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CORE is a framework that simplifies development for games and applications made in Godot 4.
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CORE is a framework that simplifies development for games and applications made in Godot 4.
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# For whom is it useful?
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# For whom is it useful?
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CORE is only useful for new projects. Started projects could break because CORE has certain requirements.
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CORE is only useful for new projects. Started projects could break because CORE has certain requirements that must be met.
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# Requirements
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# Requirements
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- No autoload singletons before CORE has initialized
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- No autoload singletons are allowed before CORE has initialized
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- Startup scene being res://CORE/background.tscn
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- Startup scene must be res://CORE/background.tscn
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- Scene management must be done with smgr (the CORE scene manager)
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- Scene management must be done with smgr (the CORE scene manager)
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- Logging should be handled using the CORE logger
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- Logging should be handled using the CORE logger
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