Sync config documentation with config script
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@ -30,7 +30,7 @@ Hides the window during engine shutdown. Useful when your game and the framework
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The minimum log level you want to be displayed.
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The minimum log level you want to be displayed.
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### *bool* <u>logger_colored</u> = *true*
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### *bool* <u>logger_colored</u> = *true*
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Determines if the logger's output should be colored.
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Determines if the logger's output should be colored.
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### *bool* <u>logger_detect_verbose_mode</u> = *false*
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### *bool* <u>logger_detect_verbose_mode</u> = *true*
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:::warning
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:::warning
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Updating this during runtime does nothing.
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Updating this during runtime does nothing.
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:::
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:::
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@ -52,6 +52,17 @@ The Log UI background color.. Set to `Color.TRANSPARENT` for a transparent backg
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### *int* <u>logui_font_size</u> = *14*
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### *int* <u>logui_font_size</u> = *14*
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What font size the graphical log should have.
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What font size the graphical log should have.
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## Miscellaneous
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### *bool* <u>misc_stringify_show_type</u> = *false*
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Shows or hides the type when calling `stringify_variables`.
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### *bool* <u>misc_stringify_color_range8</u> = *true*
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Determines how `stringify_variables` should display `Color` variables. \
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Will display colors from `0` to `255` if `true` or from `-1.0` to `1.0` if `false`.
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### *bool* <u>misc_stringify_array</u> = *true*
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Determines if `Array`s should be processed by `stringify_variables`.
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### *bool* <u>misc_stringify_dictionary</u> = *true*
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Determines if `Dictionary`s should be processed by `stringify_variables`.
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## Easy Request Maker
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## Easy Request Maker
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### *CoreTypes.BlockadeLevel* <u>erm_unsecure_requests</u> = *CoreTypes.BlockadeLevel.BLOCK*
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### *CoreTypes.BlockadeLevel* <u>erm_unsecure_requests</u> = *CoreTypes.BlockadeLevel.BLOCK*
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Determines how unsecure requests should be handled.
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Determines how unsecure requests should be handled.
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