Add godot-setup method/command

This commit is contained in:
JeremyStar™ 2024-05-19 20:49:30 +02:00
parent 77a0ab89ba
commit 83f0821b36
Signed by: JeremyStarTM
GPG key ID: E366BAEF67E4704D

View file

@ -34,6 +34,67 @@ function osu-oszimport() {
done done
fi fi
} }
function godot-setup() {
(
set -eo pipefail
if [ ! -f "project.godot" ]; then
echo ":: Error: No project.godot file was found."
exit
fi
if [ -n "$HELP" ]; then
echo ":: Available environment variables:"
echo " \$CORE_BRANCH=<develop|stable>"
echo " \$INSTALL_SUI=<false|true>"
echo " \$INSTALL_VENUS=<false|true>"
echo ""
echo ":: Note: The first listed value is the default"
echo " for that specific environment variable."
exit
fi
if [ -z "$CORE_BRANCH" ]; then CORE_BRANCH=develop; fi
if [ -z "$INSTALL_SUI" ]; then INSTALL_SUI=false; fi
if [ -z "$INSTALL_VENUS" ]; then INSTALL_VENUS=false; fi
if [ ! -d ".git" ]; then
echo ":: Initializing git repository"
git init -b develop
fi
echo ":: Creating files"
wget -q --show-progress "https://www.gnu.org/licenses/agpl-3.0.txt" -O LICENSE
cat << EOF >> README.md
# New project
You need to fill this README.md out.
EOF
echo ":: Removing default icon"
rm -rf icon.png
echo ":: Creating directories"
mkdir -p src scenesrc assets/{images,sprites,music,sfx,fonts,themes} dist/submodules addons
echo ":: Installing CORE"
git submodule add https://git.staropensource.de/StarOpenSource/CORE-distrib-git.git dist/submodules/CORE
(
cd dist/submodules/CORE
git checkout "$CORE_BRANCH"
)
ln -s dist/submodules/CORE CORE
if [ "$INSTALL_SUI" == "true" ]; then
echo ":: Installing StarOpenSource UI"
git submodule add https://git.staropensource.de/StarOpenSource/SUI-distrib.git dist/submodules/SUI
ln -s ../dist/submodules/SUI addons/SUI
fi
if [ "$INSTALL_VENUS" == "true" ]; then
echo ":: Installing Venus"
git submodule add https://git.staropensource.de/StarOpenSource/venus.git dist/submodules/Venus
ln -s ../dist/submodules/Venus addons/venus
fi
)
}
export "RUSTFLAGS=-Z threads=$(nproc)" export "RUSTFLAGS=-Z threads=$(nproc)"
export "EDITOR=nano" export "EDITOR=nano"
function cleanhome() { function cleanhome() {