117 lines
5.1 KiB
YAML
117 lines
5.1 KiB
YAML
name: '⚠️ Bug report'
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about: 'Report a bug in the framework.'
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title: 'bug: '
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labels:
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- 'Bug/New'
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body:
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- type: 'markdown'
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id: 'text-introduction'
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attributes:
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value: |
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Hey there! Thank you for taking the time to report a bug report to us. \
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This means a lot to us as that's the only way to get better... and many people don't file bug reports. \
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Anyway, please answer the following questions accurately, otherwise we won't be able to help you. \
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\
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**Note: Please check if the same bug report already exists. If not, continue. If so, participate in that one instead.** \
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**Note: Please don't censor anything *except* sensitive information. You don't need to be embarrased about your username. You censor your bug report, we censor our answers.**
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- type: 'textarea'
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id: 'bug-description'
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attributes:
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label: 'Bug description'
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description: 'Explain what the bug is about. Include as many details as possible.'
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placeholder: 'My cat spontaneously explodes when I try to download `https://yourdick.zip`.'
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validations:
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required: true
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- type: 'textarea'
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id: 'bug-log'
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attributes:
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label: 'Bug log'
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description: 'For us to understand the problem you''re having please insert the ENTIRE log file here. You must give us `DIAG` level logs (set `logger_level` in CORE''s configuration to `CoreTypes.LoggerLevel.DIAG` during initialization). **Leave this empty if you give us a reproduction project.**'
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placeholder: 'Your log file here...'
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value: |
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<details>
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Your log file here...
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Note: We wrap the log in the `details` tag so the log doesn't take up too much space in the issue. Please don't remove them.
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</details>
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validations:
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required: false
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- type: 'textarea'
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id: 'bug-snippet'
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attributes:
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label: 'Bug snippet'
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description: 'Insert a snippet of your code that you think is causing the issue. **Leave this empty if you give us a reproduction project.**'
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value: |
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<details>
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```gdscript
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Your code snippet here...
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Note: We wrap the snippet in the `details` tag so the code doesn't take up too much space in the issue. Please don't remove them.
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```
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</details>
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validations:
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required: false
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- type: 'textarea'
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id: 'bug-reproduce'
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attributes:
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label: 'Bug reproduction guide'
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description: 'Explain how we can reproduce this bug as easy as possible step by step.'
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placeholder: |
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1. Initialize CORE with the standard configuration
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2. Use any of `erm` functions to download from `https://yourdick.zip`. `parse_utf8`/`return_utf8`'s value is irrelevant.
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3. Wait for it to download.
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4. The nearest cat explodes in the next few seconds.
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validations:
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required: true
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- type: 'input'
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id: 'bug-reproduce-project'
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attributes:
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label: 'Bug reproduction project'
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description: 'Drop a link to some repository or a zip file of an example project showcasing the bug *if the bug is a bit more advanced, needs specific timing, etc.*. Please check if the bug actually occurs in that example project!'
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placeholder: 'https://your.reproduction.project/download/url/here'
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validations:
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required: false
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- type: 'dropdown'
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id: 'framework-branch'
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attributes:
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label: 'Branch'
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description: 'What branch are you using?'
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options:
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- stable
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- develop
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validations:
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required: true
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- type: 'input'
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id: 'framework-version-or-commit'
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attributes:
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label: 'Version/Commit'
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description: 'Name the version (for the stable branch) or the commit (for the develop branch) here.'
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placeholder: 'ex. v505-r69 OR ed4647c750f67cb6108c845ed6291dae9627cf56'
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validations:
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required: true
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- type: 'input'
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id: 'godot-version'
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attributes:
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label: 'Godot Version'
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description: 'Name the engine version you are using. You can copy it by starting the editor''s project manager and clicking on the version text in the top right corner.'
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placeholder: 'ex. v4.2.1.stable.flathub [b09f793f5]'
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validations:
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required: true
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- type: 'input'
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id: 'godot-custom'
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attributes:
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label: 'Modified engine vendor'
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description: 'Name the custom engine name and/or link if the engine you are using isn''t directly built from Godot''s source code (i.e. a fork). **Leave empty if you''re not using a fork of the Godot Engine.**'
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placeholder: 'e.g. godot-vita (https://github.com/SonicMastr/godot-vita)'
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validations:
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required: false
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- type: 'input'
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id: 'os'
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attributes:
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label: 'Target operating system'
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description: 'Name the target operating system, it''s version (if applicable) and architecture (if the OS supports more than one architecture) here. If you''re developing a phone game and the issue only occurs on Android/iOS, don''t name your desktop operating system here.'
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placeholder: 'e.g. Android 14 on arm64 or Windows 11 on amd64 or Arch Linux or Debian trixie on arm64 or FreeBSD on amd64 or UwUntu or TempleOS'
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validations:
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required: true
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- type: 'markdown'
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id: 'text-tysm'
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attributes:
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value: 'Thank you for filling out this bug report. Please check your answers before sending this report.'
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