From c58640c1e0094c9d0dd1e05e474815a1576c5d06 Mon Sep 17 00:00:00 2001 From: JeremyStarTM Date: Sun, 31 Mar 2024 13:22:29 +0200 Subject: [PATCH] Fix orphan nodes counter --- addons/besseretests/src/runtimescene.gd | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/addons/besseretests/src/runtimescene.gd b/addons/besseretests/src/runtimescene.gd index 9a5faa4..8335955 100644 --- a/addons/besseretests/src/runtimescene.gd +++ b/addons/besseretests/src/runtimescene.gd @@ -169,4 +169,4 @@ func check_children() -> void: if get_tree().root.get_child_count() != 1: lwarn("There are still '" + str(get_tree().root.get_child_count()-1) + "' children active in the scene tree. Please make sure to call 'remove_child' on them in your tests.") func check_orphan_nodes() -> void: - if Performance.get_monitor(Performance.OBJECT_ORPHAN_NODE_COUNT) != 4: lwarn("There are still '" + str(Performance.get_monitor(Performance.OBJECT_ORPHAN_NODE_COUNT)) + "' orphan nodes loaded. Please make sure to call 'queue_free' or 'free' on them in your tests.") + if Performance.get_monitor(Performance.OBJECT_ORPHAN_NODE_COUNT) != 4: lwarn("There are still '" + str(Performance.get_monitor(Performance.OBJECT_ORPHAN_NODE_COUNT-4)) + "' orphan nodes loaded. Please make sure to call 'queue_free' or 'free' on them in your tests.")