CORE/config.gd.example

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# settings.gd
# CORE project configuration file
#
# This file is part of StarOpenSource CORE (SOSCORE)
# Made by the StarOpenSource Project and Contributers
# Licensed under GNU GPLv3
extends Node
# Hello fellow dev! This is the CORE configuration file.
# This file can be used to customize CORE to your liking.
# You do not need to modify any CORE script as some things
# might break (everything depends on each other).
# Thank you for using CORE :)
# CORE
## core_startscript
## Type: String
## Default value: "res://"
## Enter the path to the game/application
## start script. It will be responsible
## for loading your game or application.
var core_startscript = "res://"
# wmgr (Window Manager)
## wmgr_size_x
## Type: int
## Default value: 960
## Defines the default window size (x axis)
var wmgr_size_x = 960
## wmgr_size_y
## Type: Int
## Default value: 540
## Defines the default window size (y axis)
var wmgr_size_y = 540
## wmgr_title
## Type: String
## Default value: "Application/Game using CORE"
var wmgr_title = "Application/Game using CORE"
## wmgr_mode
## Type:int
## Default value: 0
## ID | Mode
## 0 | Windowed
## 1 | Minimized
## 2 | Maximized
## 3 | Fullscreen
## 4 | Exclusive fullscreen
var wmgr_mode = 0
# Splash
## splash_enabled
## Type: bool
## Default value: false
## Enables or disables the splash screen at startup.
## Can be manually enabled with core.splash.display()
var splash_enabled = true
## splash_image
## Type: String
## Default value: "res://CORE/soscore.png"
## The path to your image that will be displayed
## in the center of the splash screen.
var splash_image = "res://CORE/soscore.png"
## splash_image_size
## Type: float
## Default value: 256
## The size of your splash image. Used for both x and y.
var splash_image_size = 256
## splash_color
## Type: String
## Default value: "000000"
## The splash screen's background color. Do not include
## a "#" at the start.
var splash_color = "000000"