Add CoreLoggerInstance variable to CoreBaseModule
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4 changed files with 13 additions and 7 deletions
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@ -30,6 +30,8 @@ var core: Core
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## [br]
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## Will be set before [method Node._ready]
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@onready var logger: CoreBaseModule = core.logger
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## Reference to a matching [class CoreLoggerInstance].
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var loggeri: CoreLoggerInstance
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## Marks a module as fully initialized and ready.
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var initialized: bool = false
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@ -82,6 +82,7 @@ func cleanup() -> void:
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modules_reverse.reverse()
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for module in modules_reverse:
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await get(module)._cleanup()
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get(module).loggeri.queue_free()
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get(module).queue_free()
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for module in custom_modules_node.get_children(): unregister_custom_module(module.name)
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remove_child(custom_modules_node)
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@ -98,6 +99,7 @@ func initialize_modules() -> void:
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get(module).name = module
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get(module).set_script(load(basepath + "src/" + module + ".gd"))
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get(module).core = self
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get(module).loggeri = logger.get_instance(basepath.replace("res://", "") + "src/" + module + ".gd")
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get(module)._initialize()
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# Inject modules into the SceneTree
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@ -140,7 +142,7 @@ func complete_init(no_success: bool = false) -> void:
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# Registers a custom module
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## Registers a new custom module.
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func register_custom_module(module_name: String, module_class: CoreBaseModule) -> bool:
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func register_custom_module(module_name: String, module_origin: String, module_class: CoreBaseModule) -> bool:
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logger.verbf("Core", "Registering new custom module \"" + module_name + "\"")
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if !config.custom_modules:
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logger.errorf("Core", "Registering module failed: Custom module support is disabled.")
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@ -148,9 +150,10 @@ func register_custom_module(module_name: String, module_class: CoreBaseModule) -
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if custom_modules.has(module_name):
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logger.errorf("Core", "Registering module failed: A custom module with the name \"" + module_name + "\" already exists.")
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return false
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module_class.name = module_name
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logger.diagf("Core", "Updating variables")
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module_class.name = module_name
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module_class.core = self
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module_class.loggeri = logger.get_instance(module_origin)
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logger.diagf("Core", "Adding module to SceneTree")
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custom_modules_node.add_child(module_class)
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logger.diagf("Core", "Merging module with custom_modules")
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@ -170,6 +173,7 @@ func unregister_custom_module(module_name: String) -> void:
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return
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var module: Node = get_custom_module(module_name)
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await module._cleanup()
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module.loggeri.queue_free()
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custom_modules_node.remove_child(module)
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custom_modules.erase(module_name)
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module.queue_free()
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@ -3,14 +3,14 @@ extends CoreBaseModule
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@onready var suite: BessereTestsTest = get_node_or_null("/root/suite_core")
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func _initialize() -> void:
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logger.info("tests/custom_module.gd", "Module has been initialized")
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loggeri.info("Module has been initialized")
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suite.callback = "_initialize"
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func _cleanup() -> void:
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logger.info("tests/custom_module.gd", "Cleaning module")
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loggeri.info("Cleaning module")
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func _pull_config() -> void:
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logger.info("tests/custom_module.gd", "The configuration has been updated")
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loggeri.info("The configuration has been updated")
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suite.callback = "_pull_config"
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func hello_test() -> String:
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@ -21,10 +21,10 @@ func test_custom_module_support() -> void:
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# Load module
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var module: CoreBaseModule = CoreBaseModule.new()
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module.set_script(load("res://tests/custom_module.gd"))
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module.set_script(load("res://tests/test_resources/custom_module.gd"))
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# Register module
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core_test.register_custom_module("test_module", module)
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core_test.register_custom_module("test_module", "tests/test_resources/custom_module.gd", module)
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await wait_process_time()
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# Check if registered
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