punktdateien/kde/plasma/plasmoids/com.siezi.plasma.mpdWidget/contents/logic/coverHelpers.js

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2024-02-14 21:14:16 +01:00
/**
* Implements a simple priority queue
*/
class FetchQueue {
constructor() {
this._queue = {}
// this._debug = true
}
/**
* Adds item to the queue
*
* @param {string} id ID for the queue item
* @param {*} data Data for the item
* @param {int} priority Priority in the queue (the lower the number the higher the priority)
*/
add(id, data, priority) {
// @BOGUS only happens on actual plasma desktop, never in the simulator
if (typeof(data) === 'undefined') {
return
}
if (this._queue[id] && this._queue[id].priority < priority) {
// Already exists with higher priority, don't lower it by accident
return
}
this._queue[id] = {
// Looks silly. But alas sometimes if you just do a "data: data" it will
// store the whole queue-item as empty and therefore undefined. Don't know
// why. Looks like there could be an issue if the key is a file-ID instead
// of the album?? - Spend to much time on it already. This works.
data: {
"album": data.album,
"albumartist": data.albumartist,
"artist": data.artist,
"file": data.file,
},
priority: priority
}
this._debugMsg(`Added ${id} with priority ${priority}`)
}
/**
* Returns the next item in the queue by highest priority
*
* @returns Data of the item in the queue
*/
next() {
let keys = Object.keys(this._queue);
if (!keys || keys.length === 0)
return false;
let nextItem
// let nextItem = this._queue[keys[0]]
keys.forEach(key => {
if (!nextItem) {
nextItem = this._queue[key]
}
else {
if (this._queue[key].priority < nextItem.priority) {
nextItem = this._queue[key]
}
}
}, this)
this._debugMsg(`next() returned ${nextItem.data.file} with priority ${nextItem.priority}`)
return nextItem.data
}
/**
* Deletes item from queue
*
* @param {string} id Id in queue
*/
delete(id) {
delete this._queue[id]
}
_debugMsg(msg) {
if (!this._debug) {
return
}
console.log("FetchQueue - " + msg)
}
}