# core.gd.example # CORE example configuration file # # This file is part of StarOpenSource CORE (SOSCORE) # Made by the StarOpenSource Project and Contributers # Available in the public domain. extends Node # Hello fellow dev! This is the CORE configuration file. # This file can be used to customize CORE to your liking. # You do not need to modify any CORE script as some things # might break (everything depends on each other). # Thank you for using CORE :) # CORE ## core_startscript ## Type: String ## Default value: "res://" ## Enter the path to the game/application ## start script. It will be responsible ## for loading your game or application. var core_startscript = "res://" # wmgr (Window Manager) ## wmgr_size_x ## Type: int ## Default value: 960 ## Defines the default window size (x axis) var wmgr_size_x = 960 ## wmgr_size_y ## Type: Int ## Default value: 540 ## Defines the default window size (y axis) var wmgr_size_y = 540 ## wmgr_title ## Type: String ## Default value: "Application/Game using CORE" var wmgr_title = "Application/Game using CORE" ## wmgr_mode ## Type:int ## Default value: 0 ## ID | Mode ## 0 | Windowed ## 1 | Minimized ## 2 | Maximized ## 3 | Fullscreen ## 4 | Exclusive fullscreen var wmgr_mode = 0 # Splash ## splash_enabled ## Type: bool ## Default value: false ## Enables or disables the splash screen at startup. ## Can be manually enabled with core.splash.display() var splash_enabled = true ## splash_image ## Type: String ## Default value: "res://CORE/soscore.png" ## The path to your image that will be displayed ## in the center of the splash screen. var splash_image = "res://CORE/soscore.png" ## splash_image_size ## Type: float ## Default value: 256 ## The size of your splash image. Used for both x and y. var splash_image_size = 256 ## splash_color ## Type: String ## Default value: "000000" ## The splash screen's background color. Do not include ## a "#" at the start. var splash_color = "000000"