziphandler.close()
else:
# Reset directorypath
directorypath = ""
return Error.OK
# Read a file from the presentation archive/directory
func read_file(path: String) -> PackedByteArray:
if !is_open:
logger.warn("No presentation is currently opened")
return PackedByteArray([])
if directorypath == "":
# Check if file exists, if not return empty PackedByteArray
if !ziphandler.file_exists(path, true):
logger.warn("Requested file is missing in presentation archive")
return PackedByteArray([])
# Read and return file
return ziphandler.read_file(path, true)
else:
# Check if file exists, if not return empty PackedByteArray
if !FileAccess.file_exists(directorypath + "/" + path):
logger.warn("Requested file is missing in presentation directory")
return PackedByteArray([])
# Open file as ro
var file = FileAccess.open(directorypath + "/" + path, FileAccess.READ)
if file == null:
logger.warn("Requested file could not be opened, error=" + str(FileAccess.get_open_error()))
return PackedByteArray([])
# Return PackedByteArray and close file
var content = file.get_buffer(file.get_length())
file.close()
return content
# Read a resource from the presentation archive/directory
func read_resource(path: String) -> Resource:
if !is_open:
logger.warn("No presentation is currently opened")
return null
if directorypath == "":
var resource_bytes: PackedByteArray = read_file(path)
if resource_bytes.size() == 0:
logger.warn("Resource could not be read")
return null
var split_path: Array = path.split("/")
var file = FileAccess.open(misc.get_temporary_dir() + "/" + str(split_path[split_path.size()-1]), FileAccess.WRITE)
if file == null:
logger.warn("Resource could not be read, FileAccess[1] failed: " + str(FileAccess.get_open_error()))
return null
file.store_buffer(resource_bytes)
file.close()
var resource: Resource = null
# Attempt workaround to mitigate loading issues
resource = _read_resource_workaround(misc.get_temporary_dir() + "/" + str(split_path[split_path.size()-1]))
if resource == null: # Workaround did not work, load resource normally
resource = ResourceLoader.load(misc.get_temporary_dir() + "/" + str(split_path[split_path.size()-1]))
if resource == null: # Resource could not be read
logger.warn("Resource could not be read, resource is null")
return null
return resource
else:
if !FileAccess.file_exists(directorypath + "/" + path):
logger.error("Requested resource is missing in presentation directory")
return null
var resource: Resource = null
# Attempt workaround to mitigate loading issues
resource = _read_resource_workaround(directorypath + "/" + path)
if resource == null: # Workaround did not work, load resource normally
resource = ResourceLoader.load(directorypath + "/" + path)
if resource == null: # Resource could not be read
logger.warn("Resource could not be read, resource is null")
return null
return resource
# Workaround to make loading certain resources possible, even if outside res:// and user://
func _read_resource_workaround(path: String) -> Resource:
var resource: Resource = null
if path.ends_with(".ttf") or path.ends_with(".otf") or path.ends_with(".woff") or path.ends_with(".woff2"):
# Font workaround
resource = FontFile.new()
resource.load_dynamic_font(path)
elif path.ends_with(".png") or path.ends_with(".jpg") or path.ends_with(".svg") or path.ends_with(".ktx") or path.ends_with(".tga") or path.ends_with(".webp"):
# Image workaround
resource = Image.load_from_file(path)
return resource
# Read a resource from the presentation archive/directory (unsafe, without workaround)
func read_resource_unsafe(path: String) -> Resource:
if !is_open:
logger.warn("No presentation is currently opened")
return null
if directorypath == "":
var resource_bytes: PackedByteArray = read_file(path)
if resource_bytes.size() == 0:
logger.warn("Resource could not be read")
return null
var split_path: Array = path.split("/")
var file = FileAccess.open(misc.get_temporary_dir() + "/" + str(split_path[split_path.size()-1]), FileAccess.WRITE)
if file == null:
logger.warn("Resource could not be read, FileAccess[1] failed: " + str(FileAccess.get_open_error()))
return null
file.store_buffer(resource_bytes)
file.close()
var resource: Resource = ResourceLoader.load(misc.get_temporary_dir() + "/" + str(split_path[split_path.size()-1]))
if resource == null:
logger.warn("Resource could not be read, resource is null")
return null
return resource
else:
if !FileAccess.file_exists(directorypath + "/" + path):
logger.error("Requested resource is missing in presentation directory")
return null
var resource: Resource = ResourceLoader.load(directorypath + "/" + path)
if resource == null:
logger.warn("Resource could not be read, resource is null")
return null
return resource
# Check if file exists in presentation archive/directory
func file_exists(path: String) -> bool:
if !is_open:
logger.warn("No presentation is currently opened")
return false
if directorypath == "": return ziphandler.file_exists(path, true)
else: return FileAccess.file_exists(directorypath + "/" + path)
# Reads the manifest.json file
func read_manifest() -> misc.Error:
if !is_open:
logger.warn("No presentation is currently opened")
return misc.Error.PREADER_NO_PRESENTATION_OPEN
# Read and parse manifest.json
manifest = JSON.parse_string(read_file("manifest.json").get_string_from_utf8())
# Check for type
if typeof(manifest) != TYPE_DICTIONARY:
logger.error("manifest.json could not be parsed")
manifest = {}
return misc.Error.PREADER_MANIFEST_PARSING_FAILED
# Check manifest against the Presencode Manifest Specification, return error if not compliant
var error: misc.Error = misc.check_manifest_consistency(manifest)
if error != misc.Error.OK:
logger.error("manifest.json is not consistent with the Presencode manifest specification")
manifest = {}
return error
logger.info("Successfully read presentation manifest")
return misc.Error.OK
# Read the entrypoint file defined in manifest.json
func read_entrypoint() -> misc.Error:
if !is_open:
logger.warn("No presentation is currently opened")
return misc.Error.PREADER_NO_PRESENTATION_OPEN
# Check if manifest is loaded in memory
if manifest == {}:
logger.error("Manifest not loaded in memory, please call read_manifest() first")
return misc.Error.PREADER_NO_MANIFEST
# Create empty script variable
var script: Script = read_resource(manifest["entrypoint"])
# script == null == script did not load
if script == null:
logger.error("Entrypoint file is invalid (does it contain errors?)")
# Create new "Node" and attach the entrypoint script to it
entrypoint = Node.new()
entrypoint.name = "Entrypoint"
entrypoint.set_script(script)
return misc.Error.OK
# Return entrypoint node
func get_entrypoint() -> Node:
if !is_open:
logger.warn("No presentation is currently opened")
return null
if typeof(entrypoint) != TYPE_OBJECT:
logger.error("Entrypoint not loaded in memory, please call read_entrypoint() first")
return null
return entrypoint
# Return the presentation topic
func get_topic() -> String:
if !is_open:
logger.warn("No presentation is currently opened")
return ""
# Check if manifest is loaded in memory
if manifest == {}:
logger.error("Manifest not loaded in memory, please call read_manifest() first")
return ""
return manifest["topic"]
# Return the presentation authors
func get_authors() -> String:
if !is_open:
logger.warn("No presentation is currently opened")
return ""
# Check if manifest is loaded in memory
if manifest == {}:
logger.error("Manifest not loaded in memory, please call read_manifest() first")
return ""
var authors: String = ""
for author in manifest["authors"]:
if authors == "": authors = author
else: authors = authors + ", " + author
return authors
# Return the presentation display ratio
func get_ratio() -> String:
if !is_open:
logger.warn("No presentation is currently opened")
return ""
# Check if manifest is loaded in memory
if manifest == {}:
logger.error("Manifest not loaded in memory, please call read_manifest() first")
return ""
return manifest["ratio"]
# Return the display resolution (derived from display ratio)
func get_ratio_resolution() -> Vector2i:
if !is_open:
logger.warn("No presentation is currently opened")
return Vector2i(0, 0)
# Check if manifest is loaded in memory
if manifest == {}:
logger.error("Manifest not loaded in memory, please call read_manifest() first")
return Vector2i(0, 0)
match(manifest["ratio"]):
"16:9": return Vector2i(1920, 1080)
"4:3": return Vector2i(1920, 1440)
_:
logger.error("Invalid ratio \"" + manifest["ratio"] + "\"")
return Vector2i(1, 1)

View file

@ -1,172 +0,0 @@
##############################################################################
### PRESENCODE SOURCE FILE ###
### Copyright (c) 2024 JeremyStarTM & Contributors ###
### Licensed under the GNU General Public License v3 ###
### ###
### This program is free software: you can redistribute it and/or modify ###
### it under the terms of the GNU General Public License as published by ###
### the Free Software Foundation, either version 3 of the License, or ###
### (at your option) any later version. ###
### ###
### This program is distributed in the hope that it will be useful, ###
### but WITHOUT ANY WARRANTY; without even the implied warranty of ###
### MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ###
### GNU General Public License for more details. ###
### ###
### You should have received a copy of the GNU General Public License ###
### along with this program. If not, see <https://www.gnu.org/licenses/>. ###
##############################################################################
### src/processor.gd (Processor) ###
### ###
### This source file is solely used for doing things every frame. This ###
### includes (for example) input handling, updating sizes, etc.. ###
##############################################################################
extends Node
# Enums
enum DragNode {
CONSOLE
}
# Nodes
var nodes: Array[Node] = [null, null]
var loader: Node = null
var console: Node = null
# States
var initialized: bool = false
# Initialize processor
func initialize() -> void:
logger.diag("Initializing processor")
loader = get_node("/root/Presencode")
console = get_node("/root/Console")
nodes = [
loader,
console
]
initialized = true
# What did you expect?
func _process(_delta: float) -> void:
if !initialized: return
move_to_top()
handle_keys()
change_sizes()
update_dragging()
# Move elements to top
func move_to_top() -> void:
if !initialized: return
var index: int = get_tree().root.get_child_count(true)
for node in nodes:
get_tree().root.move_child(node, index)
index = index-1
# Handles key inputs
func handle_keys() -> void:
if !initialized: return
# Global
## Scaling method
if Input.is_action_just_pressed("content_scale_switch"):
match(get_tree().root.content_scale_stretch):
Window.CONTENT_SCALE_STRETCH_FRACTIONAL: # Current scaling mode is integer scaling
logger.info("Switched to integer scaling")
get_tree().root.content_scale_stretch = Window.CONTENT_SCALE_STRETCH_INTEGER
Window.CONTENT_SCALE_STRETCH_INTEGER: # Current scaling mode is fractional scaling
logger.info("Switched to fractional scaling")
get_tree().root.content_scale_stretch = Window.CONTENT_SCALE_STRETCH_FRACTIONAL
_: # Invalid value
logger.error("Invalid content_scale_stretch value")
# Presentation Manager
## Fullscreen
if pmana.config_allow_fullscreen and Input.is_action_just_pressed("fullscreen"):
if DisplayServer.window_get_mode() == DisplayServer.WINDOW_MODE_WINDOWED: # Window is windowed, set to fullscreen mode
logger.info("Switched to fullscreen mode")
DisplayServer.window_set_mode(DisplayServer.WINDOW_MODE_FULLSCREEN)
else: # Window is in fullscreen (or something else) mode, set to windowed mode
logger.info("Switched to windowed mode")
DisplayServer.window_set_mode(DisplayServer.WINDOW_MODE_WINDOWED)
## Navigation
if pmana.registered and Input.is_action_pressed("slide_forwards") and Input.is_action_pressed("slide_backwards"): return
else:
if get_node_or_null("/root/Console") == null or !get_node("/root/Console").visible:
if Input.is_action_just_pressed("slide_forwards"): # Increase current_slide by one
logger.info("Navigated one slide forwards")
pmana.change_slide(pmana.current_slide+1)
elif Input.is_action_just_pressed("slide_backwards"): # Decrease current_slide by one
logger.info("Navigated one slide backwards")
pmana.change_slide(pmana.current_slide-1)
# Console
## Visibility toggle
if Input.is_action_just_pressed("console"): console.toggle_console()
# UI Engine
## Switch resolution
if ui_engine.initialized and Input.is_action_just_pressed("editor_switchres"):
match(ui_engine.resolution):
"960x540": ui_engine.update_resolution(Vector2i(1920, 1080))
"1920x1080": ui_engine.update_resolution(Vector2i(2560, 1440))
"2560x1440": ui_engine.update_resolution(Vector2i(3840, 2160))
"3840x2160": ui_engine.update_resolution(Vector2i(960, 540))
# Change sizes
func change_sizes() -> void:
if !initialized: return
# Loader
loader.size = DisplayServer.window_get_size()
if typeof(loader.logrtl) == TYPE_OBJECT:
loader.logrtl.size = DisplayServer.window_get_size()
# ClickOverlay
if get_node_or_null("/root/Presencode/ClickOverlay") != null: get_node("/root/Presencode/ClickOverlay").size = DisplayServer.window_get_size()
# Makes dragging windows possible
func update_dragging() -> void:
if !initialized: return
# Console
if console.dragging:
# Get new cursor position
var cursor_position = get_tree().root.get_viewport().get_mouse_position()
if console.cursor_origin != cursor_position: # If mouse didn't move, don't execute further
# Calculate cursor offset
var cursor_offset: Vector2 = Vector2(0, 0)
cursor_offset.x = console.cursor_origin.x-cursor_position.x
cursor_offset.y = console.cursor_origin.y-cursor_position.y
# Change console position
console.position.x = console.position.x-cursor_offset.x
console.position.y = console.position.y-cursor_offset.y
# Set new console.cursor_origin
console.cursor_origin = cursor_position
# Prevent console from going out of scope
var position_new: Vector2 = await check_dragging_area_violation(DragNode.CONSOLE)
if console.position != position_new:
console.position = position_new
# Calculate drag area
func update_dragging_area(dragnode: DragNode, area: Vector2i = DisplayServer.window_get_size()) -> void:
while !initialized:
logger.diag("Waiting for Processor to initialize")
await get_tree().create_timer(0.25).timeout
match(dragnode):
DragNode.CONSOLE:
logger.diag("Updating drag area for CONSOLE")
console.drag_area.x = area.x-console.size.x
console.drag_area.y = area.y-console.size.y
_: await logger.error("Invalid DragNode \"" + str(dragnode) + "\"")
# Check against drag area violations
func check_dragging_area_violation(dragnode: DragNode) -> Vector2:
if !initialized: await logger.error("Processor is not initialized yet.")
var new_position: Vector2 = Vector2(0, 0)
match(dragnode):
DragNode.CONSOLE:
new_position = console.position
if console.position.x <= 0:
new_position.x = 0
elif console.position.x >= console.drag_area.x:
new_position.x = console.drag_area.x
if console.position.y <= 0:
new_position.y = 0
elif console.position.y >= console.drag_area.y:
new_position.y = console.drag_area.y
_: await logger.error("Invalid DragNode \"" + str(dragnode) + "\"")
return new_position

10
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@ -0,0 +1,10 @@
extends Node
@onready var core: Core = get_node("/root/CORE")
@onready var logger: CoreLoggerInstance = core.logger.get_instance("src/statemanager.gd", self)
func _ready() -> void:
# Register cleanup hook
core.register_cleanup_hook(func() -> void: queue_free())
logger.verb("State manager is ready")

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@ -1,185 +0,0 @@
##############################################################################
### PRESENCODE SOURCE FILE ###
### Copyright (c) 2024 JeremyStarTM & Contributors ###
### Licensed under the GNU General Public License v3 ###
### ###
### This program is free software: you can redistribute it and/or modify ###
### it under the terms of the GNU General Public License as published by ###
### the Free Software Foundation, either version 3 of the License, or ###
### (at your option) any later version. ###
### ###
### This program is distributed in the hope that it will be useful, ###
### but WITHOUT ANY WARRANTY; without even the implied warranty of ###
### MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ###
### GNU General Public License for more details. ###
### ###
### You should have received a copy of the GNU General Public License ###
### along with this program. If not, see <https://www.gnu.org/licenses/>. ###
##############################################################################
### src/ui/welcome.gd (Welcome UI) ###
### ###
### This source file controls the welcome user interface scene. ###
##############################################################################
extends Node
func switch_mode() -> void:
DisplayServer.window_set_title("Presencode » Welcome")
update_splash()
@warning_ignore("integer_division")
func update_resolution(new_resolution: Vector2i) -> void:
var base: Button = get_node("Wallpaper/Welcome")
var wallpaper_size: Vector2 = Vector2(7440, 4822)
base.get_parent().size = Vector2(wallpaper_size.x*(new_resolution.x/wallpaper_size.x), wallpaper_size.y*(new_resolution.y/wallpaper_size.y))
base.size = Vector2(new_resolution.x*0.9, new_resolution.y*0.9)
base.position = Vector2(new_resolution.x*0.05, new_resolution.y*0.05)
base.add_theme_stylebox_override("normal", get_stylebox_blur(new_resolution))
base.add_theme_stylebox_override("hover", get_stylebox_blur(new_resolution))
base.add_theme_stylebox_override("pressed", get_stylebox_blur(new_resolution))
base.add_theme_stylebox_override("disabled", get_stylebox_blur(new_resolution))
for child in base.get_children(true):
for group in child.get_groups():
match(group):
"font":
child.add_theme_font_override("normal_font", ResourceLoader.load("res://assets/fonts/Inter/Regular.ttf"))
child.add_theme_font_override("bold_font", ResourceLoader.load("res://assets/fonts/Inter/Bold.ttf"))
child.add_theme_font_override("italics_font", ResourceLoader.load("res://assets/fonts/Inter/Italic.ttf"))
child.add_theme_font_override("bold_italics_font", ResourceLoader.load("res://assets/fonts/Inter/BoldItalic.ttf"))
child.add_theme_font_override("mono_font", ResourceLoader.load("res://assets/fonts/FiraCode/Regular.ttf"))
"font_normal":
child.add_theme_font_size_override("normal_font_size", new_resolution.x/40)
child.add_theme_font_size_override("bold_font_size", new_resolution.x/40)
child.add_theme_font_size_override("italics_font_size", new_resolution.x/40)
child.add_theme_font_size_override("bold_italics_font_size", new_resolution.x/40)
child.add_theme_font_size_override("mono_font_size", new_resolution.x/41.73913043478261)
"font_small":
child.add_theme_font_size_override("normal_font_size", new_resolution.x/53.33333333333333)
child.add_theme_font_size_override("bold_font_size", new_resolution.x/53.33333333333333)
child.add_theme_font_size_override("italics_font_size", new_resolution.x/53.33333333333333)
child.add_theme_font_size_override("bold_italics_font_size", new_resolution.x/53.33333333333333)
child.add_theme_font_size_override("mono_font_size", new_resolution.x/53.33333333333333)
"font_one": child.add_theme_font_override("font", ResourceLoader.load("res://assets/fonts/Inter/Regular.ttf"))
"font_one_normal": child.add_theme_font_size_override("font_size", new_resolution.x/40)
"font_one_small": child.add_theme_font_size_override("font_size", new_resolution.x/53.33333333333333)
base.get_node("Icon").size = Vector2(new_resolution.x/1.5, new_resolution.y/4.5)
base.get_node("Icon").position = Vector2(base.size.x/2-base.get_node("Icon").size.x/2, base.size.y*0.05)
base.get_node("Splash").size = Vector2(new_resolution.x/1.5, new_resolution.y/15.88235294117647)
base.get_node("Splash").position = Vector2(base.size.x/2-base.get_node("Splash").size.x/2, base.get_node("Icon").position.y+11*(new_resolution.y/49.09090909090909))
base.get_node("OpenArchiveButton").size = Vector2(new_resolution.x/4.403669724770642, new_resolution.y/14.21052631578947)
base.get_node("OpenArchiveButton").position = Vector2(base.size.x/16, base.size.y/2.410714285714286)
base.get_node("OpenDirButton").size = Vector2(new_resolution.x/4.403669724770642, new_resolution.y/14.21052631578947)
base.get_node("OpenDirButton").position = Vector2(base.size.x/16, base.get_node("OpenArchiveButton").position.y+base.get_node("OpenArchiveButton").size.y+base.size.y/108)
base.get_node("EditorButton").size = Vector2(new_resolution.x/4.403669724770642, new_resolution.y/14.21052631578947)
base.get_node("EditorButton").position = Vector2(base.size.x-base.get_node("OpenArchiveButton").position.x-base.get_node("EditorButton").size.x, base.size.y/2.410714285714286)
base.get_node("AboutText").size = Vector2(new_resolution.x/1.5, new_resolution.y/7.5)
base.get_node("AboutText").position = Vector2(base.size.x/2-base.get_node("AboutText").size.x/2, base.size.y-base.size.y/54-base.size.y/7.5)
@warning_ignore("integer_division")
func get_stylebox_blur(resolution_: Vector2i) -> StyleBoxFlat:
var stylebox: StyleBoxFlat = StyleBoxFlat.new()
stylebox.bg_color = Color8(0, 0, 0, 180)
stylebox.corner_radius_top_left = resolution_.x/30
stylebox.corner_radius_top_right = resolution_.x/30
stylebox.corner_radius_bottom_left = resolution_.x/30
stylebox.corner_radius_bottom_right = resolution_.x/30
return stylebox
func open_presentation_archive_picker() -> void:
logger.info("Opening presentation")
var fd: FileDialog = FileDialog.new()
fd.access = FileDialog.ACCESS_FILESYSTEM
fd.current_path = "user://"
fd.file_mode = FileDialog.FILE_MODE_OPEN_FILE
fd.add_filter("*.pcpa", "")
fd.add_filter("*.zip", "")
fd.mode_overrides_title = false
fd.show_hidden_files = true
fd.title = "Open a Presencode presentation archive"
fd.use_native_dialog = true
fd.cancel_button_text = "Cancel"
fd.ok_button_text = "Present"
fd.visible = true
fd.connect("file_selected", func(path: String) -> void: open_presentation(path))
add_child(fd)
func open_presentation_dir_picker() -> void:
logger.info("Opening presentation")
var fd: FileDialog = FileDialog.new()
fd.access = FileDialog.ACCESS_FILESYSTEM
fd.current_path = "user://"
fd.file_mode = FileDialog.FILE_MODE_OPEN_DIR
fd.mode_overrides_title = false
fd.show_hidden_files = true
fd.title = "Open a Presencode presentation directory"
fd.use_native_dialog = true
fd.cancel_button_text = "Cancel"
fd.ok_button_text = "Present"
fd.visible = true
fd.connect("dir_selected", func(path: String) -> void: open_presentation(path))
add_child(fd)
func open_presentation(path: String) -> void:
if FileAccess.file_exists(path) and path.ends_with(".zip") or path.ends_with(".pcpa"): # .pcpa = presencode presentation archive
logger.info("Opening presentation archive")
preader.open_presentation(path, true)
elif DirAccess.dir_exists_absolute(path):
logger.info("Opening presentation directory")
preader.open_presentation(path, false)
else:
await logger.error("Presentation file/directory \"" + path + "\" not found")
# Read manifest & entrypoint files
preader.read_manifest()
preader.read_entrypoint()
# Update window properties
processor.update_dragging_area(processor.DragNode.CONSOLE, preader.get_ratio_resolution())
DisplayServer.window_set_title("Presencode » Presenting \"" + preader.get_topic() + "\" by \"" + preader.get_authors() + "\"")
DisplayServer.window_set_mode(DisplayServer.WINDOW_MODE_WINDOWED)
DisplayServer.window_set_size(preader.get_ratio_resolution())
DisplayServer.window_set_min_size(preader.get_ratio_resolution())
get_tree().root.content_scale_size = preader.get_ratio_resolution()
get_tree().root.content_scale_mode = Window.CONTENT_SCALE_MODE_VIEWPORT
get_tree().root.content_scale_aspect = Window.CONTENT_SCALE_ASPECT_KEEP
get_tree().root.content_scale_factor = 1.0
await get_tree().process_frame
DisplayServer.window_set_position(misc.get_center(DisplayServer.screen_get_size(), DisplayServer.window_get_size()))
# Add entrypoint to SceneTree
get_tree().root.add_child(preader.get_entrypoint())
# Uninitialize UI Engine
ui_engine.uninitialize()
func update_splash() -> void:
var splash: String = ""
var splash_ok: bool = false
while !splash_ok:
splash = [
"The first native code-based presentation viewer.", # Tagline
"Presenting your presentations since 2023!", # Inspired by LulzSec's "Laughing at your security since 2011!"
"Made using Godot", # FACT
"100% open source", # FACT
"'s icons were made with figlet", # FACT
"This text was inspired by Minecraft", # It is!
"nice", # nice
"[b]your mom[/b]", # idk why i put this in
"Also try LibreOffice!", # Inspired by Minecraft's "Also play Terraria" and Terraria's "Also play Minecraft"
"... exists.", # We finished the sentence.
"making unprofessional presentations", # Indicating that Presencode shouldn't be used for professional presentations
"hates you!", # why not lol
"tysm <3", # thank you for using
"I'd like to interject for a moment...", # Linux interjection
"cock", # no comment.
"sus ඞ", # Among Us reference
"Crashing in 3... 2... 1...", # Crashing
"Not by StarOpenSource!", # This software doesn't have any involvement with the StarOpenSource Project
"Extra spicy!", # Where did I leave my chilli?
"--- Debugging process stopped ---", # Godot message after stopping a debug build
"/effect @s 16 99999 255 true", # Infinite (or rather, veeeery long) night vision command for Minecraft 1.12.2
"In this update we made the app much better for you.", # Parody of mobile game/application developers simply putting "We made the app better for you" into their changelog without mentioning any of the changes they've made.
"NVIDIA fuck you", # Reference to Linus Torvalds
"is made by idiots.", # if you're working on Presencode or using it you're probably not the smartest person on earth
"https://billgates.sex is real", # Reference to MattKC
"happy :)", # happy :)
"E" # E
].pick_random()
if splash == get_node("Wallpaper/Welcome/Splash").text.replace("[center]", "").replace("[/center]", ""): logger.warn("Got same splash text, picking another one")
else: splash_ok = true
get_node("Wallpaper/Welcome/Splash").text = "[center]" + splash + "[/center]"

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@ -1,92 +0,0 @@
extends Node
# Enums
enum UIMode {
UNKNOWN,
WELCOME
}
# Nodes
var loader: Control = null
var ui_mode_node: Control = null
# States
var initialized: bool = false
var ui_mode: UIMode = UIMode.UNKNOWN
var resolution: String = "960x540"
# Initialize engine
func initialize(loader_: Control) -> void:
if initialized:
logger.error("The UI Engine been initialized already")
return
logger.info("Initializing UI Engine")
# Set variables
loader = loader_
initialized = true
# Switch mode
logger.diag("Switching to welcome mode")
switch_mode(UIMode.WELCOME)
# Update resolution to next best
logger.diag("Updating resolution to next best resolution")
update_resolution(misc.get_best_resolution())
# Update window properties
logger.diag("Updating window properties")
DisplayServer.window_set_mode(DisplayServer.WINDOW_MODE_FULLSCREEN)
DisplayServer.window_set_min_size(Vector2i(960, 540))
get_tree().root.content_scale_mode = Window.CONTENT_SCALE_MODE_VIEWPORT
get_tree().root.content_scale_aspect = Window.CONTENT_SCALE_ASPECT_KEEP
get_tree().root.content_scale_factor = 1.0
# Uninitialize engine
func uninitialize() -> void:
if !initialized:
logger.error("The UI Engine is not initialized.")
return
logger.info("Uninitializing UI Engine")
# Reset variables
loader = null
initialized = false
resolution = "960x540"
ui_mode = UIMode.UNKNOWN
logger.info("Unloading UI mode")
# Unload current UI mode
ui_mode_node.queue_free()
ui_mode_node = null
# Switch UI mode
func switch_mode(mode: UIMode) -> void:
if !initialized:
logger.error("The UI Engine hasn't been initialized yet")
return
if mode == UIMode.UNKNOWN: await logger.error("Invalid UI mode \"" + str(mode) + "\"")
logger.info("Switching to mode " + str(mode))
# Remove current UI mode node
if ui_mode_node != null: loader.remove_child(ui_mode_node)
# Load UI node into ui_mode_node and set ui_mode
match(mode):
UIMode.WELCOME:
ui_mode_node = ResourceLoader.load("res://ui/Welcome.tscn").instantiate()
ui_mode = UIMode.WELCOME
# Add UI mode node to Loader
loader.add_child(ui_mode_node)
# UI mode node's switch_mode() takes over
ui_mode_node.switch_mode()
# Updates the resolution
func update_resolution(new_resolution: Vector2i) -> void:
if !initialized:
logger.error("The UI Engine hasn't been initialized yet")
return
# Update window properties
DisplayServer.window_set_size(new_resolution)
get_tree().root.content_scale_size = new_resolution
# Calculate new console drag area
processor.update_dragging_area(processor.DragNode.CONSOLE)
# Update resolution variable
resolution = str(new_resolution.x) + "x" + str(new_resolution.y)
# Call current UI mode's update_resolution() function
match(ui_mode):
UIMode.UNKNOWN: return
UIMode.WELCOME: ui_mode_node.update_resolution(new_resolution)
logger.diag("Set resolution to " + str(new_resolution.x) + "x" + str(new_resolution.y))

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extends NinePatchRect
# CORE
var core_config: CoreConfiguration
@onready var core: Core = get_node("/root/CORE")
@onready var logger: CoreLoggerInstance = core.logger.get_instance("src/userinterface.gd", self)
# CORE-related
var shutdown: bool = false
var cleanup_hook: int
# Threads
var thread_wallpaper: Thread = Thread.new()
# UI settings
var ui_scale: float = 1.0
# +++ initialization +++
func _ready() -> void:
# Register cleanup hook
cleanup_hook = core.register_cleanup_hook(Callable(self, "cleanup"))
# Call update methods
update_scale()
update_splash()
logger.info("User Interface is ready")
# Load higher quality wallpaper
await get_tree().process_frame
thread_wallpaper.start(func() -> void:
# Skip loading a higher quality version of the wallpaper
# if 'ui_scale' is under two (because it looks like shit)
if ui_scale < 2.0:
logger.warn.call_deferred("Not loading higher quality wallpaper")
return
logger.info.call_deferred("Loading higher quality wallpaper")
var path: String = "res://docs/static/assets/images/Wallpaper.png"
# Request threaded load
var error: Error = ResourceLoader.load_threaded_request(path)
# Wait for loading to finish
while ResourceLoader.load_threaded_get_status(path) == ResourceLoader.ThreadLoadStatus.THREAD_LOAD_IN_PROGRESS:
if shutdown: return
await get_tree().create_timer(0.01).timeout
# Check if loading failed
if ResourceLoader.load_threaded_get_status(path) != ResourceLoader.ThreadLoadStatus.THREAD_LOAD_LOADED:
logger.error.call_deferred(core.stringify_variables("Failed to load higher quality wallpaper: ResourceLoader reports load status %load_status% and error %error%", { "load_status": ResourceLoader.load_threaded_get_status(path), "error": error_string(error) }))
return
if shutdown: return
# Load as texture
texture = ResourceLoader.load_threaded_get(path)
logger.info.call_deferred("Loaded higher quality wallpaper")
)
thread_wallpaper.wait_to_finish()
# +++ unload & cleanup +++
func unload() -> void:
logger.info("Unloading user interface")
core.unregister_cleanup_hook_by_id(cleanup_hook)
cleanup()
func cleanup() -> void:
shutdown = true
while thread_wallpaper.is_alive():
logger.warn("Waiting for wallpaper thread to finish")
await get_tree().create_timer(0.5).timeout
core_config.queue_free()
get_parent().remove_child(self)
queue_free()
# +++ update methods +++
# Updates the scale of all UI elements
func update_scale() -> void:
logger.diag(core.misc.stringify_variables("Updating UI scale to %scale%x", { "scale": ui_scale }))
size.x = 1440*ui_scale
size.y = 810*ui_scale
logger.diag(core.misc.stringify_variables("Updating window size to %size%", { "size": Vector2i(size)}))
DisplayServer.window_set_size(size)
DisplayServer.window_set_position(core.misc.get_center(DisplayServer.screen_get_size(), Vector2i(size)))
# Updates the splash text
func update_splash() -> void:
return

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@ -1,138 +0,0 @@
[gd_scene load_steps=6 format=3 uid="uid://b8byh8tp1kc6b"]
[ext_resource type="Texture2D" uid="uid://cj1twbwvogrn0" path="res://assets/images/Wallpaper.png" id="1_3cfcw"]
[ext_resource type="Script" path="res://src/ui/welcome.gd" id="1_rowat"]
[ext_resource type="Texture2D" uid="uid://b3n83ee4723bw" path="res://assets/images/IconTextInverted.png" id="2_2w5c0"]
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_0l23a"]
bg_color = Color(0, 0, 0, 0.705882)
corner_radius_top_left = 32
corner_radius_top_right = 32
corner_radius_bottom_right = 32
corner_radius_bottom_left = 32
[sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_sor5s"]
[node name="GUIWelcome" type="Control"]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
script = ExtResource("1_rowat")
[node name="Wallpaper" type="NinePatchRect" parent="."]
layout_mode = 0
offset_right = 960.0
offset_bottom = 540.0
texture = ExtResource("1_3cfcw")
[node name="Welcome" type="Button" parent="Wallpaper"]
layout_mode = 1
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -432.0
offset_top = -243.0
offset_right = 432.0
offset_bottom = 243.0
grow_horizontal = 2
grow_vertical = 2
theme_override_styles/normal = SubResource("StyleBoxFlat_0l23a")
theme_override_styles/hover = SubResource("StyleBoxFlat_0l23a")
theme_override_styles/pressed = SubResource("StyleBoxFlat_0l23a")
theme_override_styles/disabled = SubResource("StyleBoxFlat_0l23a")
theme_override_styles/focus = SubResource("StyleBoxEmpty_sor5s")
[node name="Icon" type="NinePatchRect" parent="Wallpaper/Welcome"]
layout_mode = 1
anchors_preset = 5
anchor_left = 0.5
anchor_right = 0.5
offset_left = -320.0
offset_top = 24.3
offset_right = 320.0
offset_bottom = 144.3
grow_horizontal = 2
texture = ExtResource("2_2w5c0")
[node name="Splash" type="RichTextLabel" parent="Wallpaper/Welcome" groups=["font", "font_normal"]]
layout_mode = 1
anchors_preset = 5
anchor_left = 0.5
anchor_right = 0.5
offset_left = -320.0
offset_top = 152.975
offset_right = 320.0
offset_bottom = 186.975
grow_horizontal = 2
mouse_filter = 2
bbcode_enabled = true
text = "[center]splash text[/center]"
scroll_active = false
[node name="AboutText" type="RichTextLabel" parent="Wallpaper/Welcome" groups=["font", "font_small"]]
layout_mode = 1
anchors_preset = 7
anchor_left = 0.5
anchor_top = 1.0
anchor_right = 0.5
anchor_bottom = 1.0
offset_left = -320.0
offset_top = -92.0
offset_right = 320.0
offset_bottom = -20.0
grow_horizontal = 2
grow_vertical = 0
mouse_filter = 2
bbcode_enabled = true
text = "[center][i]Copyright (c) 2024[/i] [b]JeremyStar™ & Contributors[/b]
Licensed under the [b]GNU General Public License version 3[/b].
Thank you for using Presencode <3[/center]"
scroll_active = false
[node name="OpenArchiveButton" type="Button" parent="Wallpaper/Welcome" groups=["font_one", "font_one_normal"]]
layout_mode = 1
anchors_preset = 4
anchor_top = 0.5
anchor_bottom = 0.5
offset_left = 60.0
offset_top = -19.0
offset_right = 278.0
offset_bottom = 19.0
grow_vertical = 2
text = "Open archive"
[node name="OpenDirButton" type="Button" parent="Wallpaper/Welcome" groups=["font_one", "font_one_normal"]]
layout_mode = 1
anchors_preset = 4
anchor_top = 0.5
anchor_bottom = 0.5
offset_left = 60.0
offset_top = 24.0
offset_right = 278.0
offset_bottom = 62.0
grow_vertical = 2
text = "Open directory"
[node name="EditorButton" type="Button" parent="Wallpaper/Welcome" groups=["font_one", "font_one_normal"]]
layout_mode = 1
anchors_preset = 6
anchor_left = 1.0
anchor_top = 0.5
anchor_right = 1.0
anchor_bottom = 0.5
offset_left = -278.0
offset_top = -19.0
offset_right = -60.0
offset_bottom = 19.0
grow_horizontal = 0
grow_vertical = 2
text = "Edit presentation"
[connection signal="pressed" from="Wallpaper/Welcome" to="." method="update_splash"]
[connection signal="pressed" from="Wallpaper/Welcome/OpenArchiveButton" to="." method="open_presentation_archive_picker"]
[connection signal="pressed" from="Wallpaper/Welcome/OpenDirButton" to="." method="open_presentation_dir_picker"]