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Jessist/addons/dialogue_manager/components/settings.gd

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GDScript3
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2022-06-18 13:05:48 +02:00
tool
extends Node
const DialogueConstants = preload("res://addons/dialogue_manager/constants.gd")
var config := ConfigFile.new()
func _ready() -> void:
config.load(DialogueConstants.CONFIG_PATH)
if not config.has_section("editor"):
config.set_value("editor", "check_for_errors", true)
config.set_value("editor", "missing_translations_are_errors", false)
config.set_value("editor", "store_compiler_results", true)
if not config.has_section("runtime"):
config.set_value("runtime", "include_all_responses", false)
config.set_value("runtime", "states", [])
func reset_config() -> void:
var dir = Directory.new()
dir.remove(DialogueConstants.CONFIG_PATH)
func has_editor_value(key: String) -> bool:
return config.has_section_key("editor", key)
func set_editor_value(key: String, value) -> void:
config.set_value("editor", key, value)
config.save(DialogueConstants.CONFIG_PATH)
func get_editor_value(key: String, default = null):
return config.get_value("editor", key, default)
func has_runtime_value(key: String) -> bool:
return config.has_section_key("runtime", key)
func set_runtime_value(key: String, value) -> void:
config.set_value("runtime", key, value)
config.save(DialogueConstants.CONFIG_PATH)
func get_runtime_value(key: String, default = null):
return config.get_value("runtime", key, default)