CORE is under heavy development and can be very unstable. Please do not use CORE in conjunction with your game/application for now (except if you want to debug your game 24/7 and read a lot of gdscript files).
- Use smgr instead of manually managing scenes or CORE will break apart. If you don't want headaches, use smgr.
- Use the CORE logger for logging. It supports rich formatting (using tags, handled by our Preprocessor™) and is generally better than using print() for everything.
- Use wmgr for managing the main window title, size, position, etc.
- Download the [CORE manager](https://git.staropensource.de/StarOpenSource/core-manager#download) and open it
- Enter the path to your Godot project
- Click `Install` and wait 0-2 seconds for it to download
- Reload your project (`Project -> Reload current project`) and start your game
- If Godot complains that it could not load `res://`, then you successfully installed CORE. [You can now follow the post install guide](https://git.staropensource.de/StarOpenSource/core/wiki/Using-CORE)
Open the CORE manager, enter the path to your Godot project and click `Update`. Check [this documentation page](https://git.staropensource.de/StarOpenSource/core/wiki/Breaking-commits) for important commits that can cause breakage.
CORE does not add one single functionality that can be easily removed, no, it is a whole framework providing many useful functions for your game and removing it would mean lots of refactoring and headaches for you. So no, no addon.