Introduce warnings for developmen & verbose mode
This commit is contained in:
parent
b4e4a4df1f
commit
971b15adfc
1 changed files with 2 additions and 0 deletions
|
@ -168,6 +168,8 @@ along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
Consider contributing to the CORE Framework to make it even better... and remember: #TransRightsAreHumanRights
|
Consider contributing to the CORE Framework to make it even better... and remember: #TransRightsAreHumanRights
|
||||||
Thank you for using the CORE Framework to develop your application or game!""")
|
Thank you for using the CORE Framework to develop your application or game!""")
|
||||||
|
if is_devmode(): loggeri.warn("The CORE Framework is running in development mode.\nThis may cause bugs and issues inside the framework. Here be dragons!")
|
||||||
|
if logger.verbose_mode: loggeri.warn("Godot is running in verbose stdout mode.\nDue to a bug in the engine that prevents displaying truecolor ANSI escape\nsequences CORE changed the color of all diagnostic log messages.\nTo prevent this, set 'logger_detect_verbose_mode' in the configuration to 'false'.")
|
||||||
|
|
||||||
# +++ configuration +++
|
# +++ configuration +++
|
||||||
## Loads a (new) configuration object and applies it to all modules.
|
## Loads a (new) configuration object and applies it to all modules.
|
||||||
|
|
Loading…
Reference in a new issue