#!/usr/sbin/env bash set -eo pipefail if [ -n "${VERBOSE}" ]; then set -x; fi # Print banner echo " ____ __" echo "/\\ _\`\\ /\\ \\" echo "\\ \\ \\L\\ \\_ __ __ ____ __ ___ ___ ___ \\_\\ \\ __" echo " \\ \\ ,__/\\\`'__\\/'__\`\\ /',__\\ /'__\`\\/' _ \`\\ /'___\\ / __\`\\ /'_\` \\ /'__\`\\" echo " \\ \\ \\/\\ \\ \\//\\ __//\\__, \`\\/\\ __//\\ \\/\\ \\/\\ \\__//\\ \\L\\ \\/\\ \\L\\ \\/\\ __/" echo " \\ \\_\\ \\ \\_\\\\ \\____\\/\\____/\\ \\____\\ \\_\\ \\_\\ \\____\\ \\____/\\ \\___,_\\ \\____\\" echo " \\/_/ \\/_/ \\/____/\\/___/ \\/____/\\/_/\\/_/\\/____/\\/___/ \\/__,_ /\\/____/" # Initialize echo ":: Initializing" ## Environment variables if [ -z "${REPOSITORY_SERVER}" ]; then export "REPOSITORY_SERVER=git.staropensource.de" fi if [ -z "${REPOSITORY_OWNER}" ]; then export "REPOSITORY_OWNER=JeremyStarTM" fi if [ -z "${REPOSITORY_NAME}" ]; then export "REPOSITORY_NAME=Presencode" fi ## Dependency checks if ! which git &> /dev/null; then echo ":: Error: git is not installed in \$PATH." exit 2 fi if ! which godot &> /dev/null; then if ! which flatpak &> /dev/null; then echo ":: Error: godot is not installed in \$PATH and could not be installed using flatpak." exit 2 else if ! flatpak install flathub org.godotengine.Godot --user --app --assumeyes --noninteractive; then echo ":: Error: godot is not installed in \$PATH and could not be installed using flatpak." exit 2 fi fi fi # Download source code echo ":: Downloading source code" if ! git clone "https://${REPOSITORY_SERVER}/${REPOSITORY_OWNER}/${REPOSITORY_NAME}.git"; then echo ":: Error: Could not download source code." exit 3 fi # Update project files echo "Updating project files"