Presencode/project.godot

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="Presencode"
run/main_scene="res://scenesrc/Loader.tscn"
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config/use_custom_user_dir=true
config/custom_user_dir_name="JeremyStarTM/Presencode"
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config/features=PackedStringArray("4.2", "Mobile")
boot_splash/bg_color=Color(0, 0, 0, 1)
boot_splash/show_image=false
boot_splash/fullsize=false
[display]
window/size/viewport_width=1440
window/size/viewport_height=810
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window/stretch/mode="canvas_items"
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[editor]
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run/main_run_args="%command% ++ example"
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export/convert_text_resources_to_binary=false
[editor_plugins]
enabled=PackedStringArray("res://addons/SUI/plugin.cfg")
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[filesystem]
import/blender/enabled=false
[input]
fullscreen={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":true,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":0,"key_label":70,"unicode":102,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":true,"meta_pressed":false,"pressed":false,"keycode":70,"physical_keycode":70,"key_label":70,"unicode":102,"echo":false,"script":null)
]
}
slide_backwards={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":0,"key_label":4194319,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194319,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
]
}
slide_forwards={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":0,"key_label":4194321,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194321,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
]
}
content_scale_switch={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":true,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":0,"key_label":71,"unicode":103,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":true,"meta_pressed":false,"pressed":false,"keycode":71,"physical_keycode":0,"key_label":0,"unicode":103,"echo":false,"script":null)
]
}
console={
"deadzone": 0.5,
Partial source code rewrite - [src/*] Update comments - [src/*] Improve code quality - [export_presets.cfg] All exports use a console wrapper now - [src/console.gd] Add highlighting for "arbitrary" command - [src/console.gd] Add special message if nothing has been typed in - [src/misc.gd, src/console.gd] Move BooleanState, get_last() (now called get_shortened_array), get_boolean(), get_int() and get_int_direct() into misc - [src/console_info.gd] Remove useless _init() function - [src/console_info.gd] Make get_error_string() function more compact - [Loader.tscn, src/loader.gd] Remove window size support and slow initialization functionality - [src/loader.gd] Remove warning on startup (will be reimplemented at some point, most likely graphically) - [src/loader.gd] Replaced append_log() function with a lambda - [src/loader.gd] Implement argument parser with configuration support - [src/loader.gd] Add Presencode version information as constants and format_version() function - [src/misc.gd] Reorganize functions - [src/pmana.gd] Add checks to avoid slide change collisions - [src/pmana.gd] Replace logger.warn() calls to "await logger.error()" calls - [src/pmana.gd, src/misc.gd, src/console.gd] Remove pmana.shutdown() function in favour of misc.shutdown() which now does the same - [src/preader.gd] Fix resource loading issues for presentation directories - [src/preader.gd] Move resource loading workaround into seperate function _read_resource_workaround() - [src/processor.gd, src/console.gd, src/loader.gd, src/pmana.gd, src/ui_engine.gd] Move all _process() functions into seperate file - [src/processor.gd, src/console.gd, src/loader.gd, src/pmana.gd, src/ui_engine.gd, src/ui/welcome.gd] Move everything dragging related (except variables) into processor.gd - [ui/Welcome.tscn, src/ui/welcome.gd] Add support for presentation directories - [src/ui/welcome.gd] Update splash text
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":0,"key_label":4194334,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194334,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
]
}
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editor_switchres={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":0,"key_label":4194335,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194335,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
]
}
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[rendering]
renderer/rendering_method="gl_compatibility"
environment/defaults/default_clear_color=Color(0, 0, 0, 1)