This repository has been archived on 2024-04-19. You can view files and clone it, but cannot push or open issues or pull requests.
Jessist/Scenes/Modules/BossHealth.tscn
2022-06-18 13:05:48 +02:00

42 lines
1.1 KiB
Text

[gd_scene load_steps=5 format=2]
[ext_resource path="res://Scripts/BossHealth.gd" type="Script" id=1]
[ext_resource path="res://Images/color-alt.png" type="Texture" id=2]
[sub_resource type="StyleBoxFlat" id=1]
bg_color = Color( 0.0509804, 0.909804, 0.435294, 1 )
[sub_resource type="StyleBoxFlat" id=2]
bg_color = Color( 0.839216, 0.0196078, 0.196078, 1 )
[node name="BossHealth" type="ProgressBar"]
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
margin_left = -960.0
margin_top = -540.0
margin_right = -777.0
margin_bottom = -526.0
custom_styles/fg = SubResource( 1 )
custom_styles/bg = SubResource( 2 )
max_value = 1000.0
percent_visible = false
script = ExtResource( 1 )
[node name="Particles" type="CPUParticles2D" parent="."]
position = Vector2( 91, 7 )
emitting = false
amount = 50
lifetime = 3.75
one_shot = true
explosiveness = 1.0
texture = ExtResource( 2 )
direction = Vector2( 0, 0 )
spread = 180.0
gravity = Vector2( 0, 196 )
initial_velocity = 75.0
initial_velocity_random = 1.0
damping = 30.28
damping_random = 1.0
scale_amount = 1.5