CORE/project.godot
JeremyStarTM e7d0a9d9a6
Add special welcome message
This also adds this nice banner (thanks figlet!):
_________________________________   __________                                                    ______
__  ____/_  __ \__  __ \__  ____/   ___  ____/____________ _______ ___________      _________________  /__
_  /    _  / / /_  /_/ /_  __/      __  /_   __  ___/  __ `/_  __ `__ \  _ \_ | /| / /  __ \_  ___/_  //_/
/ /___  / /_/ /_  _, _/_  /___      _  __/   _  /   / /_/ /_  / / / / /  __/_ |/ |/ // /_/ /  /   _  ,<
\____/  \____/ /_/ |_| /_____/      /_/      /_/    \__,_/ /_/ /_/ /_/\___/____/|__/ \____//_/    /_/|_|
2024-04-23 21:34:38 +02:00

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="CORE Framework"
run/main_scene="res://Test.tscn"
config/use_custom_user_dir=true
config/custom_user_dir_name="StarOpenSource/COREDev"
config/features=PackedStringArray("4.2", "GL Compatibility")
boot_splash/bg_color=Color(0, 0, 0, 1)
boot_splash/show_image=false
[display]
window/size/viewport_width=1440
window/size/viewport_height=810
[editor_plugins]
enabled=PackedStringArray("res://addons/besseretests/plugin.cfg")
[filesystem]
import/blender/enabled=false
[rendering]
renderer/rendering_method="gl_compatibility"
renderer/rendering_method.mobile="gl_compatibility"