- Rewrote mkdevprj/rmdevprj in Makefile - Add MOAM modloader - Add core.exception() - Add protection mode - Rewrote module initialization - Add experimental markdown parser - Many more very small changes
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Window manager (core.wmgr)
Responsible for managing the main window.
Modes
The window can be in one of five different modes. Those are:
WINDOWED
A floating window.
MINIMIZED
Minimizes the window to the taskbar/application list/etc..
MAXIMIZED
Maximizes the window.
FULLSCREEN
Hides all decorations and sets the window size to the screen size. Has multi-window support.
EXCLUSIVE_FULLSCREEN
Same as the FULLSCREEN
mode but has way less overhead at the cost of loosing multi-window support. Has different effects on different platforms:
Windows: Depending on the video driver, the screen might black out for a few seconds.
macOS: Prevents the dock and menu from showing up when hovering over the edge of the screen.
Linux/BSD: Disables compositing (transparency effects, window close animation, etc.)
Methods
set_size()
- returns
void
- description
Updates the window size.
- argument
x
- type
int
- mandatory
yes
- description
The new window size (x coordinate).
- type
- argument
y
- type
int
- mandatory
yes
- description
The new window size (y coordinate).
- type
- argument
get_size()
- returns
Vector2i
- description
Returns the window size.
set_position()
- returns
void
- description
Updates the window position.
- argument
x
- type
int
- mandatory
yes
- description
The new window position (x coordinate).
- type
- argument
y
- type
int
- mandatory
yes
- description
The new window position (y coordinate).
- type
- argument
get_position()
- returns
Vector2i
- description
Returns the window position.
set_title()
- returns
void
- description
Updates the window title.
- argument
title
- type
String
- mandatory
yes
- description
The new window title.
- type
- argument
get_title()
- returns
String
- description
Returns the window title.
set_mode()
- returns
void
- description
Updates the window mode.
- argument
mode
- type
String
- mandatory
yes
- description
The new window mode.
- format follows
wmgr modes
- type
- argument
get_mode()
- returns
String
- description
Returns the window mode.
get_fps()
- returns
float
- description
Returns the current framerate, also known as FPS or frames per second.
- format
NUMBER.NUMBER
(if argumentflat
isfalse
),NUMBER
(if argumentflat
istrue
) orINF
if the frame rate is infinite (can be caused if the physics fps is set too high, "should" never occur)- argument
flat
- type
bool
- mandatory
no, default value is false
- description
If decimal numbers should be returned or not.
- format
If "true" decimal numbers will be removed, if "false" not.
- type
- argument
get_rendertime()
- returns
float
- description
Returns how long the last frame took to render (render time).
get_delta()
- returns
float
- description
Returns the latest delta value.
Internal variables
Do not touch or you will cause breakage.
window_size_x
- type
int
- default value
<wmgr_size_x config variable>
- description
The window size (x coordinate). Used at startup only.
window_size_y
- type
int
- default value
<wmgr_size_y config variable>
- description
The window size (y coordinate). Used at startup only.
window_title
- type
String
- default value
<wmgr_title config variable>
- description
The window title. Used at startup only.
window_mode
- type
String
- default value
<wmgr_mode config variable>
- description
The window mode. Used at startup only.
- format follows
wmgr modes
delta
- type
float
- default value
0
- description
The latest delta value passed by the engine.
Internal methods
Do not execute or you will cause breakage.
_ready()
- returns
void
- description
Applies config variables.
_process()
- returns
void
- description
Updates the "delta" variable.
- argument
delta
- type
float
- mandatory
yes
- description
You know what it is.
- type
- argument