Rename statemanager.gd to presenloader.gd

This commit is contained in:
JeremyStar™ 2024-05-10 20:10:55 +02:00
parent 4afaa8ef54
commit fe2f4b7f7b
Signed by: JeremyStarTM
GPG key ID: E366BAEF67E4704D
2 changed files with 6 additions and 6 deletions

View file

@ -56,10 +56,10 @@ along with this program. If not, see <https://www.gnu.org/licenses/>.""")
logger.info("Initializing internals")
# Load state manager
var statemanager: Node = Node.new()
statemanager.name = "State Manager"
statemanager.set_script(load("res://src/statemanager.gd"))
get_tree().root.add_child(statemanager)
var presenloader: Node = Node.new()
presenloader.name = "Presentation loader"
presenloader.set_script(load("res://src/presenloader.gd"))
get_tree().root.add_child(presenloader)
# Decide whenether to load a presentation or the UI
if args["load_presentation"]:

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@ -1,10 +1,10 @@
extends Node
@onready var core: Core = get_node("/root/CORE")
@onready var logger: CoreLoggerInstance = core.logger.get_instance("src/statemanager.gd", self)
@onready var logger: CoreLoggerInstance = core.logger.get_instance("src/presenloader.gd", self)
func _ready() -> void:
# Register cleanup hook
core.register_cleanup_hook(func() -> void: queue_free())
logger.verb("State manager is ready")
logger.info("Presentation loader is ready")