Get origin from args, not stack

This commit is contained in:
JeremyStar™ 2024-03-05 21:32:13 +01:00
parent 9d58636dc3
commit d4baec5832
10 changed files with 81 additions and 85 deletions

View file

@ -37,7 +37,7 @@ func _ready() -> void:
add_child(core) add_child(core)
await get_tree().process_frame await get_tree().process_frame
# Print information about CORE # Print information about CORE
core.logger.info(await core.get_formatted_string("""Version information: core.logger.info("Test.gd", await core.get_formatted_string("""Version information:
Release (semantic) = %release_semantic% Release (semantic) = %release_semantic%
Release = %release% Release = %release%
Typerelease = %release_type% Typerelease = %release_type%
@ -47,7 +47,7 @@ Development mode = %devmode%
Headless mode = %headless% Headless mode = %headless%
Custom module support = %custommodules%""")) Custom module support = %custommodules%"""))
# Print hi # Print hi
core.logger.info("Hi there!") core.logger.info("Test.gd", "Hi there!")
# Update CORE configuration # Update CORE configuration
func configure_core() -> void: func configure_core() -> void:

View file

@ -36,10 +36,10 @@ func _ready() -> void:
# Print "Hello World!" to console with all possible 'LoggerLevel''s # Print "Hello World!" to console with all possible 'LoggerLevel''s
for type in CoreTypes.LoggerLevel: for type in CoreTypes.LoggerLevel:
if type == "NONE": continue # Exclude "NONE" logger level if type == "NONE": continue # Exclude "NONE" logger level
type = StringName(type.to_lower()) # Convert to StringName type = StringName(type.to_lower()) # Convert to StringName
logger.call(type, "Hello World!") # Call it logger.call(type, "/path/to/script.gd", "Hello World!") # Call it
# Test crash # Test crash
logger.crash("This is a test crash.") logger.crash("/path/to/script.gd", "This is a test crash.")
``` ```

View file

@ -16,17 +16,17 @@ Emitted on any log call, permitted or not. \
## Functions ## Functions
### *bool* <u>is_level_allowed</u>(*CoreTypes.LoggerLevel* <u>level</u>) ### *bool* <u>is_level_allowed</u>(*CoreTypes.LoggerLevel* <u>level</u>)
Checks if the specified log level is permitted by the current configuration. Checks if the specified log level is permitted by the current configuration.
### *void* <u>diag</u>(*String* <u>message</u>) ### *void* <u>diag</u>(*String* <u>origin</u>, *String* <u>message</u>)
Prints a diagnostic message Prints a diagnostic message
### *void* <u>verb</u>(*String* <u>message</u>) ### *void* <u>verb</u>(*String* <u>origin</u>, *String* <u>message</u>)
Prints a verbose message Prints a verbose message
### *void* <u>info</u>(*String* <u>message</u>) ### *void* <u>info</u>(*String* <u>origin</u>, *String* <u>message</u>)
Prints a informational message Prints an informational message
### *void* <u>warn</u>(*String* <u>message</u>) ### *void* <u>warn</u>(*String* <u>origin</u>, *String* <u>message</u>)
Prints a warning message Prints a warning message
### *void* <u>error</u>(*String* <u>message</u>) ### *void* <u>error</u>(*String* <u>origin</u>, *String* <u>message</u>)
Prints an error message Prints an error message
### *void* <u>crash</u>(*String* <u>message</u>, *bool* <u>framework_crash</u> = *false*) ### *void* <u>crash</u>(*String* <u>origin</u>, *String* <u>message</u>, *bool* <u>framework_crash</u> = *false*)
:::note[Awaiting required] :::note[Awaiting required]
Using the `await` keyword is required for this function. Using the `await` keyword is required for this function.
::: :::

View file

@ -56,7 +56,7 @@ func _init() -> void:
# Logger # Logger
logger_level = CoreTypes.LoggerLevel.INFO logger_level = CoreTypes.LoggerLevel.INFO
logger_colored = true logger_colored = true
logger_format = "%color%[%time%] [%level% %source%:%line%] %message%" logger_format = "%color%[%time%] [%level% %origin%] %message%"
logger_newlines_override = true logger_newlines_override = true
logger_newlines_sizelimit = 40 logger_newlines_sizelimit = 40
# LogUI # LogUI

View file

@ -69,7 +69,7 @@ func _ready() -> void:
inject_modules() inject_modules()
custom_modules_node.name = "Custom Modules" custom_modules_node.name = "Custom Modules"
add_child(custom_modules_node) add_child(custom_modules_node)
logger.info("Initialized CORE successfully") logger.infof("core.gd", "Initialized CORE successfully")
# Initialize modules # Initialize modules
## Initializes all modules during the first initialization phase.[br] ## Initializes all modules during the first initialization phase.[br]
@ -121,30 +121,30 @@ func inject_modules() -> void:
# Registers a custom module # Registers a custom module
## Registers a new custom module. ## Registers a new custom module.
func register_custom_module(module_name: String, module_class: CoreBaseModule) -> bool: func register_custom_module(module_name: String, module_class: CoreBaseModule) -> bool:
logger.verb("Registering new custom module \"" + module_name + "\"") logger.verbf("core.gd", "Registering new custom module \"" + module_name + "\"")
if !config.custom_modules: if !config.custom_modules:
logger.error("Registering module failed: Custom module support is disabled.") logger.errorf("core.gd", "Registering module failed: Custom module support is disabled.")
return false return false
if custom_modules.has(module_name): if custom_modules.has(module_name):
logger.error("Registering module failed: A custom module with the name \"" + module_name + "\" already exists.") logger.errorf("core.gd", "Registering module failed: A custom module with the name \"" + module_name + "\" already exists.")
return false return false
module_class.name = module_name module_class.name = module_name
logger.diag("Adding module to SceneTree") logger.diagf("core.gd", "Adding module to SceneTree")
custom_modules_node.add_child(module_class) custom_modules_node.add_child(module_class)
logger.diag("Merging module with custom_modules") logger.diagf("core.gd", "Merging module with custom_modules")
custom_modules.merge({ module_name: module_class }) custom_modules.merge({ module_name: module_class })
logger.diag("Initializing custom module") logger.diagf("core.gd", "Initializing custom module")
module_class._initialize() module_class._initialize()
logger.diag("Updating custom module configuration") logger.diagf("core.gd", "Updating custom module configuration")
module_class._pull_config() module_class._pull_config()
return true return true
# Unregisters a custom module # Unregisters a custom module
## Unregisters a custom module, making it no longer function. ## Unregisters a custom module, making it no longer function.
func unregister_custom_module(module_name: String) -> void: func unregister_custom_module(module_name: String) -> void:
logger.verb("Unregistering custom module \"" + module_name + "\"") logger.verbf("core.gd", "Unregistering custom module \"" + module_name + "\"")
if !custom_modules.has(module_name): if !custom_modules.has(module_name):
logger.error("Unregistering module failed: A custom module with the name \"" + module_name + "\" does not exist.") logger.errorf("core.gd", "Unregistering module failed: A custom module with the name \"" + module_name + "\" does not exist.")
return return
custom_modules_node.remove_child(get_custom_module(module_name)) custom_modules_node.remove_child(get_custom_module(module_name))
custom_modules.erase(module_name) custom_modules.erase(module_name)
@ -152,9 +152,9 @@ func unregister_custom_module(module_name: String) -> void:
# Returns a custom module # Returns a custom module
## Returns a loaded custom module for access. ## Returns a loaded custom module for access.
func get_custom_module(module_name: String) -> CoreBaseModule: func get_custom_module(module_name: String) -> CoreBaseModule:
logger.diag("Getting custom module \"" + module_name + "\"") logger.diagf("core.gd", "Getting custom module \"" + module_name + "\"")
if !custom_modules.has(module_name): if !custom_modules.has(module_name):
logger.error("Getting module failed: A custom module with the name \"" + module_name + "\" does not exist.") logger.errorf("core.gd", "Getting module failed: A custom module with the name \"" + module_name + "\" does not exist.")
return return
return custom_modules[module_name] return custom_modules[module_name]
@ -162,11 +162,11 @@ func get_custom_module(module_name: String) -> CoreBaseModule:
## Loads a (new) configuration file and applies it to all modules. ## Loads a (new) configuration file and applies it to all modules.
func reload_configuration(new_config: CoreConfiguration = CoreConfiguration.new()) -> void: func reload_configuration(new_config: CoreConfiguration = CoreConfiguration.new()) -> void:
var initialized = config != null var initialized = config != null
if initialized: logger.verb("Reloading CORE's configuration") if initialized: logger.verbf("core.gd", "Reloading CORE's configuration")
config = new_config config = new_config
if is_devmode(): # Override configuration in development mode if is_devmode(): # Override configuration in development mode
config.logger_level = CoreTypes.LoggerLevel.VERB config.logger_level = CoreTypes.LoggerLevel.VERB
if initialized: logger.verb("Overrode configuration (development mode)") if initialized: logger.verbf("core.gd", "Overrode configuration (development mode)")
if initialized: apply_configuration() if initialized: apply_configuration()
# Call _pull_config() functions # Call _pull_config() functions
@ -174,12 +174,12 @@ func reload_configuration(new_config: CoreConfiguration = CoreConfiguration.new(
## [br] ## [br]
## [b]NEVER call this yourself unless you know what you are doing![/b] ## [b]NEVER call this yourself unless you know what you are doing![/b]
func apply_configuration() -> void: func apply_configuration() -> void:
logger.verb("Applying configuration") logger.verbf("core.gd", "Applying configuration")
if is_devmode(): logger.warn("The CORE Framework is in development mode. Here be dragons!") if is_devmode(): logger.warnf("core.gd", "The CORE Framework is in development mode. Here be dragons!")
if config.headless: logger.warn("CORE is in headless mode. Certain modules will not work as expected.") if config.headless: logger.warnf("core.gd", "CORE is in headless mode. Certain modules will not work as expected.")
edl._pull_config() edl._pull_config()
if !config.custom_modules: if !config.custom_modules:
logger.verb("Removing all custom modules (custom modules support is disabled)") logger.verbf("core.gd", "Removing all custom modules (custom modules support is disabled)")
for module in custom_modules: unregister_custom_module(module) for module in custom_modules: unregister_custom_module(module)
logger._pull_config() logger._pull_config()
misc._pull_config() misc._pull_config()
@ -187,7 +187,7 @@ func apply_configuration() -> void:
logui._pull_config() logui._pull_config()
if config.custom_modules: if config.custom_modules:
for module in custom_modules: for module in custom_modules:
logger.diag("Updating configuration for custom module \"" + module.name + "\"") logger.diagf("core.gd", "Updating configuration for custom module \"" + module.name + "\"")
module._pull_config() module._pull_config()
# Return development mode status # Return development mode status
@ -223,7 +223,7 @@ func get_formatted_string(string: String) -> String:
CoreTypes.VersionType.ALPHA: CoreTypes.VersionType.ALPHA:
string = string.replace("%type%", "Alpha") string = string.replace("%type%", "Alpha")
string = string.replace("%type_technical%", "a") string = string.replace("%type_technical%", "a")
_: await logger.crash("Invalid version type " + str(version_type), true) _: await logger.crashf("core.gd", "Invalid version type " + str(version_type), true)
# Development mode # Development mode
if is_devmode(): string = string.replace("%devmode%", "Enabled") if is_devmode(): string = string.replace("%devmode%", "Enabled")
else: string = string.replace("%devmode%", "Disabled") else: string = string.replace("%devmode%", "Disabled")

View file

@ -27,48 +27,48 @@ var list_complete: Dictionary = {}
func generate_id() -> int: func generate_id() -> int:
var id = randi() var id = randi()
if list_queue.has(id) or list_active.has(id): return generate_id() if list_queue.has(id) or list_active.has(id): return generate_id()
logger.diag("Generated new download id " + str(id)) logger.diagf("edl.gd", "Generated new download id " + str(id))
return id return id
func awaited_request(url: String, method: HTTPClient.Method = HTTPClient.Method.METHOD_GET, headers: PackedStringArray = PackedStringArray([]), data: String = "") -> Dictionary: func awaited_request(url: String, method: HTTPClient.Method = HTTPClient.Method.METHOD_GET, headers: PackedStringArray = PackedStringArray([]), data: String = "") -> Dictionary:
logger.verb("Creating awaited request") logger.verbf("edl.gd", "Creating awaited request")
var id: int = create_download(url, method, headers, data) var id: int = create_download(url, method, headers, data)
start_download(id) start_download(id)
logger.diag("Waiting for request " + str(id) + " to finish") logger.diagf("edl.gd", "Waiting for request " + str(id) + " to finish")
while !is_download_complete(id): await get_tree().create_timer(0.1, true).timeout while !is_download_complete(id): await get_tree().create_timer(0.1, true).timeout
var dldata: Dictionary = list_complete[id] var dldata: Dictionary = list_complete[id]
list_complete.erase(id) list_complete.erase(id)
return dldata return dldata
func batch_awaited_request(urls: PackedStringArray, method: HTTPClient.Method = HTTPClient.Method.METHOD_GET, headers: PackedStringArray = PackedStringArray([]), data: String = "") -> Array[Dictionary]: func batch_awaited_request(urls: PackedStringArray, method: HTTPClient.Method = HTTPClient.Method.METHOD_GET, headers: PackedStringArray = PackedStringArray([]), data: String = "") -> Array[Dictionary]:
logger.verb("Creating " + str(urls.size()) + " awaited request(s)") logger.verbf("edl.gd", "Creating " + str(urls.size()) + " awaited request(s)")
var dldata: Array[Dictionary]= [] var dldata: Array[Dictionary]= []
for url in urls: for url in urls:
var id: int = create_download(url, method, headers, data) var id: int = create_download(url, method, headers, data)
start_download(id) start_download(id)
logger.diag("Waiting for request " + str(id) + " to finish") logger.diagf("edl.gd", "Waiting for request " + str(id) + " to finish")
while !is_download_complete(id): await get_tree().create_timer(0.1, true).timeout while !is_download_complete(id): await get_tree().create_timer(0.1, true).timeout
dldata.append(list_complete[id]) dldata.append(list_complete[id])
list_complete.erase(id) list_complete.erase(id)
return dldata return dldata
func create_download(url: String, method: HTTPClient.Method = HTTPClient.Method.METHOD_GET, headers: PackedStringArray = PackedStringArray([]), body: String = "") -> int: func create_download(url: String, method: HTTPClient.Method = HTTPClient.Method.METHOD_GET, headers: PackedStringArray = PackedStringArray([]), body: String = "") -> int:
logger.verb("Creating new request\n-> URL: " + url + "\n-> Method: " + str(method) + "\nHeaders:\n" + str(headers) + "\nBody:\n" + body) logger.verbf("edl.gd", "Creating new request\n-> URL: " + url + "\n-> Method: " + str(method) + "\nHeaders:\n" + str(headers) + "\nBody:\n" + body)
var id = generate_id() var id = generate_id()
list_queue.merge({ id: { "url": url, "method": method, "headers": headers, "body": body } }) list_queue.merge({ id: { "url": url, "method": method, "headers": headers, "body": body } })
return id return id
func start_download(id) -> void: func start_download(id) -> void:
logger.verb("Starting request " + str(id)) logger.verbf("edl.gd", "Starting request " + str(id))
list_active.merge({ id: list_queue[id] }) list_active.merge({ id: list_queue[id] })
list_queue.erase(id) list_queue.erase(id)
logger.diag("Creating new HTTPRequest \"Request #" + str(id) + "\"") logger.diagf("edl.gd", "Creating new HTTPRequest \"Request #" + str(id) + "\"")
var download: HTTPRequest = HTTPRequest.new() var download: HTTPRequest = HTTPRequest.new()
download.name = "Request #" + str(id) download.name = "Request #" + str(id)
download.accept_gzip = true download.accept_gzip = true
download.use_threads = true download.use_threads = true
var lambda: Callable = func(result: int, http_code: int, headers: PackedStringArray, body: PackedByteArray) -> void: var lambda: Callable = func(result: int, http_code: int, headers: PackedStringArray, body: PackedByteArray) -> void:
logger.verb("Request " + str(id) + " completed\nResult: " + str(result) + "\nHTTP response code: " + str(http_code) + "\nHeaders:\n" + str(headers) + "\nBody size: " + str(body.size()) + " Bytes // " + str(core.misc.byte2mib(body.size(), true)) + " MiB") logger.verbf("edl.gd", "Request " + str(id) + " completed\nResult: " + str(result) + "\nHTTP response code: " + str(http_code) + "\nHeaders:\n" + str(headers) + "\nBody size: " + str(body.size()) + " Bytes // " + str(core.misc.byte2mib(body.size(), true)) + " MiB")
list_complete.merge({ id: { "result": result, "http_code": http_code, "headers": headers, "body": body, "body_utf8": body.get_string_from_utf8() } }) list_complete.merge({ id: { "result": result, "http_code": http_code, "headers": headers, "body": body, "body_utf8": body.get_string_from_utf8() } })
list_active.erase(id) list_active.erase(id)
download.connect("request_completed", lambda) download.connect("request_completed", lambda)
@ -78,9 +78,9 @@ func start_download(id) -> void:
func is_download_complete(id: int) -> bool: return list_complete.has(id) func is_download_complete(id: int) -> bool: return list_complete.has(id)
func clean_queue() -> void: func clean_queue() -> void:
logger.verb("Cleaning request queue") logger.verbf("edl.gd", "Cleaning request queue")
list_queue.clear() list_queue.clear()
func clean_completed() -> void: func clean_completed() -> void:
logger.verb("Cleaning completed requests") logger.verbf("edl.gd", "Cleaning completed requests")
list_complete.clear() list_complete.clear()

View file

@ -40,18 +40,14 @@ func _pull_config() -> void:
config_newlines_sizelimit = core.config.logger_newlines_sizelimit config_newlines_sizelimit = core.config.logger_newlines_sizelimit
# Creates log messages # Creates log messages
func _log(level: CoreTypes.LoggerLevel, message: String) -> void: func _log(level: CoreTypes.LoggerLevel, origin: String, message: String) -> void:
var origin: Dictionary = get_origin()
if !is_level_allowed(level): if !is_level_allowed(level):
emit_signal("log_event", false, level, origin, message, "") emit_signal("log_event", false, level, origin, message, "")
return return
var format: String = config_format var format: String = config_format
format = format.replace("%time_ms%", str(Time.get_ticks_msec())) format = format.replace("%time_ms%", str(Time.get_ticks_msec()))
format = format.replace("%time%", Time.get_time_string_from_system(true)) format = format.replace("%time%", Time.get_time_string_from_system(true))
format = format.replace("%source%", origin["source_clean"]) format = format.replace("%origin%", origin)
format = format.replace("%source_raw%", origin["source"])
format = format.replace("%function%", origin["function"])
format = format.replace("%line%", str(origin["line"]))
var format_newline: String = format.replace("%color%", "").replace("%message%", "") var format_newline: String = format.replace("%color%", "").replace("%message%", "")
if !config_colored: format = format.replace("%color%", "") if !config_colored: format = format.replace("%color%", "")
match(level): match(level):
@ -86,35 +82,29 @@ func _log(level: CoreTypes.LoggerLevel, message: String) -> void:
if config_colored: print_rich(format) if config_colored: print_rich(format)
else: print(format) else: print(format)
# Get function caller
func get_origin(n: int = 1) -> Dictionary:
var stack: Dictionary = get_stack()[2+n]
return { "source": stack["source"], "source_clean": stack["source"].replace("res://", "").replace("user://", ""), "function": stack["function"], "line": stack["line"] }
# Check if level is allowed # Check if level is allowed
func is_level_allowed(level: CoreTypes.LoggerLevel) -> bool: func is_level_allowed(level: CoreTypes.LoggerLevel) -> bool:
if level <= config_level: return true if level <= config_level: return true
else: return false else: return false
# Self explanitory # Self explanitory
func diag(message: String) -> void: _log(CoreTypes.LoggerLevel.DIAG, message) func diag(origin: String, message: String) -> void: _log(CoreTypes.LoggerLevel.DIAG, origin, message)
func verb(message: String) -> void: _log(CoreTypes.LoggerLevel.VERB, message) func verb(origin: String, message: String) -> void: _log(CoreTypes.LoggerLevel.VERB, origin, message)
func info(message: String) -> void: _log(CoreTypes.LoggerLevel.INFO, message) func info(origin: String, message: String) -> void: _log(CoreTypes.LoggerLevel.INFO, origin, message)
func warn(message: String) -> void: _log(CoreTypes.LoggerLevel.WARN, message) func warn(origin: String, message: String) -> void: _log(CoreTypes.LoggerLevel.WARN, origin, message)
func error(message: String) -> void: _log(CoreTypes.LoggerLevel.ERROR, message) func error(origin: String, message: String) -> void: _log(CoreTypes.LoggerLevel.ERROR, origin, message)
# Built-in crash handler for CORE and applications using it # Built-in crash handler for CORE and applications using it
func crash(_message: String, framework_crash: bool = false) -> void: func crash(origin: String, message: String, framework_crash: bool = false) -> void:
# Collect information # Collect information
var stack: Array[Dictionary] = get_stack() var stack: Array[Dictionary] = get_stack()
var origin: Dictionary = get_origin(0)
var mem_info: Dictionary = OS.get_memory_info() var mem_info: Dictionary = OS.get_memory_info()
var crash_message: String = """Generating crash report... var crash_message: String = """Generating crash report...
###################################### ######################################
### CORE CRASH HANDLER ### ### CORE CRASH HANDLER ###
###################################### ######################################
%causer% inflicted a crash! %causer% inflicted a crash!
%script% (func %function%, line %line%) issues: %origin% says:
%message% %message%
+++ CORE INFORMATION +++ +++ CORE INFORMATION +++
@ -162,10 +152,8 @@ STACKTRACE
# Replace placeholders # Replace placeholders
if framework_crash: crash_message = crash_message.replace("%causer%", "The CORE Framework") if framework_crash: crash_message = crash_message.replace("%causer%", "The CORE Framework")
else: crash_message = crash_message.replace("%causer%", "The running application") else: crash_message = crash_message.replace("%causer%", "The running application")
crash_message = crash_message.replace("%script%", origin["source_clean"]) crash_message = crash_message.replace("%origin%", origin)
crash_message = crash_message.replace("%function%", origin["function"]) crash_message = crash_message.replace("%message%", message)
crash_message = crash_message.replace("%line%", str(origin["line"]))
crash_message = crash_message.replace("%message%", _message)
crash_message = crash_message.replace("%version_release%", str(core.version_release)) crash_message = crash_message.replace("%version_release%", str(core.version_release))
crash_message = crash_message.replace("%version_type%", await core.get_formatted_string("%type%")) crash_message = crash_message.replace("%version_type%", await core.get_formatted_string("%type%"))
crash_message = crash_message.replace("%version_typerelease%", str(core.version_typerelease)) crash_message = crash_message.replace("%version_typerelease%", str(core.version_typerelease))
@ -194,6 +182,14 @@ STACKTRACE
config_newlines_override = true config_newlines_override = true
config_newlines_sizelimit = -1 config_newlines_sizelimit = -1
# Print crash message # Print crash message
_log(CoreTypes.LoggerLevel.NONE, crash_message) _log(CoreTypes.LoggerLevel.NONE, origin, crash_message)
# Shutdown # Shutdown
await core.misc.quit_safely(69) await core.misc.quit_safely(69)
# Makes CORE development easier
func diagf(origin: String, message: String) -> void: _log(CoreTypes.LoggerLevel.DIAG, core.basepath.replace("res://", "") + "src/" + origin, message)
func verbf(origin: String, message: String) -> void: _log(CoreTypes.LoggerLevel.VERB, core.basepath.replace("res://", "") + "src/" + origin, message)
func infof(origin: String, message: String) -> void: _log(CoreTypes.LoggerLevel.INFO, core.basepath.replace("res://", "") + "src/" + origin, message)
func warnf(origin: String, message: String) -> void: _log(CoreTypes.LoggerLevel.WARN, core.basepath.replace("res://", "") + "src/" + origin, message)
func errorf(origin: String, message: String) -> void: _log(CoreTypes.LoggerLevel.ERROR, core.basepath.replace("res://", "") + "src/" + origin, message)
func crashf(origin: String, message: String) -> void: crash(core.basepath.replace("res://", "") + "src/" + origin, message)

View file

@ -77,7 +77,7 @@ func _ready() -> void:
vsbar.add_theme_stylebox_override("grabber_highlight", StyleBoxEmpty.new()) vsbar.add_theme_stylebox_override("grabber_highlight", StyleBoxEmpty.new())
vsbar.add_theme_stylebox_override("grabber_pressed", StyleBoxEmpty.new()) vsbar.add_theme_stylebox_override("grabber_pressed", StyleBoxEmpty.new())
# Connect log_event # Connect log_event
logger.connect("log_event", func(allowed: bool, _level: CoreTypes.LoggerLevel, _origin: Dictionary, _message: String, format: String) -> void: if allowed: logrtl.text = logrtl.text + format + "\n") logger.connect("log_event", func(allowed: bool, _level: CoreTypes.LoggerLevel, _origin: String, _message: String, format: String) -> void: if allowed: logrtl.text = logrtl.text + format + "\n")
func _process(_delta: float) -> void: func _process(_delta: float) -> void:
if !core.config.headless: if !core.config.headless:

View file

@ -22,8 +22,8 @@
extends CoreBaseModule extends CoreBaseModule
func quit_safely(exitcode: int = 0) -> void: func quit_safely(exitcode: int = 0) -> void:
logger.info("Shutting down (code " + str(exitcode) + ")") logger.infof("misc.gd", "Shutting down (code " + str(exitcode) + ")")
logger.diag("Waiting for log messages to be flushed") logger.diagf("misc.gd", "Waiting for log messages to be flushed")
await get_tree().create_timer(0.25).timeout await get_tree().create_timer(0.25).timeout
get_tree().quit(exitcode) get_tree().quit(exitcode)

View file

@ -45,15 +45,15 @@ func _initialize() -> void:
func _pull_config() -> void: func _pull_config() -> void:
if core.config.headless: if core.config.headless:
# Remove all scenes # Remove all scenes
logger.verb("Removing all scenes (triggered by headless mode)") logger.verbf("sms.gd", "Removing all scenes (triggered by headless mode)")
for scene in scenes: remove_scene(scene, true) for scene in scenes: remove_scene(scene, true)
# Add a scene to some scene collection # Add a scene to some scene collection
func add_scene(sname: String, type: CoreTypes.SceneType, sclass: Node) -> bool: func add_scene(sname: String, type: CoreTypes.SceneType, sclass: Node) -> bool:
if core.config.headless: return false if core.config.headless: return false
logger.verb("Adding scene \"" + sname + "\" of type " + str(type)) logger.verbf("sms.gd", "Adding scene \"" + sname + "\" of type " + str(type))
if exists(sname) != CoreTypes.SceneType.NONE: if exists(sname) != CoreTypes.SceneType.NONE:
logger.error("Scene with name \"" + sname + "\" already exists") logger.errorf("sms.gd", "Scene with name \"" + sname + "\" already exists")
return true return true
sclass.name = sname sclass.name = sname
match(type): match(type):
@ -63,17 +63,17 @@ func add_scene(sname: String, type: CoreTypes.SceneType, sclass: Node) -> bool:
CoreTypes.SceneType.MAIN: scenes_main.add_child(sclass) CoreTypes.SceneType.MAIN: scenes_main.add_child(sclass)
CoreTypes.SceneType.BACKGROUND: scenes_background.add_child(sclass) CoreTypes.SceneType.BACKGROUND: scenes_background.add_child(sclass)
CoreTypes.SceneType.NONE: CoreTypes.SceneType.NONE:
logger.error("CoreTypes.SceneType.NONE is not a valid scene type") logger.errorf("sms.gd", "CoreTypes.SceneType.NONE is not a valid scene type")
return false return false
_: await logger.crash("Invalid SceneType " + str(type), true) _: await logger.crashf("sms.gd", "Invalid SceneType " + str(type), true)
scenes.merge({ sname: { "type": type, "class": sclass } }) scenes.merge({ sname: { "type": type, "class": sclass } })
return true return true
# Remove a scene from some scene collection # Remove a scene from some scene collection
func remove_scene(sname: String, force_remove: bool = false) -> bool: func remove_scene(sname: String, force_remove: bool = false) -> bool:
if core.config.headless and !force_remove: return false if core.config.headless and !force_remove: return false
if force_remove: await logger.crash("force_remove = true is not allowed", true) if force_remove: await logger.crashf("sms.gd", "force_remove = true is not allowed", true)
logger.verb("Removing scene \"" + sname + "\"") logger.verbf("sms.gd", "Removing scene \"" + sname + "\"")
match(exists(sname)): match(exists(sname)):
CoreTypes.SceneType.DEBUG: scenes_debug.remove_child(scenes[sname]["class"]) CoreTypes.SceneType.DEBUG: scenes_debug.remove_child(scenes[sname]["class"])
CoreTypes.SceneType.CUTSCENE: scenes_cutscene.remove_child(scenes[sname]["class"]) CoreTypes.SceneType.CUTSCENE: scenes_cutscene.remove_child(scenes[sname]["class"])
@ -81,9 +81,9 @@ func remove_scene(sname: String, force_remove: bool = false) -> bool:
CoreTypes.SceneType.MAIN: scenes_main.remove_child(scenes[sname]["class"]) CoreTypes.SceneType.MAIN: scenes_main.remove_child(scenes[sname]["class"])
CoreTypes.SceneType.BACKGROUND: scenes_background.remove_child(scenes[sname]["class"]) CoreTypes.SceneType.BACKGROUND: scenes_background.remove_child(scenes[sname]["class"])
CoreTypes.SceneType.NONE: CoreTypes.SceneType.NONE:
logger.error("Scene \"" + sname + "\" does not exist") logger.errorf("sms.gd", "Scene \"" + sname + "\" does not exist")
return false return false
_: await logger.crash("Invalid SceneType " + str(exists(sname)), true) _: await logger.crashf("sms.gd", "Invalid SceneType " + str(exists(sname)), true)
scenes.erase(sname) scenes.erase(sname)
return true return true
@ -96,8 +96,8 @@ func get_scene(sname: String) -> Node:
CoreTypes.SceneType.MENU: return scenes[sname]["class"] CoreTypes.SceneType.MENU: return scenes[sname]["class"]
CoreTypes.SceneType.MAIN: return scenes[sname]["class"] CoreTypes.SceneType.MAIN: return scenes[sname]["class"]
CoreTypes.SceneType.BACKGROUND: return scenes[sname]["class"] CoreTypes.SceneType.BACKGROUND: return scenes[sname]["class"]
CoreTypes.SceneType.NONE: logger.error("Scene \"" + sname + "\" does not exist") CoreTypes.SceneType.NONE: logger.errorf("sms.gd", "Scene \"" + sname + "\" does not exist")
_: await logger.crash("Invalid SceneType " + str(exists(sname)), true) _: await logger.crashf("sms.gd", "Invalid SceneType " + str(exists(sname)), true)
return null return null
# Return a scene collection for scene manipulation # Return a scene collection for scene manipulation
@ -109,8 +109,8 @@ func get_scene_collection(type: CoreTypes.SceneType) -> Node:
CoreTypes.SceneType.MENU: return scenes_menu CoreTypes.SceneType.MENU: return scenes_menu
CoreTypes.SceneType.MAIN: return scenes_main CoreTypes.SceneType.MAIN: return scenes_main
CoreTypes.SceneType.BACKGROUND: return scenes_background CoreTypes.SceneType.BACKGROUND: return scenes_background
CoreTypes.SceneType.NONE: logger.error("No scene collection was found for CoreTypes.SceneType.NONE") CoreTypes.SceneType.NONE: logger.errorf("sms.gd", "No scene collection was found for CoreTypes.SceneType.NONE")
_: await logger.crash("Invalid SceneType " + str(type), true) _: await logger.crashf("sms.gd", "Invalid SceneType " + str(type), true)
return null return null
# Return scenes in some scene collection # Return scenes in some scene collection