Add godot-setup method/command
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@ -34,6 +34,67 @@ function osu-oszimport() {
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done
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fi
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}
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function godot-setup() {
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(
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set -eo pipefail
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if [ ! -f "project.godot" ]; then
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echo ":: Error: No project.godot file was found."
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exit
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fi
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if [ -n "$HELP" ]; then
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echo ":: Available environment variables:"
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echo " \$CORE_BRANCH=<develop|stable>"
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echo " \$INSTALL_SUI=<false|true>"
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echo " \$INSTALL_VENUS=<false|true>"
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echo ""
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echo ":: Note: The first listed value is the default"
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echo " for that specific environment variable."
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exit
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fi
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if [ -z "$CORE_BRANCH" ]; then CORE_BRANCH=develop; fi
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if [ -z "$INSTALL_SUI" ]; then INSTALL_SUI=false; fi
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if [ -z "$INSTALL_VENUS" ]; then INSTALL_VENUS=false; fi
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if [ ! -d ".git" ]; then
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echo ":: Initializing git repository"
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git init -b develop
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fi
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echo ":: Creating files"
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wget -q --show-progress "https://www.gnu.org/licenses/agpl-3.0.txt" -O LICENSE
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cat << EOF >> README.md
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# New project
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You need to fill this README.md out.
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EOF
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echo ":: Removing default icon"
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rm -rf icon.png
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echo ":: Creating directories"
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mkdir -p src scenesrc assets/{images,sprites,music,sfx,fonts,themes} dist/submodules addons
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echo ":: Installing CORE"
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git submodule add https://git.staropensource.de/StarOpenSource/CORE-distrib-git.git dist/submodules/CORE
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(
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cd dist/submodules/CORE
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git checkout "$CORE_BRANCH"
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)
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ln -s dist/submodules/CORE CORE
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if [ "$INSTALL_SUI" == "true" ]; then
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echo ":: Installing StarOpenSource UI"
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git submodule add https://git.staropensource.de/StarOpenSource/SUI-distrib.git dist/submodules/SUI
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ln -s ../dist/submodules/SUI addons/SUI
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fi
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if [ "$INSTALL_VENUS" == "true" ]; then
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echo ":: Installing Venus"
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git submodule add https://git.staropensource.de/StarOpenSource/venus.git dist/submodules/Venus
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ln -s ../dist/submodules/Venus addons/venus
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fi
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)
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}
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export "RUSTFLAGS=-Z threads=$(nproc)"
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export "EDITOR=nano"
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function cleanhome() {
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