Update initialization failure messages

Update failure messages for both the determine_basepath() methods aswell as the check_godot_version() method.
This commit is contained in:
JeremyStar™ 2024-04-23 21:33:02 +02:00
parent b00916229a
commit 8be2024552
Signed by: JeremyStarTM
GPG key ID: E366BAEF67E4704D

View file

@ -368,7 +368,7 @@ func determine_basepath() -> bool:
elif FileAccess.file_exists("res://addons/CORE/.corebasepath"):
basepath = "res://addons/CORE/"
else:
assert(false, "CORE is not located at 'res://CORE/', aborting initialization")
printerr("CORE is not located at 'res://CORE/' or 'res://addons/CORE', aborting initialization.")
return false
return true
@ -378,7 +378,7 @@ func check_godot_version() -> bool:
match(version["major"]):
4: pass
_:
printerr("The CORE Framework does not support Godot versions older or newer than 4.x.x")
printerr("The CORE Framework does not support Godot versions older or newer than 4.x.x.")
return false
match(version["minor"]):
0: printerr("The CORE Framework does not support Godot versions older than 4.2.x. Please update to Godot 4.2.x to ensure full compatibility.")
@ -388,7 +388,7 @@ func check_godot_version() -> bool:
printerr("The CORE Framework does not support Godot versions newer than 4.2.x. Please downgrade to Godot 4.2.x.")
return false
if version["status"] != "stable":
printerr("The CORE Framework does not support unstable Godot versions. Please switch to Godot stable 4.2.x.")
printerr("The CORE Framework does not support unstable Godot versions. Please switch to Godot 4.2.x.stable to ensure full compatibility.")
return false
return true