Commit graph

10 commits

Author SHA1 Message Date
b574ca6900 Remove arguments from remove_cutscene/action 2023-08-25 16:49:53 +02:00
2b757dd64e Add remove_ methods for all overlays
i don't know why i forgot them in #1
2023-08-25 16:47:04 +02:00
7447a02b43 Fix smgr not instantiating packedscene 2023-08-25 16:16:54 +02:00
99703cf03e CORE rewrite (#1)
Reviewed-on: StarOpenSource/core#1

Rewrote CORE and improved the startup process and startup time significantly. The documentation has been beefed up too and is now much better. Existing projects may need major refactoring however.
Co-authored-by: JeremyStarTM <jeremystartm@staropensource.de>
Co-committed-by: JeremyStarTM <jeremystartm@staropensource.de>
2023-08-25 14:34:57 +02:00
ab5b3ade52 Backup before I nuke the project
- Rewrote mkdevprj/rmdevprj in Makefile
- Add MOAM modloader
- Add core.exception()
- Add protection mode
- Rewrote module initialization
- Add experimental markdown parser
- Many more very small changes
2023-08-07 14:49:12 +02:00
b57d00e9cd Many improvements (see commit description)
Added more things to roadmap, removed autoload singleton check, added support for Godot 4.1, all startup messages now use Logger.diag() instead of Logger.info() (making them disappear but can be shown if needed), removed autoload.gd, fixes syntax.
2023-07-07 10:58:49 +02:00
d5f4874100 Remove dumb scene_name variables 2023-05-30 02:42:05 +02:00
0e843d3d8f Fix issues with smgr.gd 2023-05-30 02:08:28 +02:00
0e83bfd634 Added debug overlay support 2023-03-18 18:02:17 +01:00
a04cabb6d8 Initial commit 2023-03-18 16:34:12 +01:00