Remove arguments from remove_cutscene/action
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parent
2b757dd64e
commit
b574ca6900
1 changed files with 8 additions and 8 deletions
16
smgr.gd
16
smgr.gd
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@ -171,15 +171,15 @@ func remove_debug(resource_name:String) -> int:
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debug_overlay_scene.erase(resource_name)
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return core.Errors.OK
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func remove_cutscene(resource_name:String) -> int:
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func remove_cutscene() -> int:
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if core.protection_mode: return core.Errors.CORE_PROTECTIONMODE
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logger.diag("CORE/smgr.gd","Removing cutscene scene \"" + resource_name + "\"")
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logger.diag("CORE/smgr.gd","Removing cutscene scene \"" + cutscene_overlay_scene + "\"")
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for child in cutscene_overlay.get_children():
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if child.name == resource_name:
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if child.name == cutscene_overlay_scene:
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cutscene_overlay.remove_child(child)
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break
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else:
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core.exception("SceneManager","Could not remove \"" + resource_name + "\" from the cutscene overlay as cutscene_overlay does have a child with that name")
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core.exception("SceneManager","Could not remove \"" + cutscene_overlay_scene + "\" from the cutscene overlay as cutscene_overlay does have a child with that name")
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return core.Errors.CORE_EXCEPTION
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cutscene_overlay_scene = ""
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return core.Errors.OK
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@ -197,15 +197,15 @@ func remove_menu(resource_name:String) -> int:
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menu_overlay_scene.erase(resource_name)
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return core.Errors.OK
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func remove_action(resource_name:String) -> int:
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func remove_action() -> int:
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if core.protection_mode: return core.Errors.CORE_PROTECTIONMODE
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logger.diag("CORE/smgr.gd","Removing action scene \"" + resource_name + "\"")
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logger.diag("CORE/smgr.gd","Removing action scene \"" + cutscene_overlay_scene + "\"")
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for child in action_overlay.get_children():
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if child.name == resource_name:
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if child.name == cutscene_overlay_scene:
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action_overlay.remove_child(child)
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break
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else:
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core.exception("SceneManager","Could not remove \"" + resource_name + "\" from the action overlay as action_overlay does have a child with that name")
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core.exception("SceneManager","Could not remove \"" + cutscene_overlay_scene + "\" from the action overlay as action_overlay does have a child with that name")
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return core.Errors.CORE_EXCEPTION
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action_overlay_scene = ""
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return core.Errors.OK
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