JeremyStarTM
83ea84b9ab
This commit added: - A website and documentation (two in one) containing a install guide and code references - Character counting script (count_characters.sh) - Godot development project support (making a temporary godot project) - Makefile
25 lines
1.6 KiB
Markdown
25 lines
1.6 KiB
Markdown
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hide:
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- navigation
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# Licensing
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## Disclaimer
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This documentation page only covers the most important licensing question. If you want to read more about the GNU General Public License Version 3, [read this](https://www.gnu.org/licenses/gpl-faq.html).
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## Note
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Under **modified CORE copy** we understand a CORE installation that has been modified in any way (**config.gd** is excluded). If you modified anything else than the **config.gd** file in the **res://CORE/** folder, you have a modified CORE copy.
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## What happens when the license is violated against?
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We'll contact the person/organisation doing that. If they won't take it down or can't be contacted, we'll send a cease and desist letter or contact a lawyer.
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## Can I use CORE inside of my proprietary application or game?
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No, you are not allowed to do that. Your project must be open source. [Read more...](https://www.gnu.org/licenses/gpl-faq.html#GPLInProprietarySystem)
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## Do I need to publish a modified CORE copy?
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If your project is private, no. But if you are publishing or sharing a application/game that uses a modified CORE copy, **you are required** to publish the modified CORE code under the GNU General Public License v3. [Read more...](https://www.gnu.org/licenses/gpl-faq.html#GPLRequireSourcePostedPublic)
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## Can I change the license of my CORE fork?
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No, you can't. You are not allowed to do that. [Read more...](https://www.gnu.org/licenses/gpl-faq.html#HeardOtherLicense)
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## Can I sell my CORE fork?
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Yes, but you are required to publish the source code under the GNU General Public License version 3. [Read more...](https://www.gnu.org/licenses/gpl-faq.html#GPLCommercially)
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