Engine/windowing
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Rename pkg base.type.vectors -> base.type.vector
2024-08-31 19:20:49 +02:00
..
glfw Rename pkg base.type.vectors -> base.type.vector 2024-08-31 19:20:49 +02:00
src/main Rename pkg base.type.vectors -> base.type.vector 2024-08-31 19:20:49 +02:00
build.gradle Nuke 'graphics', welcome 'windowing' 2024-08-20 21:01:39 +02:00
gradle Nuke 'graphics', welcome 'windowing' 2024-08-20 21:01:39 +02:00
gradlew Nuke 'graphics', welcome 'windowing' 2024-08-20 21:01:39 +02:00
gradlew.bat Nuke 'graphics', welcome 'windowing' 2024-08-20 21:01:39 +02:00
README.md Nuke 'graphics', welcome 'windowing' 2024-08-20 21:01:39 +02:00

The windowing subsystem

This subsystem provides abstract APIs for creating and managing windows and monitors, which can then be implemented by windowing APIs and used by applications and games.