diff --git a/src/core.gd b/src/core.gd index 4ccbafb..227cdd4 100644 --- a/src/core.gd +++ b/src/core.gd @@ -68,7 +68,6 @@ var custom_modules_node: Node var loggeri: CoreLoggerInstance # +++ initialization +++ -## Handles the preinitialization part. Does stuff like checking the engine version, loading the config and loading all modules into memory. func _init(new_config: CoreConfiguration = CoreConfiguration.new()) -> void: name = "CORE" if !check_godot_version(): return @@ -79,8 +78,6 @@ func _init(new_config: CoreConfiguration = CoreConfiguration.new()) -> void: apply_configuration() initialize_scheduler() -## Handles the initialization part. Injects the builtin modules into the SceneTree and makes sure custom modules can be loaded properly.[br] -## [b]Danger: [i]Don't call this.[/i][/b] func _ready() -> void: inject_modules() custom_modules_node.name = "Custom Modules"