Add support for Godot 4.3.x
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2 changed files with 5 additions and 6 deletions
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@ -14,7 +14,7 @@ config/name="CORE Framework"
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run/main_scene="res://Test.tscn"
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config/use_custom_user_dir=true
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config/custom_user_dir_name="StarOpenSource/COREDev"
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config/features=PackedStringArray("4.2", "GL Compatibility")
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config/features=PackedStringArray("4.3", "GL Compatibility")
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boot_splash/bg_color=Color(0, 0, 0, 1)
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boot_splash/show_image=false
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@ -446,14 +446,13 @@ func check_godot_version() -> bool:
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printerr("The CORE Framework does not support Godot versions older or newer than 4.x.x.")
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return false
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match(version["minor"]):
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0: printerr("The CORE Framework does not support Godot versions older than 4.2.x. Please update to Godot 4.2.x to ensure full compatibility.")
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1: printerr("The CORE Framework does not support Godot versions older than 4.2.x. Please update to Godot 4.2.x to ensure full compatibility.")
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2: pass
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0, 1, 2: printerr("The CORE Framework does not fully support Godot versions older than 4.3.x. Please update to Godot 4.3.x to ensure full compatibility.")
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3: pass
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_:
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printerr("The CORE Framework does not support Godot versions newer than 4.2.x. Please downgrade to Godot 4.2.x.")
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printerr("The CORE Framework does not support Godot versions newer than 4.3.x. Please downgrade to Godot 4.3.x.")
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return false
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if version["status"] != "stable":
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printerr("The CORE Framework does not support unstable Godot versions. Please switch to Godot 4.2.x.stable to ensure full compatibility.")
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printerr("The CORE Framework does not support unstable Godot versions. Please switch to Godot 4.3.x.stable to ensure full compatibility.")
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return false
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return true
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