CORE/docs/references/Configuration_File.md
JeremyStarTM 99703cf03e CORE rewrite (#1)
Reviewed-on: StarOpenSource/core#1

Rewrote CORE and improved the startup process and startup time significantly. The documentation has been beefed up too and is now much better. Existing projects may need major refactoring however.
Co-authored-by: JeremyStarTM <jeremystartm@staropensource.de>
Co-committed-by: JeremyStarTM <jeremystartm@staropensource.de>
2023-08-25 14:34:57 +02:00

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Configuration File (/root/CORE/Config)

The CORE configuration file is located at res://CORE/config.gd and is used for configuring CORE behaviour. A full example configuration can be found here.

Placeholders

[LOADPATH]

  • type String
  • description Will be replaced by CORE's loadpath
  • example res://CORE/
  • can be used in splash_image

CORE

core_initscript

  • type String
  • description The path to your init script
  • default value "res://init.gd"

Preprocessor

preprocessor_enabled

  • type bool
  • description Enables the preprocessor if true
  • default value true

preprocessor_diagnostic

  • type bool
  • description Makes the preprocessor super-verbose
  • default value false
  • note Please leave this option disabled as your log will get massively bloated by the preprocessor.

Logger

logger_enabled

  • type bool
  • description Enables CORE's logger implementation if true
  • default value true

logger_diagnostic

  • type bool
  • description `Displays diagnostic messages including messages by CORE if enabled.
  • default value false

CORELog

corelog_enabled

  • type bool
  • description If CORELog should be displayed or not
  • default value true

Debug Display

debugdisplay_enabled

  • type bool
  • description If the debug display should be enabled or not
  • default value false

debugdisplay_fps

  • type bool
  • description Displays the framerate counter if true
  • default value true

debugdisplay_delta

  • type bool
  • description Renders the delta value if true
  • default value true

debugdisplay_rendertime

  • type bool
  • description Displays the rendertime if true
  • default value true

debugdisplay_memory

  • type bool
  • description Displays information about the memory usage if true
  • default value true

Resource Manager

resourcemanager_load_invalid_file_as_null

  • type bool
  • description Affects the Resource Manager's loadres() function if it encounters a invalid filepath. If true, loadres() will "save" the resource as null, but will do nothing if false.
  • default value false

Splash Screen

splash_enabled

  • type bool
  • description Enables or disables the splash screen at startup
  • default value false
  • note You can still call display() and dissolve() manually, this option just affects the startup process.

splash_image

  • type String
  • description The path to your splash image (square-sized)
  • default value [LOADPATH]soscore.png

splash_image_size

  • type int
  • description The width and height of your square-sized image
  • default value 256

splash_color

  • type String
  • description The splash screen's background color in hex (without the "#" at the beginning!)

Example configuration

This is the full example configuration that you can find as config.gd.example

##############################
#     THE CORE FRAMEWORK     #
# EXAMPLE CONFIGURATION FILE #
#                            #
# THIS DOCUMENT IS PUBLICLY  #
# AVAILABLE UNDER THE PUBLIC #
# DOMAIN AND IS NOT LICENSED #
##############################
extends Node

# Hello there, fellow developer!
# This is a example configuration file
# for the CORE Framework (source 0).
# 
# Most settings in this config should be
# self explanitory. If not, visit the documentation:
# https://core.staropensource.de/references/Configuration_File/
#
# Thank you for using the CORE Framework!
# - The StarOpenSource Project & Contributers

var core_initscript: String ? "res://init.gd"

var preprocessor_enabled: bool = true
var preprocessor_diagnostic: bool = false

var logger_enabled: bool = true
var logger_diagnostic: bool = false

var corelog_enabled: bool = true

var debugdisplay_enabled: bool = false
var debugdisplay_fps: bool = true
var debugdisplay_delta: bool = true
var debugdisplay_rendertime: bool = true
var debugdisplay_memory: bool = true

var resourcemanager_load_invalid_file_as_null: bool = false

var splash_enabled: bool = false
var splash_image: String = "res://CORE/soscore.png"
var splash_image_size: int = 256
var splash_color: String = "000000"

# EOF <- Yes, this is the end of the example configuration! Pretty short, isn't it?