Fix visiblity issues
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parent
dfb8cacb0d
commit
953ad8201f
2 changed files with 8 additions and 10 deletions
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@ -67,6 +67,7 @@ func _pull_config() -> void:
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func _ready() -> void:
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# Add to SceneTree
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core.sms.add_child(background)
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core.sms.move_child(background, 0)
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background.add_child(logrtl)
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# Hide VScrollBar
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var vsbar: VScrollBar = logrtl.get_child(0, true)
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17
src/sms.gd
17
src/sms.gd
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@ -38,11 +38,11 @@ func _initialize() -> void:
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scenes_menu.name = "MENU"
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scenes_main.name = "MAIN"
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scenes_background.name = "BACKGROUND"
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add_child(scenes_debug)
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add_child(scenes_cutscene)
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add_child(scenes_menu)
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add_child(scenes_main)
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add_child(scenes_background)
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add_child(scenes_main)
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add_child(scenes_menu)
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add_child(scenes_cutscene)
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add_child(scenes_debug)
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func _pull_config() -> void:
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if core.config.headless:
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@ -133,9 +133,6 @@ func get_scene_collection_count(type: CoreTypes.SceneType) -> int:
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# Return scene existance & scene collection
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func exists(sname: String) -> CoreTypes.SceneType:
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if scenes_debug.has(sname): return CoreTypes.SceneType.DEBUG
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elif scenes_cutscene.has(sname): return CoreTypes.SceneType.CUTSCENE
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elif scenes_menu.has(sname): return CoreTypes.SceneType.MENU
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elif scenes_main.has(sname): return CoreTypes.SceneType.MAIN
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elif scenes_background.has(sname): return CoreTypes.SceneType.BACKGROUND
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else: return CoreTypes.SceneType.NONE
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for scene in scenes:
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if scene == sname: return scenes[scene]["type"]
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return CoreTypes.SceneType.NONE
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