Add command line warning regarding true color support/log message colors
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@ -38,6 +38,7 @@ func _ready() -> void:
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linfo(" \\ \\ \\L\\ \\/\\ __//\\__, `\\/\\__, `\\/\\ __/\\ \\ \\//\\ __/ \\ \\ \\/\\ __//\\__, `\\\\ \\ \\_/\\__, `\\")
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linfo(" \\ \\ \\L\\ \\/\\ __//\\__, `\\/\\__, `\\/\\ __/\\ \\ \\//\\ __/ \\ \\ \\/\\ __//\\__, `\\\\ \\ \\_/\\__, `\\")
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linfo(" \\ \\____/\\ \\____\\/\\____/\\/\\____/\\ \\____\\\\ \\_\\\\ \\____\\ \\ \\_\\ \\____\\/\\____/ \\ \\__\\/\\____/")
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linfo(" \\ \\____/\\ \\____\\/\\____/\\/\\____/\\ \\____\\\\ \\_\\\\ \\____\\ \\ \\_\\ \\____\\/\\____/ \\ \\__\\/\\____/")
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linfo(" \\/___/ \\/____/\\/___/ \\/___/ \\/____/ \\/_/ \\/____/ \\/_/\\/____/\\/___/ \\/__/\\/___/")
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linfo(" \\/___/ \\/____/\\/___/ \\/___/ \\/____/ \\/_/ \\/____/ \\/_/\\/____/\\/___/ \\/__/\\/___/")
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if internal_cmdline: lwarn("Running in command line mode. Log messages may not be easily differentiable as Godot does not provide true color support in command line environments.")
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await get_tree().process_frame
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await get_tree().process_frame
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await load_config()
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await load_config()
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