Switch arguments (sms module)
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3 changed files with 3 additions and 2 deletions
1
Test.gd
1
Test.gd
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@ -23,6 +23,7 @@ extends Node
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# CORE Configuration
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var config: CoreConfiguration = CoreConfiguration.new()
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# CORE Object
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var core: Core
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# Logger
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@ -6,7 +6,7 @@ sidebar_position: 7
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Handles scenes and their order.
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## Functions
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### *bool* <u>add_scene</u>(*String* <u>sname</u>, *CoreTypes.SceneType* <u>type</u>, *Node* <u>sclass</u>)
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### *bool* <u>add_scene</u>(*String* <u>sname</u>, *Node* <u>sclass</u>, *CoreTypes.SceneType* <u>type</u>)
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Adds a scene to some scene collection.
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Returns `true` if successful.
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@ -51,7 +51,7 @@ func _pull_config() -> void:
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for scene in scenes: remove_scene(scene, true)
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# Add a scene to some scene collection
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func add_scene(sname: String, type: CoreTypes.SceneType, sclass: Node) -> bool:
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func add_scene(sname: String, sclass: Node, type: CoreTypes.SceneType) -> bool:
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if core.config.headless: return false
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logger.verbf("Sms", "Adding scene \"" + sname + "\" of type " + str(type))
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if exists(sname) != CoreTypes.SceneType.NONE:
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